[PC] Test the track! May 23, 2017 5:46:55 GMT
Post by 3bishi on May 23, 2017 5:46:55 GMT
First of all,like u said it's really the umpiest area around mirrors lake lol.I guess u didnt want to make it a proper race because some of the stunt tracks are not connected to the roads,but if u improve it in some ways it can be a nice track for everybody to relax after finishing a long traditional playlist.
The first problem I want to talk about is that you should add a wall or something at the second checkpoint because u have blocked the inside but there is no obvious indication of this left turn outside,besides,the checkpoint can be better if u place it in front of the "STOP' on the ground.
The second issue is that the elevated stunt track isnt connected to the river bed properly,when u drive on the stunt track there must be a surprisingly jump before u go down to the river bed and this can cause serious accident when put into playlist.
The third problem is the stunt tubes u used in corners,though it can prevent players from cutting corners,but the placement is not like what other NoDo experienced creators,it's hard to describe,u can learn this from other creators tracks like OvivoJR's.
The last thing I want to say is that though there're some issues in this track,but the driving experience can be a lot better if u change it into a track without all of the problems I've mentioned.And things about eye-pleasing,I dont think it really matters because when players are racing in a playlist,they focus more on the 'driving experience' not something just about beuaty or the art of placement.It's really really a subjective thing,what im doing in creation is to save props and use them for improving the route or something not about eye-pleasing.But if u want to make it a proper racing track,u should make your track nice looking.
And anybody wants to test my Progen T20 Grand Prix? rsg.ms/47b63e3