Post by Skirakzalus on May 20, 2017 12:23:38 GMT
(I will NOT give out any ratings), and the inner workings to some degree for those who are interested.
I am part of the track testing group on the PC side, so I can only offer feedback for tracks on that platform.
When and where to watch:
The format starts with PS4 on one week, then goes to XBox One the next week, the week after will be on PC to then rotate back to PS4. More information can be found here.
The streams will be uploaded to YouTube on the following sunday.
The submitted tracks all go onto a spreadsheet where they are rated by the respective testing team (if you submit a troll race chances are Broughy will never get to see it, just so you know).
Once a track is submitted it will stay on the spreadsheet, even if the next submission wave comes around. The two main reasons for a track to not show up are that it has just not been picked by Broughy yet or that it has been rated too low to be showcased.
Resubmitting a track doesn't increase it's chances of being picked, but the testing group will take another look at it. And if you want us (on the PC side) to do so you can also just ask instead of basicly wasting a chance to submit an additional track.
The tracks will be picked by Broughy based on their category and rating, and there is no way to influence what he picks. Even top end quality tracks can sit on the spreadsheet for months.
Make sure your track allows up to 30 players, it's a requirement for all categories except themed races, so not offering that automaticly disqualifies a track in most cases.
The Submission Form:
- Proper Racing Track (Suitable for high level racing events)
Meant for highly competitive tracks that are build to eliminate random factors like lampposts, demand a lot of skill from drivers and avoid narrow sections since they are supposed to work well in contact races with a lot of players.
- Regular Racing Track (Suitable for casual playlist races)
Meant for tracks where the focus is more on fun than competitiveness. Compared to the category above these tracks can be a lot easier, have some narrow sections that don't allow for overtaking, and be more leniant with covering dynamic props.
- Stunt Racing Track (Tubes, jumps, etc)
- Rally/Off-Road Track (Where more than 25% is off road)
Meant for tracks with a mix between regular roads/props and dirt sections, can be stunt or land races, may include jumps but not stunting.
- Special Vehicle Track (Blazer Aqua, Rocket Voltic, Ruiner 2000)
Meant for tracks specificly made for one of the special vehicles.
- Themed Track (Karting, stadium, specific vehicles, etc)
Meant for tracks that are more thematic than anything else. Hints towards the theme are appreciated. This is the only category where a job with a player-cap lower than 30 people is acceptable, though it's still likely going to reduce it's chance of being played for practical reasons.
- Stunt Challenge Track (Challenge to just complete it)
Meant for tracks that feature stunts like jumps, wallrides, loops, tubes, etc with challenging sections that will likely demand multiple tries to complete.
- Old Style Track (Not using new stunt creator props)
Meant for land races, probably the least likely category to ever be featured.
- Air Race
Meant for races with planes.
- Sea Race
Meant for races with boats, obviously.
Having some original ideas, custom sections, and/ or interesting visuals is what can set a track apart from others, but it won't be enough if there are a lot of issues with props, checkpoints, lampposts, etc.