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Post by p4uliii on Feb 27, 2018 15:27:22 GMT
Race End: The race ends when the leader crosses the line to finish his race. Everyone should line up in the order they finished after they cross the line from this point on. Once everyone has finished the race, drivers will continue to drive around in order until they start the DNF timer. Do ppl who got lapped more than 1 time unlap themsleves before lining up after the time line on their last lap?
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Post by Trumpet0319 on Feb 28, 2018 16:17:38 GMT
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Bdogs
Member
I go "fast"
Posts: 439
Registered on: March 2016
Xbox GT: Bdogs Gaming
Social Club: Bdogs_gaming
Discord: bdogs#2489
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Post by Bdogs on Feb 28, 2018 16:21:30 GMT
Do ppl who got lapped more than 1 time unlap themsleves before lining up after the time line on their last lap? when the leader crosses the line, you're on your last lap and once you cross the line, you wait off the racing line until I get the results in and everyone crosses. Go to 26:10 for the exact detail GO to 29:42 for the exact procedure why cant we just race to the finish??
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Post by p4uliii on Feb 28, 2018 19:06:15 GMT
But ppl who are more than 1 lap behind will still dnf
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Post by daarnok on Mar 1, 2018 11:18:46 GMT
It works like this: If you and another person DNF on the same checkpoint the game sees both people at equal race distance and uses the ingame names to sort lexicographically. It does not have anything to do with any sort of timer messing up. However, you can still figure out the right position case-by-case: People who DNF close to others just need to be aware of it and can then correct the finishing order if it came out wrong.
It makes sense to wait in Multiclass races because otherwise too many people from lower classes would DNF making the whole thing much more complex. I don't really think the procedure is needed here since we're all in the same car.
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Post by Trumpet0319 on Mar 1, 2018 15:14:38 GMT
Ok we'll just go till the dnf timer
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Post by Trumpet0319 on Mar 1, 2018 16:36:49 GMT
It works like this: If you and another person DNF on the same checkpoint the game sees both people at equal race distance and uses the ingame names to sort lexicographically. It does not have anything to do with any sort of timer messing up. However, you can still figure out the right position case-by-case: People who DNF close to others just need to be aware of it and can then correct the finishing order if it came out wrong. It makes sense to wait in Multiclass races because otherwise too many people from lower classes would DNF making the whole thing much more complex. I don't really think the procedure is needed here since we're all in the same car. this sheds a bit of light here. Thanks for that
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KurdtMcQueen
Member
Posts: 17
Registered on: January 2018
Steam: Kurdt McQueen
Social Club: KurdtMcQueen
Discord: KurdtMcqueen#6410
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Post by KurdtMcQueen on Mar 1, 2018 17:06:25 GMT
I have some noob questions. When is the Meet-Up in relation to Practice, Qualifying and the Race? Will Qualifying be non-contact or contact? Will Time/Weather be set to Noon/Clear or will it be Current/Current? I ask because some of the races (atleast for PC) are Land races and could have rain at some point.
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Post by Trumpet0319 on Mar 1, 2018 19:04:47 GMT
I have some noob questions. When is the Meet-Up in relation to Practice, Qualifying and the Race? Will Qualifying be non-contact or contact? Will Time/Weather be set to Noon/Clear or will it be Current/Current? I ask because some of the races (atleast for PC) are Land races and could have rain at some point. 1.I'll have the lobby up between an hour to 45 minutes ahead of time so we have plenty of time to sort out R* servers if need be. And we'll hit replay right after qualifying. 2.qualifying will be Non-contact 3.qualifying will be at the same time of day as the race which is noon unless stated otherwise and weather is current if the option is there.
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Post by mountainged on Mar 2, 2018 21:08:27 GMT
Trumpet0319 Could you tag me in the OP and any future updates that might appear in the thread. Thanks.
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Post by Trumpet0319 on Mar 3, 2018 4:17:59 GMT
Trumpet0319 Could you tag me in the OP and any future updates that might appear in the thread. Thanks. I need to update the list. thanks for letting me know
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turbo_saab
Member
Posts: 32
Registered on: August 2016
Steam: turbo_saab
Social Club: turbo_saab
Discord: turbo_saab#0287
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Post by turbo_saab on Mar 9, 2018 0:43:40 GMT
Our racing team will be "Amigas Racing". Crew were prepared with corresponding logo and color schemes. Both drivers (KurdtMcQueen and me) already in the crew. Cars are prepared and pained in proper team colors.
This is actually the beginning of new NoDo racing crew as AMIGAS were available as sponsor and I decided to create a new racing team.
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Post by mountainged on Mar 9, 2018 17:20:01 GMT
Trumpet0319 Just wondering about the time of day and weather setting, what will they be set to for the race? Also, it says that pole position is on the left, will curb boosting be banned for the start? The person on pole position might be at a disadvantage, if it's not banned.
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Post by Trumpet0319 on Mar 9, 2018 23:13:28 GMT
Trumpet0319 Just wondering about the time of day and weather setting, what will they be set to for the race? Also, it says that pole position is on the left, will curb boosting be banned for the start? The person on pole position might be at a disadvantage, if it's not banned. 1. Day and weather have been addressed in a previous post. (unless said otherwise the time of day is noon and weather will be set to current if the option is there). If the grid has rumble strips, then kerb boosting will be banned before hitting the start finish straight.
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Post by mountainged on Mar 9, 2018 23:32:21 GMT
Trumpet0319 Just wondering about the time of day and weather setting, what will they be set to for the race? Also, it says that pole position is on the left, will curb boosting be banned for the start? The person on pole position might be at a disadvantage, if it's not banned. 1. Day and weather have been addressed in a previous post. (unless said otherwise the time of day is noon and weather will be set to current if the option is there). If the grid has rumble strips, then kerb boosting will be banned before hitting the start finish straight. Sorry, I missed the last post. Thanks for confirming.
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