COMPLETED (PS3) Bifta Endurance Race
Apr 25, 2015 22:29:53 GMT
Ishan, cloudmcshort, and 3 more like this
Post by DR_PEPPERZ_ on Apr 25, 2015 22:29:53 GMT
Hello there, im going to host an 1 Hour endurance race on 16th of May, at 7-8pm UTC, using the one and only Bifta.
I have found that the bifta is a quite unused car in races and i really like the way it handles, the closest thing to a go-kart in gta in my opinion. And you can have some really good battles with it. The event itself will take place on a race i have created called Bifta Endurance.
Prerace Lobby:
Lobby invites will be sent at 6.30pm UTC
Qualifying:
Im going to adopt a Q1, Q2 format for qualifying. In Q1 all 16 drivers will go around the track for 4 laps, where the final lap is a cool down lap. This gives you 2 laps to post a hotlap. The 8 drivers with the slowest lap time will not take part in Q2, there grid order is determined from Q1. The 8 quickest drivers will go into Q2 to post a hot lap in the same format as Q1.
Non-Contact
Laps: 4
Weather: Clear
Time: Noon
Race:
Id like no prerace antics such as flares and bombs, it just complicates things and will delay the start longer than what is needed. I should have a mic by then so no need to worry about a lack of communication from me aswell. The race will be set to GTA for pit stop purposes and id like a 0% armor rule to be enforced so the pitlane will actually get used, and not just stand there being a waste of props lol.
The race will last for 1 hour and will be set to 32 laps.
GTA
Laps: 35
Weather: Current
Time: Current
Race Start: Once the grid order is determined, we will perform a rolling start, where the lead car will set the pace for the other drivers. once you have passed the final checkpoint before the start finish straight you can go. Don't do anything to aggresive into the first chicane on the first lap just avoid clusters.
Lapped Cars:
If you are being lapped by somebody, i would like you to pull off the racing line and let them past, much like the blue flag in F1. To me, there is nothing more annoying than having to battle a lapped car and lose a bunch of time.
Track:
I have designed the track to ensure there are alot of technical areas to maximise the Bifta's insane turning capabilities, and i know its an off road vehicle, but there will be no off-road sections because they just cause too many crashes. Here is the link to it, please let me know of suggestions for prop placement etc
rsg.ms/4fe6648
Hope you guys can make it
Drivers:
DR_PEPPERZ
marklyell
TheFlyingOst
damsaw22
Duchartre
KoBo_043
Arcmauster
Willzigg
misfit1283
pegleg4lyf
craig_badass
imawesome0044
chop1199
jamiejones77
Alex_Drastisch
ishan826
I have found that the bifta is a quite unused car in races and i really like the way it handles, the closest thing to a go-kart in gta in my opinion. And you can have some really good battles with it. The event itself will take place on a race i have created called Bifta Endurance.
Prerace Lobby:
Lobby invites will be sent at 6.30pm UTC
Qualifying:
Im going to adopt a Q1, Q2 format for qualifying. In Q1 all 16 drivers will go around the track for 4 laps, where the final lap is a cool down lap. This gives you 2 laps to post a hotlap. The 8 drivers with the slowest lap time will not take part in Q2, there grid order is determined from Q1. The 8 quickest drivers will go into Q2 to post a hot lap in the same format as Q1.
Non-Contact
Laps: 4
Weather: Clear
Time: Noon
Race:
Id like no prerace antics such as flares and bombs, it just complicates things and will delay the start longer than what is needed. I should have a mic by then so no need to worry about a lack of communication from me aswell. The race will be set to GTA for pit stop purposes and id like a 0% armor rule to be enforced so the pitlane will actually get used, and not just stand there being a waste of props lol.
The race will last for 1 hour and will be set to 32 laps.
GTA
Laps: 35
Weather: Current
Time: Current
Race Start: Once the grid order is determined, we will perform a rolling start, where the lead car will set the pace for the other drivers. once you have passed the final checkpoint before the start finish straight you can go. Don't do anything to aggresive into the first chicane on the first lap just avoid clusters.
Lapped Cars:
If you are being lapped by somebody, i would like you to pull off the racing line and let them past, much like the blue flag in F1. To me, there is nothing more annoying than having to battle a lapped car and lose a bunch of time.
Track:
I have designed the track to ensure there are alot of technical areas to maximise the Bifta's insane turning capabilities, and i know its an off road vehicle, but there will be no off-road sections because they just cause too many crashes. Here is the link to it, please let me know of suggestions for prop placement etc
rsg.ms/4fe6648
Hope you guys can make it
Drivers:
DR_PEPPERZ
marklyell
TheFlyingOst
damsaw22
Duchartre
KoBo_043
Arcmauster
Willzigg
misfit1283
pegleg4lyf
craig_badass
imawesome0044
chop1199
jamiejones77
Alex_Drastisch
ishan826