Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Feb 15, 2016 3:29:44 GMT
I have a few questions... So there is 6 teams composed of 2 people each in the same model car and each team has different cars, not a GT1 and GT2 driver for each team? Cars will be assigned randomly, is there trading allowed? I would be excited to drive the Jester, Massacro, or Surano around for an hour and half, but honestly if I got one of the other 3 cars I wouldn't mind letting an alternate drive them because I just don't have the same enthusiasm for an endurance race in them. On the track itself are we allowed to overtake by crossing the barrier gaps if there is no oncoming traffic? Can you fix checkpoints 16 and 17? It should really only be 17, the 16th checkpoint is more confusing than helpful because of how close it is to 17 and the fact that the road splits and you have no props closing off the road that checkpoint 16 would make you think is the way to go based on the 16th checkpoint placement being there at all. Just a little design flaw I noticed the first time through the course when it was all new to me. Checkpoints 31 and 32 have a similar redundancy flaw, but the road is blocked in that case. hey Tuesdy, Q: "So there is 6 teams composed of 2 people each in the same model car and each team has different cars, not a GT1 and GT2 driver for each team?" A: Yes, it is similar to the WEC in that each car type is a team. It is not like Broughy1322 does it in his MCEC with one of every car in a team. Q: Cars will be assigned randomly, is there trading allowed? A: Yes car/team trading is allowed if both parties are agreed to the decision. Q: Are we allowed to overtake by crossing the barrier gaps if there is no oncoming traffic? A: Yes if it is safe to do so with no cars approaching the turn on to the opposite side. but do so at your own risk.
And the checkpoints will be fixed about 10 minutes after this goes up
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heyilus
Member
Posts: 28
Registered on: November 2015
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Post by heyilus on Feb 15, 2016 6:27:00 GMT
Sign my up! Car doesn't matter
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In-Faun-Tae
Member
Posts: 59
Registered on: February 2016
PSN ID: iN-Faun-Tae
Social Club: nowfelix
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Post by In-Faun-Tae on Feb 16, 2016 14:35:37 GMT
Hello Apex, Sign me up please. PSN: iN-Faun-Tae car doesnt Matter
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frenky223
Member
Ride or die
Posts: 44
Registered on: September 2015
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Post by frenky223 on Feb 16, 2016 17:24:33 GMT
Add me too, i will most likely be able to race on that day. I hope i will be in gt1
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Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Feb 16, 2016 19:09:57 GMT
Yeah. starting to have a line-up here !
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JokerNation
Member
YouTube - JokerNation_
Posts: 219
Registered on: December 2015
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Post by JokerNation on Feb 16, 2016 21:11:45 GMT
Can I sign up for this event.
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Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Feb 16, 2016 22:17:41 GMT
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Tuesdy
Member
Posts: 205
Registered on: July 2015
PSN ID: Tuesdy
Social Club: DirtiestJobz
Discord: Tuesdy #5835
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Post by Tuesdy on Feb 17, 2016 9:57:29 GMT
Sign me up please.
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dawsonlkol01
Member
Lagging for dayz
Posts: 400
Registered on: December 2015
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Post by dawsonlkol01 on Feb 17, 2016 13:10:08 GMT
I've seen you fixed the straightway, thanks!
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Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Feb 17, 2016 18:31:44 GMT
Can't wait to know the teams !!
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frenky223
Member
Ride or die
Posts: 44
Registered on: September 2015
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Post by frenky223 on Feb 17, 2016 20:29:25 GMT
Can't wait to know the teams !! same here bro
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Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Feb 17, 2016 22:11:49 GMT
I've seen you fixed the straightway, thanks! yeah ive done what i could with the lack of props
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Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Feb 17, 2016 23:05:01 GMT
feels alot better. that corner is so tight mistakes are bound to happen. But the way it is now is a little more forgiving. good work
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Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Feb 17, 2016 23:30:19 GMT
feels alot better. that corner is so tight mistakes are bound to happen. But the way it is now is a little more forgiving. good work Cool, if there is anything else let me know
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Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Feb 17, 2016 23:42:35 GMT
just an opinion, but you know the fast downhill chicane. Would it be possible to put a prob or barrier to force the line to stay on the road and therefore make the chicane more prominant. Cause right now i'm just cutting over the dirt thus making the chicane not really a chicane, don't know if you know what i mean. I think by doing so it could separate the pace a bit and have a little less speed carried. Forcing you to be really precise. I think it would make it gutsy to pass there full throttle, still makeable but upping the risk. So thoses who do it benefit from their gutsyness and/or pay the price
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