Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Mar 23, 2016 4:33:13 GMT
Is anyone able to tell me what the differences between generations of the content creator are? I can't find a definitive answer on the web. I'm planning on upgrading to PS4 soon and I have a few races that aren't properly finished yet. What kinds of props/options/etc. can I set on PS4 that aren't available on PS3?
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justinlynch3
Member
What do I enter in here? Please god somebody tell me what to enter in here.
Posts: 966
Registered on: January 2016
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Post by justinlynch3 on Mar 24, 2016 15:07:01 GMT
Is anyone able to tell me what the differences between generations of the content creator are? I can't find a definitive answer on the web. I'm planning on upgrading to PS4 soon and I have a few races that aren't properly finished yet. What kinds of props/options/etc. can I set on PS4 that aren't available on PS3? PS4 - 120 props (100 standard props + 20 dynamic). PS3 - 60 props (50 standard props + 10 dynamic). PS4 - A far greater range of props including start/finish lines and proper racing barriers. PS3 - Far mor limited prop selection. PS4 - Allows prop stacking. Basically if ground isn't perfectly flat this allows clipping, letting you place props everywhere. It also lets you stack props and it gets rid of the "dead space" around props, making stuff like bridge building much easier. PS3 - Does not allow prop stacking.
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Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Mar 24, 2016 23:22:00 GMT
Is anyone able to tell me what the differences between generations of the content creator are? I can't find a definitive answer on the web. I'm planning on upgrading to PS4 soon and I have a few races that aren't properly finished yet. What kinds of props/options/etc. can I set on PS4 that aren't available on PS3? PS4 - 120 props (100 standard props + 20 dynamic). PS3 - 60 props (50 standard props + 10 dynamic). PS4 - A far greater range of props including start/finish lines and proper racing barriers. PS3 - Far mor limited prop selection. PS4 - Allows prop stacking. Basically if ground isn't perfectly flat this allows clipping, letting you place props everywhere. It also lets you stack props and it gets rid of the "dead space" around props, making stuff like bridge building much easier. PS3 - Does not allow prop stacking. Thanks so much Justin! Exactly the information I needed. Basically I'm making a somewhat long GP track (~3:50-4:00 laps in a stock Osiris) and as well as stopping players from cutting corners, kocking over lamp posts, kerb boosting in mpst places, etc., I'm also trying to make it completely idiot proof so that any random GTA player who comes along can't troll everyone else so easily; there are a lot of sections like Broughy's tracks where the track comes close to another section with a barrier in the middle. If you're being a troll you could just go around those barriers (because I didn't have enough available to seal it up properly) and ruin the race for people in front or behind you. As it stands now the race layout is finished but a lot of the barriers that I need or want to put in are either missing or unfinished.
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justinlynch3
Member
What do I enter in here? Please god somebody tell me what to enter in here.
Posts: 966
Registered on: January 2016
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Post by justinlynch3 on Mar 25, 2016 17:40:55 GMT
PS4 - 120 props (100 standard props + 20 dynamic). PS3 - 60 props (50 standard props + 10 dynamic). PS4 - A far greater range of props including start/finish lines and proper racing barriers. PS3 - Far mor limited prop selection. PS4 - Allows prop stacking. Basically if ground isn't perfectly flat this allows clipping, letting you place props everywhere. It also lets you stack props and it gets rid of the "dead space" around props, making stuff like bridge building much easier. PS3 - Does not allow prop stacking. Thanks so much Justin! Exactly the information I needed. Basically I'm making a somewhat long GP track (~3:50-4:00 laps in a stock Osiris) and as well as stopping players from cutting corners, kocking over lamp posts, kerb boosting in mpst places, etc., I'm also trying to make it completely idiot proof so that any random GTA player who comes along can't troll everyone else so easily; there are a lot of sections like Broughy's tracks where the track comes close to another section with a barrier in the middle. If you're being a troll you could just go around those barriers (because I didn't have enough available to seal it up properly) and ruin the race for people in front or behind you. As it stands now the race layout is finished but a lot of the barriers that I need or want to put in are either missing or unfinished. Well creator on PS4 gives you double the props to work with. That should go a long way towards helping you. For a example, here is a race I made. It's a pretty heavily sealed in track with around a 2:30 lap in sports cars. These tire wall race barriers has become my favorite to use. They are longer then the striped barriers we had on PS3. This should also give you a idea just how tight you can now get barriers together. You can lay a tire wall (or any standard prop), then clip the end of the second one into the first (using the prop stacking feature, make sure you turn that on) to just create one long wall with no spaces. Note: The 20 dynamic props does still have the dead space around them even with stacking on. So be careful of that.
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gears0nfire
Member
I drive so hard and go so fast, but in the bend, it doesn't even matter.
Posts: 334
Registered on: January 2016
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Post by gears0nfire on Apr 21, 2016 8:56:24 GMT
I'd just like to warn you the racetrack tire barriers are coated in a car-stopping superglue, I avoid using them
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