Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Apr 17, 2016 11:40:22 GMT
What are some good areas for making racetracks? I was thinking either LSIA or Blaine County/Sandy Shores/Grapeseed/etc., as they're relatively flat areas without many things to hit in terms of lamps, signs and traffic lights. Going to try and make another set of racetracks (which usually consist of an endurance variant, a shorter north/east/south/west variant, and a speedway variant) and I was looking at LSIA initially because it's completely flat, but I'm leaning more towards the Blaine County/Sandy Shores/Grapeseed area as the roads have a little more character than just the blank canvas of LSIA. I'm working on a city-based track in central-northern Los Santos, but blocking the numerous objects to hit is using up all my props and the numerous kerbs in the middle of the roads make racing a little unstable and less flowing.
Any suggestions?
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Post by jeffreyb1990 on Apr 17, 2016 12:42:33 GMT
Making a good airport is very difficult. The other areas you mentioned are way better for making tracks, allthough it's difficult to make something unique as most things have already been done.
Btw Paleto Bay is also a good area for trackbuilding
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Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Apr 17, 2016 13:44:57 GMT
Making a good airport is very difficult. The other areas you mentioned are way better for making tracks, allthough it's difficult to make something unique as most things have already been done. Btw Paleto Bay is also a good area for trackbuilding The chance of repitition is why I'm shying away from the desert areas, because a lot of the good usable sections already have been used. I'll give LSIA a go and see what I can do, but I'm already a little turned off at the wideness of everything, requiring multiple well-placed barriers to shape the track properly. Otherwise I'll just ditch the idea completely and focus on perfecting my city track first. I'm considering posting it here for people to test out but because I'll need to be on PS4 to finish it properly with more props, it may be a little confusing at first for some.
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gears0nfire
Member
I drive so hard and go so fast, but in the bend, it doesn't even matter.
Posts: 334
Registered on: January 2016
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Post by gears0nfire on Apr 21, 2016 8:50:43 GMT
The airport is almost never a good area, because it's so flat it gets boring very quickly.
Sandy shores/Grapeseed are good but they are heavily used and it's hard to be original.
Paleto I don't see used very often and it's not bad except it gets a bit tight with too many people.
The hill roads north of the city are also quite fun but also heavily used.
Downtown is a good area if you want speed and flow, also poles and things are fairly minimal compared to other parts of the city, so long as you're using the wide roads and not the pavement.
If anything I'd avoid the area South of Olympic Highway, the amount of poles/signposts/lamps/medians is out of control.
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