MikeRoberts
Member
Posts: 11
Registered on: August 2016
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Post by MikeRoberts on Aug 25, 2016 6:36:23 GMT
Interesting video by Niels Heusinkveld, physics developer for Reiza Studios (Automobilista, GSC, SCE, etc) and owner of H-Engineering discussing modding and physics. "How do you know how a particular car handles when developing physics for a game? How do you distinguish between how much car physics model affects car behavior and how much setup changes affect it?" And so on. And a video from the opposite direction, pro racer Shields Bergstrom drives in iRacing and talks about sim experience compared to cars he has actually raced or tested. Even though iRacing is featured in video I do not think everything is strictly iRacing specific.
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