dUTCHIE-Kev
Member
Posts: 137
Registered on: August 2014
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Post by dUTCHIE-Kev on Jan 8, 2015 19:01:19 GMT
Inspired by Broughy's Los Santos GP, this twisty track has a great flow, a looping section and points where you see opponents that are way behind you. Take on the battle in Vespucci Beach as roads have been closed for the biggest street race since the Monaco grand prix to find out who can call himself the Vespucci champion. rsg.ms/cc74989I am proud to say this is my best track yet. I just really enjoy it and am very curious as to hear what you guys think of it! Please let me know! Suitable for everything from vans to supers. Not really a bike race I think. * Updated a couple of times. The link above is the most updated version. There have been slight changes to the lay-out and the prop placement. I also protected a couple of corners that have poles on them.
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bergax2
Member
Posts: 94
Registered on: December 2014
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Post by bergax2 on Jan 8, 2015 19:40:59 GMT
Feels pretty good and has a nice flow. The only problem I have with it is the first corner which overlaps with one of the long straights in the opposite direction. That is a serious collision material. I would suggest to separate the two directions with some barriers. I'm saying this because in the last race we did I got literally sent flying off the track by a Jester who was minding his own business in the long straight when I turned.
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dUTCHIE-Kev
Member
Posts: 137
Registered on: August 2014
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Post by dUTCHIE-Kev on Jan 8, 2015 20:20:58 GMT
Feels pretty good and has a nice flow. The only problem I have with it is the first corner which overlaps with one of the long straights in the opposite direction. That is a serious collision material. I would suggest to separate the two directions with some barriers. I'm saying this because in the last race we did I got literally sent flying off the track by a Jester who was minding his own business in the long straight when I turned. Yeah, good point. The triangle I made was intentional but I am going to have to find a solution to that problem. In the current layout there will always need to be a crossing point.. Guess I will use some props to control the traffic. Or I will look for an alternative route in the long straight. Anyways I really appreciate you raced with me and gave some valuable feedback. You were setting some sweet lap times too
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dUTCHIE-Kev
Member
Posts: 137
Registered on: August 2014
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Post by dUTCHIE-Kev on Jan 9, 2015 16:31:58 GMT
bergax2 i have updated the race. Would you be so kind to test it out for me? This might not work.. The props I added. Especially when there is alot of racers. But it was either this or changing the layout... If you could test it, please be honest about what you think. New link: rsg.ms/cc74989
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bergax2
Member
Posts: 94
Registered on: December 2014
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Post by bergax2 on Jan 9, 2015 22:44:03 GMT
I'll take a look at it this weekend.
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Post by jbcarfreek on Jan 10, 2015 12:26:19 GMT
I don't wanna be rude but its the worst track ever, you make 1 line wide roads witch doesnt allow for racing or overtakes and every corner has some sort of ramp in it witch make it impossible to apply normal cornering, you just made it way too complicated. and its only fitted for stop and go racing with the zentorno. here is an example of how a good vespucci race looks/feels like: rsg.ms/fd93633I have to say nice description but the track has no flow at all.
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dUTCHIE-Kev
Member
Posts: 137
Registered on: August 2014
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Post by dUTCHIE-Kev on Jan 10, 2015 20:38:01 GMT
I don't wanna be rude but its the worst track ever, you make 1 line wide roads witch doesnt allow for racing or overtakes and every corner has some sort of ramp in it witch make it impossible to apply normal cornering, you just made it way too complicated. and its only fitted for stop and go racing with the zentorno. here is an example of how a good vespucci race looks/feels like: rsg.ms/fd93633I have to say nice description but the track has no flow at all. Lol that was loud and clear. I can't say I agree. I mean, it's a complex track but after one lap you get the hang of it and you can put your foot down. And what you said about there being a ramp before every corner is bullshit. There's a maximum of 3 corners that have ramps. This track isn't suitable for the Zentorno, it's suitable for sports cars or slower so they don't shoot out too much. But thanks for giving your opinion. I do really appreciate that. Since you don't like it there will be more people that don't like it. I am going to make a new track and I will ask you first. ;-) And let me be clear: IMO it's better to have a clear and negative opinion than not to say anything at all. Thanks.
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bergax2
Member
Posts: 94
Registered on: December 2014
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Post by bergax2 on Jan 11, 2015 14:45:35 GMT
Now it feels pretty cramped in some places. Certain streets are already small and props make it easier to crash norrowing the lines. I could see this work on no-contact or in a top skilled lobby, probably the old version was better, apart from that straight.
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