Bdogs
Member
I go "fast"
Posts: 439
Registered on: March 2016
Xbox GT: Bdogs Gaming
Social Club: Bdogs_gaming
Discord: bdogs#2489
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Post by Bdogs on May 10, 2018 16:30:37 GMT
So recently i was told by someone that i spend too much time going for boosts and not enough concentrating on racing lines so that made me wonder what is the fine line between boosting too much and boosting just right. I seriously have no clue how to judge when to stop boosting im sure a lot of you feel the same whether its curb boosting or brake boosting. So i figured id ask in a thread where is that fine line for you?
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Post by DaSpekyLegend on May 10, 2018 16:38:05 GMT
In my opinion, boost as much as you like. Brake boost, curb boost, shoft-shift, whatever. But, if doing that causes your racing ability to worsen, or it causes issues for any other driver (eg- sudden direction changes, or brake-checking), then it crosses the line for me. I've been guilty of mid-driving out of corners which causes a sudden slowdown and then boost, which can cause a guy behind you to slam into your rear. I've been more alert about that since then.
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Bdogs
Member
I go "fast"
Posts: 439
Registered on: March 2016
Xbox GT: Bdogs Gaming
Social Club: Bdogs_gaming
Discord: bdogs#2489
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Post by Bdogs on May 10, 2018 17:20:20 GMT
In my opinion, boost as much as you like. Brake boost, curb boost, shoft-shift, whatever. But, if doing that causes your racing ability to worsen, or it causes issues for any other driver (eg- sudden direction changes, or brake-checking), then it crosses the line for me. I've been guilty of mid-driving out of corners which causes a sudden slowdown and then boost, which can cause a guy behind you to slam into your rear. I've been more alert about that since then. I agree with what you said there there are crews that ban "boosting" and in the end it turned to going for bumps in the road. and the mid-drive thing i think we all have done that atleast once
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Post by iRaymen on May 10, 2018 23:43:28 GMT
For the biggest part, you kerbboost on straights or on the apex of a corner. So if you don't mess up your entry to the following corner, you can grab any boost there is on a straight until you come to that corner. It's all about incorporating those boosts into your racing lines and not the other way around, imo.
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xSkreeminSkullx
Member
Give your meat a good old cream.... Yeah boiii
Posts: 80
Registered on: January 2017
Xbox GT: xskreeminskullx
Social Club: xskreeminskullx
Discord: xSkreeminSkullx #7161
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Post by xSkreeminSkullx on May 11, 2018 13:41:41 GMT
I honestly think racing line beats all. If you can nail the perfect racing line then the curbs and bumps will just follow as a side though and usually fall on the optimum line
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Post by KingBlazeIV on May 11, 2018 13:58:49 GMT
You need to find the balance between curb boosting and racing lines, you got to make the curb boosting part of the racing line. For example if the straight is short and the next corner is a left hander but all the boosts are on the left side of the road there is no point in boosting cause it will just cause issues for others and most of the time be slower. But if there is a curb boost on the racing line go for it cause most people will be aware of it.
Pretty much the sexier and smoother you drive the more fast and consistent you will be, until it comes to hotlapping however, where there will be times you will be swerving around like a drunk dude for a few extra tenths.
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bilbobreadbin
Member
Anyone looking for a race?:)
Posts: 7
Registered on: May 2018
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Post by bilbobreadbin on May 20, 2018 17:30:03 GMT
i actually think racing line beats everything.
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itaysaadon
Member
My top tracks : https://socialclub.rockstargames.com/games/gtav/ps4/playlists/playlist/cXD9amD6yUqMs
Posts: 30
Registered on: April 2018
PSN ID: itay2002s
Social Club: Itay2002s
Discord: itaysaadon
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Post by itaysaadon on May 20, 2018 19:18:53 GMT
honestly I hate boosting especially curb boosting because its so unrealistic and sometime its annoying I mean you pull up a move you exited the corner side by side but you got the over speed and then he is curb boosting and your move worth nothing
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Post by CHILLI on May 21, 2018 4:37:57 GMT
As said by a few earlier you should indeed focus on the "realistic" racing line first before focusing too much on getting boosts.
The cars will naturally go faster over bumps and sudden elevation changes, so minimizing how much speed you scrub off by steering will already increase your speed anywhere between a little and a fair bit. And it should be noted that steering ever so slightly over certain bumps, like apex curbs or other inside bumps, can result in a slightly stronger boost than just going straight aswell. Keep in mind I'm still talking about what's right next to the optimal racing line here.
And I'd recommend everyone to try to learn short shifting (or auto-shifting mechanics to be more specific) first, if you're struggling with any of them, because they have uses in other games too. Different underlying mechanics but having the habit of backing off the throttle when bumps or shifting gear are involved has its uses outside of GTA.
What I mean by "auto-shifting mechanics" is referring to why short shifting works to begin with. At lower throttle input, anything above 0%, you can keep the car in a high gear through a turn. This way you'll be able to catch a few more curbs/bumps without having to think about flicking the trigger like mad, plus it makes the ride smoother overall. By learning this you'll see other benefits such as naturally getting a feel for using the throttle to manage weight shifting and such.
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