On the subject of different styles of racing...
Jan 26, 2015 22:10:02 GMT
Twilicane, fBomb220, and 27 more like this
Post by Broughy1322 on Jan 26, 2015 22:10:02 GMT
So for a while now some back and forth chat has been bubbling under the surface (and sometimes spilling over the surface as witnessed with the race league initial event) regarding the different styles of racing between ourselves, Sweat Buckets, and indeed any other racing crew.
Myself and Shaggy had a reasonably lengthy chat about this over skype the other day because from what I could see it was completely unnecessary. As long as we’re all racing then all is good. But we needed to get on the same page with this and we hope you guys will too. I’ve shown this to him before posting and he’s happy that it accurately reflects the way we both feel about it all and sums up the conclusions we came to in that skype call (which he did record and we did intend to put it up for you guys to listen to but it turns out it was only my voice on the recording XD).
So I think we all agree that kerb boosting, different tyres, etc shouldn’t be in the game from a racing standpoint, but how each crew deals with them is very different and that appears to be the main source of contention. Now this isn’t just a NoDo/SB thing. Other crews have different approaches too. GTA Race Crew are notorious for world record times because they all pretty much only race non-contact with Zentornos. Apex Stalkers stick to not going out of their way to hit kerbs, but allow racing lines to exist across kerbs. Sweat Buckets create tracks designed to keep racing to the roads and actively enforce that. We pretty much say do what you like as long as it’s clean. And there are countless other crews that will all have their own specific ways of doing things. The important thing here is - none of these approaches are any less valid than any other.
The “competitive” racing community on GTA is small. The more people that are part of that community the better. It doesn’t matter which crew they join, how they choose to go about their racing, or what kind of rules they prefer - what’s important is that they’re all racing in some form. Having diversity allows a wider variety of people to get involved in racing by choosing what is most appealing to them on first sight, and then as they do more of it they can choose their own path and own ways to race. I’m more than happy to (and have done in the past) direct people to SB, or Apex, if they’re looking for that much more serious, realistic, and enforced F1-style approach. I respect what SB do and they are impressively good at it. The same goes for any other crew. As long as people are racing, no matter how they do it, I’m happy.
And what this all basically boils down to is having respect for each other. None of us should be bashing any other for how they choose to go racing. Just because someone isn’t racing your way doesn’t mean to say it’s any less valid or not “racing” - it’s just not something you prefer. And there’s nothing wrong with that. People are different and will enjoy different things. That doesn’t make them any worse than you for being that way. This goes people in our own crew, in SB, in Apex, or any other crew - we must have respect for the way others choose to go racing. We may prefer to do it differently ourselves, but racing is racing. Whether you like F1, endurance racing, touring cars, rallycross, truck racing, karting, it doesn’t matter - the racing community as a whole is one big happy family and supports each other. We should be the same. Now obviously you’ll get the odd people who consider endurance racing boring and actively go out of their way to get all annoyed about it and speak for days about how F1 is much better, or there will be one half-wit who writes walls of text about how F1 isn’t pure racing any more and the real drivers compete in some obscure national single seater class. But they are outliers. Pay them no mind. Of course people will prefer F1 over endurance racing, or touring cars over F1, but the vast majority support and respect racing and motorsport in its entirety, regardless of the discipline. Why should it be any different for different GTA racing crews?
As a quick example, this crew has its open approach due to my own feeling about motorsport. I love it as a whole - I watch all forms of it (some mentioned above), race in real life, and have been playing racing simulators consistently since Gran Turismo 3. I like variety, I like trying out new things, I like racing with different vehicles, with different people, and in different formats. Outside of the endurance championship and other organised events I don’t take GTA racing that seriously because I get my competitive fix when I race in real life. I’m a fan of motorsport in all its forms and that’s why this crew is slightly more open with regards to the kind of racing we do and the rules (or lack of them) we enforce when it comes to the metagame (obviously this goes beyond just the usual “clean racing” that every racing crew worth a damn already enforces). Creating blanket rules for everything we do would be ridiculously difficult anyway. Sweat Buckets on the other hand are very regimented. They take racing seriously, stick to the rules they set, and have some quite astonishing battles with sports and supercars as we’ve seen from Shaggy’s videos. Less open in terms of the kind of racing they do, but they sacrifice that for what I would argue is a more competitive atmosphere with everyone being very close on pace.
What everyone needs to understand is that neither of the two approaches above are incorrect, and neither are correct. They’re just different. They present different ways to experience racing on GTA 5 and there’s nothing wrong with that. People should be able to freely choose which they want to do more (oh and if it’s sounding like you’re preferring the Sweat Buckets approach please do join them instead - I’d rather have people racing where they feel comfortable than getting annoying that we aren’t racing the way they want to for example). In addition, if you join a lobby that is not your usual style you must respect the rules in that lobby. If the host of a race is from SB then it’s expected that you will stick to the road, have high end tyres on your car etc, and you should expect to be kicked if you don’t adhere to that. Similarly if you join a NoDo lobby and get beaten by someone with off-road tyres on a Zentorno running a line off the road there’s no reason to get mad about it. It’s to be expected since that’s the kind of lobby you’re in. If you don’t like the racing you’re seeing just leave the lobby. There’s no problem with that. The only problem comes from imposing your rules or your way of doing things onto others. That will just never work. If we can all just accept that we race differently and respect the rules (or lack of them) of the lobby we’re in at any one moment then I think the racing community as a whole can grow. Isn't that what we all want in the end?
And that's all I am really inclined to say on the matter. Just enjoy your racing, regardless of how you go about it.
Myself and Shaggy had a reasonably lengthy chat about this over skype the other day because from what I could see it was completely unnecessary. As long as we’re all racing then all is good. But we needed to get on the same page with this and we hope you guys will too. I’ve shown this to him before posting and he’s happy that it accurately reflects the way we both feel about it all and sums up the conclusions we came to in that skype call (which he did record and we did intend to put it up for you guys to listen to but it turns out it was only my voice on the recording XD).
So I think we all agree that kerb boosting, different tyres, etc shouldn’t be in the game from a racing standpoint, but how each crew deals with them is very different and that appears to be the main source of contention. Now this isn’t just a NoDo/SB thing. Other crews have different approaches too. GTA Race Crew are notorious for world record times because they all pretty much only race non-contact with Zentornos. Apex Stalkers stick to not going out of their way to hit kerbs, but allow racing lines to exist across kerbs. Sweat Buckets create tracks designed to keep racing to the roads and actively enforce that. We pretty much say do what you like as long as it’s clean. And there are countless other crews that will all have their own specific ways of doing things. The important thing here is - none of these approaches are any less valid than any other.
The “competitive” racing community on GTA is small. The more people that are part of that community the better. It doesn’t matter which crew they join, how they choose to go about their racing, or what kind of rules they prefer - what’s important is that they’re all racing in some form. Having diversity allows a wider variety of people to get involved in racing by choosing what is most appealing to them on first sight, and then as they do more of it they can choose their own path and own ways to race. I’m more than happy to (and have done in the past) direct people to SB, or Apex, if they’re looking for that much more serious, realistic, and enforced F1-style approach. I respect what SB do and they are impressively good at it. The same goes for any other crew. As long as people are racing, no matter how they do it, I’m happy.
And what this all basically boils down to is having respect for each other. None of us should be bashing any other for how they choose to go racing. Just because someone isn’t racing your way doesn’t mean to say it’s any less valid or not “racing” - it’s just not something you prefer. And there’s nothing wrong with that. People are different and will enjoy different things. That doesn’t make them any worse than you for being that way. This goes people in our own crew, in SB, in Apex, or any other crew - we must have respect for the way others choose to go racing. We may prefer to do it differently ourselves, but racing is racing. Whether you like F1, endurance racing, touring cars, rallycross, truck racing, karting, it doesn’t matter - the racing community as a whole is one big happy family and supports each other. We should be the same. Now obviously you’ll get the odd people who consider endurance racing boring and actively go out of their way to get all annoyed about it and speak for days about how F1 is much better, or there will be one half-wit who writes walls of text about how F1 isn’t pure racing any more and the real drivers compete in some obscure national single seater class. But they are outliers. Pay them no mind. Of course people will prefer F1 over endurance racing, or touring cars over F1, but the vast majority support and respect racing and motorsport in its entirety, regardless of the discipline. Why should it be any different for different GTA racing crews?
As a quick example, this crew has its open approach due to my own feeling about motorsport. I love it as a whole - I watch all forms of it (some mentioned above), race in real life, and have been playing racing simulators consistently since Gran Turismo 3. I like variety, I like trying out new things, I like racing with different vehicles, with different people, and in different formats. Outside of the endurance championship and other organised events I don’t take GTA racing that seriously because I get my competitive fix when I race in real life. I’m a fan of motorsport in all its forms and that’s why this crew is slightly more open with regards to the kind of racing we do and the rules (or lack of them) we enforce when it comes to the metagame (obviously this goes beyond just the usual “clean racing” that every racing crew worth a damn already enforces). Creating blanket rules for everything we do would be ridiculously difficult anyway. Sweat Buckets on the other hand are very regimented. They take racing seriously, stick to the rules they set, and have some quite astonishing battles with sports and supercars as we’ve seen from Shaggy’s videos. Less open in terms of the kind of racing they do, but they sacrifice that for what I would argue is a more competitive atmosphere with everyone being very close on pace.
What everyone needs to understand is that neither of the two approaches above are incorrect, and neither are correct. They’re just different. They present different ways to experience racing on GTA 5 and there’s nothing wrong with that. People should be able to freely choose which they want to do more (oh and if it’s sounding like you’re preferring the Sweat Buckets approach please do join them instead - I’d rather have people racing where they feel comfortable than getting annoying that we aren’t racing the way they want to for example). In addition, if you join a lobby that is not your usual style you must respect the rules in that lobby. If the host of a race is from SB then it’s expected that you will stick to the road, have high end tyres on your car etc, and you should expect to be kicked if you don’t adhere to that. Similarly if you join a NoDo lobby and get beaten by someone with off-road tyres on a Zentorno running a line off the road there’s no reason to get mad about it. It’s to be expected since that’s the kind of lobby you’re in. If you don’t like the racing you’re seeing just leave the lobby. There’s no problem with that. The only problem comes from imposing your rules or your way of doing things onto others. That will just never work. If we can all just accept that we race differently and respect the rules (or lack of them) of the lobby we’re in at any one moment then I think the racing community as a whole can grow. Isn't that what we all want in the end?
And that's all I am really inclined to say on the matter. Just enjoy your racing, regardless of how you go about it.