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Post by Leprechaun (kighnet) on Jun 4, 2015 12:20:37 GMT
Pundip I know what you mean about issues on PS3, having played New Vegas on both systems, PS3 always had many more problems than 360 (I am still surprised I finished the Bitter Springs and Honest Hearts portions of the game with the lag I experienced on PS3, with none to be seen on 360). That might be changed since I've heard PS4 is easier to program for than PS3, like @crumbleybutt I am not arguing a master race thing (as I love a lot of the PS3 exclusives). I also think I saw a car related perk in the Perk Sign at the garage ( content.bethsoft.com/bsw_cms_asset/47158_2_0.jpg ), so we may have a vehicle in Fallout 4 (notice the Solar-Powered and Grim Reaper's Sprint Perks). This is obviously speculation.
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Deleted
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Post by Deleted on Jun 4, 2015 13:06:48 GMT
Pundip I know what you mean about issues on PS3, having played New Vegas on both systems, PS3 always had many more problems than 360 (I am still surprised I finished the Bitter Springs and Honest Hearts portions of the game with the lag I experienced on PS3, with none to be seen on 360). That might be changed since I've heard PS4 is easier to program for than PS3, like @crumbleybutt I am not arguing a master race thing (as I love a lot of the PS3 exclusives). I also think I saw a car related perk in the Perk Sign at the garage ( content.bethsoft.com/bsw_cms_asset/47158_2_0.jpg ), so we may have a vehicle in Fallout 4 (notice the Solar-Powered and Grim Reaper's Sprint Perks). This is obviously speculation. This would not surprise me at all, I've always thought that one of the main things that takes away from the Survivalist feel in Fallout games is the lack of transport options, I don't use fast travel typically and it always bothers me to walk up and down the Mojave from my home in Novac and passing various cars and motorbikes along the way, I mean don't get me wrong i can definitely see 2 good reasons for not adding motorized transport, 1. Terrain pop-in inside of Bethesda games causes frame rate lag and in some cases (such as sprinting constantly in Skyrim) even cause total system crashes, 2. Being able to move from one side of the game world to the other in a hurry could quickly show you just how small the map really is and ruin the immersion because of it, But i would love to have that Mad Max scrounging and fighting over fuel vibe that i remember from the first 2 films! Of course i don't want some simple point A to point B travel system like the carriages in Skyrim, I want to have to fight for the luxury of owning a vehicle that works and have to maintain it regularly and micro-manage my fuel reserves to really get that Road-Warrior feel, I don't think it would be impossible to with the newer generation of consoles but even if it is i'm sure i will still love the game and sink hundreds or even thousands of hours into the game, Also we have modders for that sort of specialist stuff anyway so we can't really lose! TLDR!? lol
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Deleted
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Post by Deleted on Jun 4, 2015 13:28:54 GMT
Also as a follow up Pundip if you did decide to go back and play New Vegas on PS3 again for the sake of nostalgia and need a little help with console bug fixing/work arounds then feel free to drop me a PM as chances are i've encountered the bug, rooted out the problem and found a fix or a work around before. Like with the save bugs you mentioned
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JamieJones77
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Fallout 4
Jun 4, 2015 21:50:34 GMT
via mobile
Post by JamieJones77 on Jun 4, 2015 21:50:34 GMT
Omgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomg... Omgomgomgomgomgomgomgomgomgomgomgomgomgomg. Gomgo?
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Post by SakiBomb on Jun 5, 2015 13:22:46 GMT
Indeed. Speaking on bugs and glitches abound in New Vegas, most definitely. When NV first came out, I didn't finish it and had about 40 hours. Not because of bugs and glitches, which there were, but because of where I was in my life and moving around more. Over the past year, I've restarted it and am up to 185 hours (it's a sickness, I know )... and I'm still not done with the main storyline + all DLC-packs. I think 360 in general may have had less bugs and glitches than PS3, as I have only encountered 2 or 3 in all 185 hours. Tbh, I will get Fallout 4 on release day and love it, regardless of bugs or glitches. I am 99.999% sure of it... that o.oo1% is for the odd scenario in which some glitch in the universe and time-space continuum where I'm somehow unable to purchase the game.
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Deleted
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Post by Deleted on Jun 5, 2015 14:41:39 GMT
I'm surprised they didn't save this announcement for E3, though it does make sense to get it out ahead of everyone else's stuff; gives it a bit more traction in the public eye. It does leave me wondering what else Bethesda will show though.
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Deleted
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Post by Deleted on Jun 5, 2015 14:42:03 GMT
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EvilSmart
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If I'm going to waste my time, it certainly won't be wasted on endurance racing in GTA
Posts: 269
Registered on: July 2014
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Post by EvilSmart on Jun 5, 2015 17:44:44 GMT
My guess is also for October this year, as stated in one of my previous posts. Cain't hardly wait.
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Deleted
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Post by Deleted on Jun 6, 2015 20:37:07 GMT
My guess is also for October this year, as stated in one of my previous posts. Cain't hardly wait. October 23 2015, maybe? youtu.be/LWBozF9bVlw?t=36s
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Post by Leprechaun (kighnet) on Jun 14, 2015 12:13:10 GMT
After replaying Point Lookout, I met up with a character named Marcella at a Disaster Relief Area, and when I was reading her dialogue she was from The Commonwealth (Boston Area). She was apparently on the run for believing and acting as a missionary up there, could there be an anti-religious bent to the Institution and will the Abbey of the Road or their group be a faction? It would be interesting if there is a battle between the Institution and The Abbey (could be DLC).
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EvilSmart
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If I'm going to waste my time, it certainly won't be wasted on endurance racing in GTA
Posts: 269
Registered on: July 2014
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Post by EvilSmart on Jun 15, 2015 13:46:28 GMT
Everyone saw this, right?
November 10, 2015!!!!
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Post by Leprechaun (kighnet) on Jun 16, 2015 4:51:29 GMT
There is so much information in that 30ish minutes, like a Queen Molerat and Mirelurk, Aliens seem to be returning, a drawing seems to indicate another inhabited or formerly inhabited Vault (other than 111).
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The_Bad_Loser
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Recent Status?
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Post by The_Bad_Loser on Jun 17, 2015 13:03:17 GMT
Now I just need to update my PC before November.
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Post by SakiBomb on Jun 17, 2015 13:17:02 GMT
Amazeballs.
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Post by Leprechaun (kighnet) on Jun 23, 2015 12:17:22 GMT
Apparently, they have gotten rid of skills in the classic sense, as the new skill 'Gun Nut' (used for modding guns, like science is for modding energy weapons) is on the perk poster for the Pip-Boy Edition. That's going to be a very interesting change.
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