Well, I noticed that the long black, striped, both arrows, and the concrete barriers are all solid and usable normally. Similarly, both the Tyre line and Tyre Stack.are good. Experimentation will have to be made to figure out which props are OK and which are negatively affected.
From tests I have made after that video I can say that medium concrete are the most consistent with working. I have gotten the long concrete to work once but I don't know the steps to replicate it.(it was late at night so my memory of how to get it is foggy) low long shuttering never works. This could be different on next gen though as I'm on the 360
One issue I came arcoss is that previously placed props can disappear and reappear elsewhere. In my video, solid prop number 4 disappears when I try the glitch with dynamic prop number 4. Depending on the props involved, this might not always be as obvious.
Post by OpalescentFalcon on Jul 15, 2015 18:23:54 GMT
Yes it is not always as obvious. What button did you press when the prop disappeared?.Pardonias I haven't been able to get a solid long striped concrete barrier with it too.
I have noticed that when I pick up an already glitched prop and place it back, a prop disappears and an invisible prop is placed near that prop. Sometimes it floats in the air just above. You cannot see that prop but it becomes visible after testing. It this happens you can delete the excess props and replace the missing prop. It is glitchy but it can be done. I have already done it on 3 jobs. rsg.ms/4eeaf39 rsg.ms/eda9c9e rsg.ms/e197abe
The prop disappeared when I pressed right on the d-pad to switch categories. I had not noticed this cannot be seen in the video, as it switches from the glitched Dynamic category (shown as Barriers) to Barriers.
Since the new update, non-dynamic props can't seem to be glitched into the dynamic category anymore. However, if you have existing tracks on which you applied this glitch, you can still pick up and duplicate glitched dynamic props such as medium concretes and they are still solid. In fact, it is now easier to work with them as they stay in the dynamic category, regardless of how often you pick them up. If you still want to use this glitch on new tracks, basing them off of a copy of an existing track seems to be the only way.