LirX
Member
Swallow your pride!
Posts: 56
Registered on: May 2016
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Post by LirX on Jul 14, 2016 14:23:48 GMT
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t3x
Member
Posts: 15
Registered on: April 2016
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Post by t3x on Jul 14, 2016 21:53:05 GMT
YES !!!!!!!!!!!
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iddqd
Member
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Posts: 143
Registered on: February 2016
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Post by iddqd on Jul 18, 2016 8:59:40 GMT
This will eat up whole days in one go, weeks long!
But i am wondering, after driving a few times over those superflat new roads:
will it be boring as hell? is the GTA-Driving-Physic ultimately relying on nonflat surfaces?
all those corners, especially the ones with a fence felt odd. with the curbs and the curb boost its also a curb-surf-race all the way isnt it?
will natural roads dissapear in races? will the props have natural curbs in them or only flat corners?
i have a few ideas in mind. like a racetrack thorugh valleys, so the roads settle in nicely with the hills, leaving it NOT in midair. i dont want to use corner piece with fences, they seem too high and dont show the road well. but then again the natural barriers are lost and every track is kind of in the air.
all in all. i wonder if a simple flat track makes u fall asleep cause there is simply no suspension movements.
so ultimatley, the goal for a serious racing track seems to be keeping the fun in it aswell. but these are just some thoughts, the creator update isnt even out yet.
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Post by thedelgadic1 on Jul 22, 2016 4:28:56 GMT
This will eat up whole days in one go, weeks long! But i am wondering, after driving a few times over those superflat new roads: will it be boring as hell? is the GTA-Driving-Physic ultimately relying on nonflat surfaces? all those corners, especially the ones with a fence felt odd. with the curbs and the curb boost its also a curb-surf-race all the way isnt it? will natural roads dissapear in races? will the props have natural curbs in them or only flat corners? i have a few ideas in mind. like a racetrack thorugh valleys, so the roads settle in nicely with the hills, leaving it NOT in midair. i dont want to use corner piece with fences, they seem too high and dont show the road well. but then again the natural barriers are lost and every track is kind of in the air. all in all. i wonder if a simple flat track makes u fall asleep cause there is simply no suspension movements. so ultimatley, the goal for a serious racing track seems to be keeping the fun in it aswell. but these are just some thoughts, the creator update isnt even out yet. I say it will make racing exciting again. The people who I play with and I have all agreed the best way to do this is to have mixed surface roads where some of it is on existing roads and some of it will be in the air. The one thing I'm a bit PO about is the fast that a little under a month ago I spent a week in the creator making 13 tracks with bridges and now they will be almost rendered useless now that they can be created easier and smoother.
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Post by Skirakzalus on Jul 22, 2016 6:17:33 GMT
The one thing I'm a bit PO about is the fast that a little under a month ago I spent a week in the creator making 13 tracks with bridges and now they will be almost rendered useless now that they can be created easier and smoother. That's pretty much true for most tracks with bridges. They should still be useable in most cases (when it's well made and especially not with curves), but I'd rather go back and rebuild the bridges once we get the new props. I see this more as an opportunity to improve the tracks in a great way.
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LirX
Member
Swallow your pride!
Posts: 56
Registered on: May 2016
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Post by LirX on Jul 22, 2016 12:45:25 GMT
Let's wait what our great creator community will do! 😉 DrKloden
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