[PC] Broughcar - Prelude to the Rebel Cup (CANCELLED)
Aug 7, 2017 23:39:57 GMT
The_Bad_Loser, Daleks (@darkalex45), and 3 more like this
Post by redlaserbm on Aug 7, 2017 23:39:57 GMT
NOTICE: The purpose of this event is to test out possible format changes and tracks to use in season 3. This event is expected to run for two hours.
Sanctioning body Broughcar and new title sponsor Rebel Radio present the prelude to the Rebel Cup, a two-race event to showcase some of Los Santos' best oval racers and build hype for the upcoming third season of NODO's premier oval racing series.
Overview
This event is to consist of two 40-minute races run both on the same day:
Race 1 - 50 (x2 = 100) laps on Alpha Mail Speedway in Gauntlets, 7pm UTC
Race 2 - 45 (x2 = 90) laps on Great Ocean Superspeedway in Dominators, 8pm UTC
Rules and Regulations
Pre-lobby
Participants should be on Teamspeak and in-game 15 minutes before the start of race 1. A pre-lobby meetup will be held at a location TBD.
Starting Grid
The grid for race 1 will be randomized a few days before the start of the event. The grid for race 2 will be the reverse of the grid for race 1. Participants who sign up after grid randomization will start at the back in both races.
Participants who have 'x' previous race wins in Broughcar will have a '2*x' place grid penalty applied to their highest starting spot after randomization--a participant who is slated to start 6th in race 1 and 11th in race 2 before penalties and has won 3 Broughcar races will serve a 6-place grid penalty in race 1.
Start Procedure
Per standard NASCAR procedure, the start of each race will be a double-file rolling start led by a safety car. Participants who qualify in odd-numbered positions (3rd, 5th, 7th, ...) start on the inside line, and participants who qualify in even-numbered positions start on the outside line (4th, 6th, 8th, ...), with the exception of the pole-sitter, who may choose whether to start on the outside line or the inside line--where the pole-sitter chooses to start on the inside/outside line, the second place qualifier shall start on the outside/inside line. Following a declaration by race control the safety car will pull off the track. The race begins when participants cross the start/finish line, at which point they may overtake*.
*Participants who start on the inside/outside line will not be penalized if they overtake drivers on the outside/inside on the initial start (this may happen if one lane does not get off to as good of a start as the other).
Racing Rules
This event uses FIA racing rules with the following additional guildelines/clarifications:
-Per standard NODO racing rules, participants must wait for other participants they take out/negatively affect in a significant manner.
-A significant portion of an attacking car is alongside a defending car if any part of the front bumper of the attacking car is alongside the rear wheel of the defending car.
-Participants should not engage in aggressive driving with competitors who are multiple laps ahead of them.
-Any significant unusual maneuver/action done to a vehicle to gain an advantage on the competition, such as wall-boosting, wiggle-boosting, swerving, or damaging the suspension to make the car handle better, is disallowed*.
*Curb-boosting is permitted, but curb-surfing (the act of obtaining more than one curb boost from a single curb on a straight in one lap) is not. Damaging the car so that wrenches may be used in the pits is permitted, but damaging the car to make it handle better on the track is not.
FPS Rule:
Participants must cap their FPS at 60. Participants suspected of breaking this rule may be asked to reproduce video or photo evidence of their compliance with the rule.
Vehicle Setup Restrictions:
No offroad tires or spoilers are permitted.
Pitting:
Participants must make pit stops during each race in accordance with the following rules:
Pitting under normal racing conditions:
-The pits open as soon as the race begins. Participants must take their first pit on or before lap 25/xx.
-Participants may either take short pits or long pits. Participants who short pit may run a maximum of 15 laps before they must pit again. Participants who long pit may run a maximum of 35 laps before they must pit again*.
Participants may not take a mandatory pit while obligated to wait for other drivers.
Pitting under safety car conditions:
-The pits close immediately upon deployment of the safety car. Race control will re-open them during safety car.
-Participants may not long pit under safety car conditions. Participants who do pit under safety car must wait at the end of the pits and rejoin the race track at the back of the line.
-Participants that use the wave-around during the safety car may not pit until after the ensuing restart (See Wave-around rule).
*This means in a participant who short pits on lap 34/49 would need to pit again on lap 49/49, but a participant who short pits on lap 35/49 does not need to pit again during the race. A participant who long pits on lap 15/49 does not need to pit again during the race.
*Under the rare circumstance a participant is unable to complete their next pit within the allotted pit windows because of the pits being closed under safety car, said participant will not be penalized for the infraction as long as they take their pit as soon as the pits open. This means a participant who short pits on lap 20 and whose plans to pit next on lap 35 are thwarted by an inopportune safety car can, should the pits open on lap 36, take a pit on that lap and not be penalized.
Regardless of whether or not a pit-watcher is present, participants must call out their pits (including the type of pit) using either voice chat or text chat.
Safety car:
The safety car may be deployed for the following reasons:
-Any 3 car incident which poses an immediate danger to at least 1 other participant
-Any 4+ car incident
-Any incident where an unoccupied car/prop/object/etc is in a dangerous location/is creating an unsafe racing environment/interferes with the race in a significant manner
Only race control can deploy the safety car, and they may only do so by typing "sc" in the chat. Following the deployment of the safety car, participants should slow down and line up single file behind the leader. No overtaking is allowed (minus cars that are crashed or otherwise off pace for an extended time). Please allow for the safety car, if available, to pick up the leader of the race. Remember that the pits are closed until race control re-opens them.
The race may end under safety car if the safety car is active or called very late in the race. Race control will do its best to ensure the race ends under normal racing conditions--this means a restart could happen even if there is less than a lap to go in the race.
In the absence of a safety car driver, a virtual safety car will be used.
Restarts:
Race control will give the “1 to go” signal during a safety car period to inform participants that a restart will happen the next time they cross the start/finish line.
The following procedure applies when "1 to go" is announced:
-(Wave-around rule) Participants lined up in front of the leader of the race during the safety car may drive up to the back of the line before the restart^. Participants that use the wave-around may NOT pit until after they cross the line for the ensuing restart.
-If blue flags have been made active, lead lap cars will be moved to the front of the line before the restart^^.
-At a designated point on the track, the safety car will pull off, giving control of the pace of the field to the leader, and participants may overtake once they cross the start/finish line*. The leader is not allowed to pass the safety car before the restart.
Race control may wave off the restart until the next lap if the field is not properly lined up.
*Participants may freely overtake participants that crash or suffer a similar problem before the line. Race control has the final say on the legality of any overtake before the line. Participants who (illegally) overtake before the line will not be penalized if they relinquish the advantage gained within a reasonable amount of time.
^Participants who reset their car outside of the pits during safety car must drop to the back of the line upon hearing the 1 to go signal. Exceptions will be made for participants who must respawn in order to get back on the track.
^^Cars that take the wave-around and end up back on the lead lap restart at the end of the line, even after blue flags have been made active.
Blue flag:
Participants may issue the blue flag to other participants they are lapping after the leader reaches a designated lap, usually after completion of 85%-90% of the race distance. There will be notifications before and during the race at which lap participants may begin issuing blue flags. Participants issued the blue flag must yield to the participants lapping them.
Red flag:
Red flags may be issued by race control late in the race to ensure a possibility that the race finishes under normal racing conditions, or after numerous safety car incidents/a major safety car incident/many laps run under safety car to prevent too much of the race from being run under safety car conditions. Under a red flag, the leader must stop where they are. No overtaking is permitted.
Penalties/Disqualifications:
Penalties or warnings may be assessed for minor violations of the rules, or actions detrimental to the event, either during a race or after its conclusion--usually after its conclusion.Participants who collect multiple warnings may be issued a penalty for those warnings. Participants may be disqualified or banned for serious infractions. Penalties/warnings are assessed on a case-by-case basis. Repeat offenders may be subject to harsher than usual penalties for any further infractions committed.
The Broughcar committee is responsible for issuing penalties for infractions which occur during the race. While there is no strict system in place which dictates what penalty a participant may receive for a given infraction, the committee is advised to consult the Broughcar penalty guideline document when assessing disciplinary action to drivers in the event.
Participants who are disqualified will be excluded from classification in the final results.
The event host reserves the right to blacklist participants or refer them to a commissioner for additional disciplinary action as deemed appropriate.
Post-Race Investigations:
Participants may request an investigation on any on-track incident shortly after the conclusion of a race by sending a PM to the event host with a time-stamped video of the incident. Any referral sent within 24 hours of the start of the race it concerns shall be fully examined. Referrals received after this time may be reviewed at the discretion of the event host. Incidents will be reviewed by the event host except under circumstances where a conflict of interest may arise, in which case the incident will be referred to either a lieutenant or higher ranking crew member or respected event host without such conflict of interest for review.Investigations are handled by the Broughcar committee. A list of members in the committee is given below:
Any opinion expressed by a committee member in this thread is not necessarily the opinion of the event host.
Participation
Signing Up:
Participants must be members of NODO and meet event eligibility requirements in order to sign up. Potential participants are encouraged to sign up regardless of perceived pace or skill level.
Preference for sign-ups will be given based on the drivers' standings in Broughcar season 2*.
Participants must form teams of 2-3 drivers and must associate with a sponsor from an in-game company with an appropriate choice of primary, secondary, and wheel colors. Teams should take care not to choose similar paint schemes. Team details will be approved at the discretion of the event host. The field for each race is limited to 27 drivers. Participants may sign up without having any team details arranged but will be assigned teams before the start of the event should they fail to arrange such details themselves. The event host reserves the right to assign participants to empty spots on teams as deemed necessary without the consent of participants on the teams.
*If sign-ups for the event are not full 48 hours before the event start, preference for the remaining seats will be given on a first-come, first-serve basis.
Reserves:
Participants may sign up as reserves if they are unsure they can make it to the event. Non-reserve participants have priority over reserves. No shows in past events, last-minute joins, and repeat offenders of the rules will be signed up as reserves regardless of their stated intent to commit to the event at the discretion of the event host. Reserves will be assigned teams just like all other participants should they fail to arrange any details themselves.
Borrowing Cars:
Participants may borrow cars if necessary for a given race.Participants are advised to buy the cars if they can due to restrictions on car borrowing. Current issues with the game prevent cars from effectively being shared. Participants must own the cars to race. No trainers will be permitted during this event.
Race Control
NODO members who wish to be a part of the event but not as a driver may sign up for one of the below positions in race control. Race control has the authority deploy the safety car and may issue call-outs or request post-race investigations as deemed necessary.
Safety Car Driver
The safety car driver is responsible for deploying the safety car and driving it when deployed. If the safety car driver is not driving the safety car they should act as a race official (see race official section).
Pit Watcher
The pit watcher is responsible for keeping track of the pit stops taken by participants and enforcing pit road rules (Making sure people take their pits, exit in the correct manner during safety car, etc.). The pit watcher should record the race from their POV if possible.
Race official
The race official is an additional non-driver participant who helps enforce the rules. They watch the track and ensure people are abiding by the rules, and issue call-outs if they do not abide by them.
Points
Points will be awarded for finishing positions to each driver after each race to determine a drivers' champion and team champion. Only the two highest-placing drivers from each team after each race will contribute to their team’s point count:
1st: 100
2nd: 90
3rd: 81
4th: 73
5th: 66
6th: 59
7th: 53
8th: 47
9th: 42
10th: 37
11th: 33
12th: 29
13th: 25
14th: 22
15th: 19
16th: 16
17th: 14
18th: 12
19th: 10
20th: 8
21st: 7
22nd: 6
23rd: 5
24th: 4
25th: 3
26th: 2
27th: 1
Participants who disconnect will receive points dependent on the amount of race distance they’ve completed. (Usually, this means participants that disconnect late will receive more points than participants who disconnect early.)
Ties in the driver standings are broken by results in race 1.
Ties in the team standings are broken by a countback on wins, then 2nd place finishes (if needed), then third place finishes, and so on. If this does not break the tie, the team that scored more points in race 1 will be awarded the tie-breaker. If this does not break the tie, the team with the highest-placing driver in race 1 will be awarded the tie-breaker.
Participants (4/27):
Redwood Racing (Classic White, Classic Red, Fluorescent Blue):
redlaserbm (14)
Flash FM Motorsports (Classic Hot Pink, Classic Ultra Blue, Yellow):
positivetension
Team Princess Minty Bubblegum:
Grumples_Plox (grimreaper977) (12)
firefly (4)
*Where a participant has (x) written next to their name, that participant shall have an x-place grid penalty applied to their highest starting spot.
Sanctioning body Broughcar and new title sponsor Rebel Radio present the prelude to the Rebel Cup, a two-race event to showcase some of Los Santos' best oval racers and build hype for the upcoming third season of NODO's premier oval racing series.
Overview
This event is to consist of two 40-minute races run both on the same day:
Race 1 - 50 (x2 = 100) laps on Alpha Mail Speedway in Gauntlets, 7pm UTC
Race 2 - 45 (x2 = 90) laps on Great Ocean Superspeedway in Dominators, 8pm UTC
Rules and Regulations
Pre-lobby
Participants should be on Teamspeak and in-game 15 minutes before the start of race 1. A pre-lobby meetup will be held at a location TBD.
Starting Grid
The grid for race 1 will be randomized a few days before the start of the event. The grid for race 2 will be the reverse of the grid for race 1. Participants who sign up after grid randomization will start at the back in both races.
Participants who have 'x' previous race wins in Broughcar will have a '2*x' place grid penalty applied to their highest starting spot after randomization--a participant who is slated to start 6th in race 1 and 11th in race 2 before penalties and has won 3 Broughcar races will serve a 6-place grid penalty in race 1.
Start Procedure
Per standard NASCAR procedure, the start of each race will be a double-file rolling start led by a safety car. Participants who qualify in odd-numbered positions (3rd, 5th, 7th, ...) start on the inside line, and participants who qualify in even-numbered positions start on the outside line (4th, 6th, 8th, ...), with the exception of the pole-sitter, who may choose whether to start on the outside line or the inside line--where the pole-sitter chooses to start on the inside/outside line, the second place qualifier shall start on the outside/inside line. Following a declaration by race control the safety car will pull off the track. The race begins when participants cross the start/finish line, at which point they may overtake*.
*Participants who start on the inside/outside line will not be penalized if they overtake drivers on the outside/inside on the initial start (this may happen if one lane does not get off to as good of a start as the other).
Racing Rules
This event uses FIA racing rules with the following additional guildelines/clarifications:
-Per standard NODO racing rules, participants must wait for other participants they take out/negatively affect in a significant manner.
-A significant portion of an attacking car is alongside a defending car if any part of the front bumper of the attacking car is alongside the rear wheel of the defending car.
-Participants should not engage in aggressive driving with competitors who are multiple laps ahead of them.
-Any significant unusual maneuver/action done to a vehicle to gain an advantage on the competition, such as wall-boosting, wiggle-boosting, swerving, or damaging the suspension to make the car handle better, is disallowed*.
*Curb-boosting is permitted, but curb-surfing (the act of obtaining more than one curb boost from a single curb on a straight in one lap) is not. Damaging the car so that wrenches may be used in the pits is permitted, but damaging the car to make it handle better on the track is not.
FPS Rule:
Participants must cap their FPS at 60. Participants suspected of breaking this rule may be asked to reproduce video or photo evidence of their compliance with the rule.
Vehicle Setup Restrictions:
No offroad tires or spoilers are permitted.
Pitting:
Participants must make pit stops during each race in accordance with the following rules:
Pitting under normal racing conditions:
-The pits open as soon as the race begins. Participants must take their first pit on or before lap 25/xx.
-Participants may either take short pits or long pits. Participants who short pit may run a maximum of 15 laps before they must pit again. Participants who long pit may run a maximum of 35 laps before they must pit again*.
Participants may not take a mandatory pit while obligated to wait for other drivers.
Pitting under safety car conditions:
-The pits close immediately upon deployment of the safety car. Race control will re-open them during safety car.
-Participants may not long pit under safety car conditions. Participants who do pit under safety car must wait at the end of the pits and rejoin the race track at the back of the line.
-Participants that use the wave-around during the safety car may not pit until after the ensuing restart (See Wave-around rule).
*This means in a participant who short pits on lap 34/49 would need to pit again on lap 49/49, but a participant who short pits on lap 35/49 does not need to pit again during the race. A participant who long pits on lap 15/49 does not need to pit again during the race.
*Under the rare circumstance a participant is unable to complete their next pit within the allotted pit windows because of the pits being closed under safety car, said participant will not be penalized for the infraction as long as they take their pit as soon as the pits open. This means a participant who short pits on lap 20 and whose plans to pit next on lap 35 are thwarted by an inopportune safety car can, should the pits open on lap 36, take a pit on that lap and not be penalized.
Regardless of whether or not a pit-watcher is present, participants must call out their pits (including the type of pit) using either voice chat or text chat.
Safety car:
The safety car may be deployed for the following reasons:
-Any 3 car incident which poses an immediate danger to at least 1 other participant
-Any 4+ car incident
-Any incident where an unoccupied car/prop/object/etc is in a dangerous location/is creating an unsafe racing environment/interferes with the race in a significant manner
Only race control can deploy the safety car, and they may only do so by typing "sc" in the chat. Following the deployment of the safety car, participants should slow down and line up single file behind the leader. No overtaking is allowed (minus cars that are crashed or otherwise off pace for an extended time). Please allow for the safety car, if available, to pick up the leader of the race. Remember that the pits are closed until race control re-opens them.
The race may end under safety car if the safety car is active or called very late in the race. Race control will do its best to ensure the race ends under normal racing conditions--this means a restart could happen even if there is less than a lap to go in the race.
In the absence of a safety car driver, a virtual safety car will be used.
Restarts:
Race control will give the “1 to go” signal during a safety car period to inform participants that a restart will happen the next time they cross the start/finish line.
The following procedure applies when "1 to go" is announced:
-(Wave-around rule) Participants lined up in front of the leader of the race during the safety car may drive up to the back of the line before the restart^. Participants that use the wave-around may NOT pit until after they cross the line for the ensuing restart.
-If blue flags have been made active, lead lap cars will be moved to the front of the line before the restart^^.
-At a designated point on the track, the safety car will pull off, giving control of the pace of the field to the leader, and participants may overtake once they cross the start/finish line*. The leader is not allowed to pass the safety car before the restart.
Race control may wave off the restart until the next lap if the field is not properly lined up.
*Participants may freely overtake participants that crash or suffer a similar problem before the line. Race control has the final say on the legality of any overtake before the line. Participants who (illegally) overtake before the line will not be penalized if they relinquish the advantage gained within a reasonable amount of time.
^Participants who reset their car outside of the pits during safety car must drop to the back of the line upon hearing the 1 to go signal. Exceptions will be made for participants who must respawn in order to get back on the track.
^^Cars that take the wave-around and end up back on the lead lap restart at the end of the line, even after blue flags have been made active.
Blue flag:
Participants may issue the blue flag to other participants they are lapping after the leader reaches a designated lap, usually after completion of 85%-90% of the race distance. There will be notifications before and during the race at which lap participants may begin issuing blue flags. Participants issued the blue flag must yield to the participants lapping them.
Red flag:
Red flags may be issued by race control late in the race to ensure a possibility that the race finishes under normal racing conditions, or after numerous safety car incidents/a major safety car incident/many laps run under safety car to prevent too much of the race from being run under safety car conditions. Under a red flag, the leader must stop where they are. No overtaking is permitted.
Penalties/Disqualifications:
Penalties or warnings may be assessed for minor violations of the rules, or actions detrimental to the event, either during a race or after its conclusion--usually after its conclusion.
Participants who are disqualified will be excluded from classification in the final results.
The event host reserves the right to blacklist participants or refer them to a commissioner for additional disciplinary action as deemed appropriate.
Post-Race Investigations:
Participants may request an investigation on any on-track incident shortly after the conclusion of a race by sending a PM to the event host with a time-stamped video of the incident. Any referral sent within 24 hours of the start of the race it concerns shall be fully examined. Referrals received after this time may be reviewed at the discretion of the event host. Incidents will be reviewed by the event host except under circumstances where a conflict of interest may arise, in which case the incident will be referred to either a lieutenant or higher ranking crew member or respected event host without such conflict of interest for review.
Any opinion expressed by a committee member in this thread is not necessarily the opinion of the event host.
Participation
Signing Up:
Participants must be members of NODO and meet event eligibility requirements in order to sign up. Potential participants are encouraged to sign up regardless of perceived pace or skill level.
Preference for sign-ups will be given based on the drivers' standings in Broughcar season 2*.
Participants must form teams of 2-3 drivers and must associate with a sponsor from an in-game company with an appropriate choice of primary, secondary, and wheel colors. Teams should take care not to choose similar paint schemes. Team details will be approved at the discretion of the event host. The field for each race is limited to 27 drivers. Participants may sign up without having any team details arranged but will be assigned teams before the start of the event should they fail to arrange such details themselves. The event host reserves the right to assign participants to empty spots on teams as deemed necessary without the consent of participants on the teams.
*If sign-ups for the event are not full 48 hours before the event start, preference for the remaining seats will be given on a first-come, first-serve basis.
Reserves:
Participants may sign up as reserves if they are unsure they can make it to the event. Non-reserve participants have priority over reserves. No shows in past events, last-minute joins, and repeat offenders of the rules will be signed up as reserves regardless of their stated intent to commit to the event at the discretion of the event host. Reserves will be assigned teams just like all other participants should they fail to arrange any details themselves.
Borrowing Cars:
Participants may borrow cars if necessary for a given race.
Race Control
NODO members who wish to be a part of the event but not as a driver may sign up for one of the below positions in race control. Race control has the authority deploy the safety car and may issue call-outs or request post-race investigations as deemed necessary.
Safety Car Driver
The safety car driver is responsible for deploying the safety car and driving it when deployed. If the safety car driver is not driving the safety car they should act as a race official (see race official section).
Pit Watcher
The pit watcher is responsible for keeping track of the pit stops taken by participants and enforcing pit road rules (Making sure people take their pits, exit in the correct manner during safety car, etc.). The pit watcher should record the race from their POV if possible.
Race official
The race official is an additional non-driver participant who helps enforce the rules. They watch the track and ensure people are abiding by the rules, and issue call-outs if they do not abide by them.
Points
Points will be awarded for finishing positions to each driver after each race to determine a drivers' champion and team champion. Only the two highest-placing drivers from each team after each race will contribute to their team’s point count:
1st: 100
2nd: 90
3rd: 81
4th: 73
5th: 66
6th: 59
7th: 53
8th: 47
9th: 42
10th: 37
11th: 33
12th: 29
13th: 25
14th: 22
15th: 19
16th: 16
17th: 14
18th: 12
19th: 10
20th: 8
21st: 7
22nd: 6
23rd: 5
24th: 4
25th: 3
26th: 2
27th: 1
Participants who disconnect will receive points dependent on the amount of race distance they’ve completed. (Usually, this means participants that disconnect late will receive more points than participants who disconnect early.)
Ties in the driver standings are broken by results in race 1.
Ties in the team standings are broken by a countback on wins, then 2nd place finishes (if needed), then third place finishes, and so on. If this does not break the tie, the team that scored more points in race 1 will be awarded the tie-breaker. If this does not break the tie, the team with the highest-placing driver in race 1 will be awarded the tie-breaker.
Participants (4/27):
Redwood Racing (Classic White, Classic Red, Fluorescent Blue):
redlaserbm (14)
Flash FM Motorsports (Classic Hot Pink, Classic Ultra Blue, Yellow):
positivetension
Team Princess Minty Bubblegum:
Grumples_Plox (grimreaper977) (12)
firefly (4)
*Where a participant has (x) written next to their name, that participant shall have an x-place grid penalty applied to their highest starting spot.