Asp
Member
Posts: 214
Registered on: June 2015
Social Club: asploit
Discord: Asp#5927
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Post by Asp on Nov 14, 2017 9:09:37 GMT
From what I hear you can only recolor it? But I dunno how reliable that info is
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Hystery
Member
Posts: 556
Registered on: August 2016
Steam: DraconisRex
Social Club: Hystery
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Post by Hystery on Nov 14, 2017 9:57:17 GMT
So in the end, how long did it take for R* to actually release ALL the content of the DLC? Just so I can have a laugh with my coffee.
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Post by Skirakzalus on Nov 14, 2017 10:08:43 GMT
No, there are no upgrades for the Lazer. No liveries either. It is treated as any pegasus vehicle (maybe it is one, I dunno) and can only be repainted. For 6 millions you can only expect so much.
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Asp
Member
Posts: 214
Registered on: June 2015
Social Club: asploit
Discord: Asp#5927
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Post by Asp on Nov 14, 2017 11:52:15 GMT
Cyclone's out. -edit- Small bug I noticed... I was on the iFruit app to see if the stock rims could be colored and you can actually buy Turbo for this car on the app. Not sure if it actually does anything, but worth investigating! Broughy1322 -edit2- No, the stock rims can't be colored on this vehicle
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Asp
Member
Posts: 214
Registered on: June 2015
Social Club: asploit
Discord: Asp#5927
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Post by Asp on Nov 16, 2017 19:23:36 GMT
Ah Bruff made a video, it does nothing
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GalantEvo
Member
Formerly known as Esperante.
Posts: 874
Registered on: November 2015
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Post by GalantEvo on Nov 21, 2017 10:39:02 GMT
It might be four years late, but you can now purchase the Hunter.
When you're ingame during a tuneables update, all vehicle-websites display their entire stock as "Out of Stock for a minute or so. Just found that out trying to buy a Cheetah."
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Asp
Member
Posts: 214
Registered on: June 2015
Social Club: asploit
Discord: Asp#5927
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Post by Asp on Nov 21, 2017 11:09:37 GMT
3.1m trade price.
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Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Nov 28, 2017 10:41:35 GMT
transform thingy is out 16 people limit btw
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GalantEvo
Member
Formerly known as Esperante.
Posts: 874
Registered on: November 2015
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Post by GalantEvo on Nov 28, 2017 11:05:33 GMT
We finally have the option to create true race tracks for proper Multi-Class Racing.
And what does Rockstar do?
Limit Transform races to 16 players. GG. Can understand tho since transforming 30 people all at once would fry some servers
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wingblade20
Member
Posts: 11
Registered on: January 2015
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Post by wingblade20 on Nov 28, 2017 13:52:20 GMT
16 player limit for Transform Races. What are we on fucking old-gen? I hope we get some actual statements from the dev-team to explain these limitations, because teasing content like the "Warp Check point" is down right evil.
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Theign
Member
Professional Cynic since 1912
Posts: 282
Registered on: June 2016
Steam: Hinty
Social Club: Theign
Discord: Hinty#8743
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Post by Theign on Nov 28, 2017 14:08:29 GMT
Warping checkpoints are largely useless anyway, in a standard no rules GTA stunt race what is the point? Why warp halfway across the map to drive on a stunt piece, just connect the two stunt pieces.
In a NODO race they are even worse, for people new to the track they are a sudden inability to see what is coming which could cause panic or emergency maneuvers when you come out the other side, and for everyone they are a lengthy period in which there is no contact to just drive through that guy who is trying to stop you from passing.
The 16 player limit sucks, but I am willing to bet it is to either keep the servers from breaking from overload, or to stop people on low end PCs lagging out. We have all noticed that the game runs laggier now than it did on release, so I can only imagine that the new race with the transform actions and animations, and the many different vehicles of very different types will add significant load onto our computers, sure not enough to worry most of us, but if you are already running a low end machine that is struggling to keep up, imagine how much impact Transform stuff could have. There is no way at all that Rockstar went to the effort of putting in a different limit for just one type of race just to annoy people. (Yes it is possible it was a mistake but i think its unlikely someone would accidentally change something they were not even working on)
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Post by Daleks (@darkalex45) on Nov 28, 2017 14:42:37 GMT
Honestly it's embarrassing a game like GTA can't handle 30 people transforming apparently...
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Post by Skirakzalus on Nov 28, 2017 14:49:20 GMT
I think the 16 player limit comes from somewhere else. When spawning cars for other people in 30 plyer GTA-races we used to run into issues with cars not being fully upgraded if we have too many around at the same time. My guess would be that this limit could affect transform races as well.
Not that people haven't done 30 player transforms already when you could glitch into the transform creator. On the other hand it was reported as being a bit unrelyable.
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Post by FriendlyBaron on Nov 28, 2017 14:52:41 GMT
In a NODO race they are even worse, for people new to the track they are a sudden inability to see what is coming which could cause panic or emergency maneuvers when you come out the other side, and for everyone they are a lengthy period in which there is no contact to just drive through that guy who is trying to stop you from passing. I've worked with game engines a few times and keeping speed and relative position to the checkpoint would be straight forward to code. In fact, its already being done on the FiveM server today.
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Asp
Member
Posts: 214
Registered on: June 2015
Social Club: asploit
Discord: Asp#5927
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Post by Asp on Nov 28, 2017 18:24:10 GMT
No trade price on the Lazer, btw. That's a firm $6.5m for a custom paint job.
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