Zetmir
Member
Posts: 109
Registered on: April 2016
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Post by Zetmir on Feb 6, 2017 11:26:47 GMT
Sing me up for last spot in GT1 (sure if it still free)
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Post by thekillswitchhh on Feb 8, 2017 15:31:21 GMT
Hi, I won't be able to participate anymore since I have some things to do before I am going to austria to teach people how to ski. So I will need a reserve to drive for me. Anyone that wants to race for me in gt3 with the sprunk team? Sorry for the late resign
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fleakkeren
Member
Posts: 62
Registered on: November 2015
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Post by fleakkeren on Feb 8, 2017 16:29:40 GMT
I have the most horrible luck. I've just been called in for an emergency at work. I don't know if I will be there for race start. Sigh, finally an event on an off day, and this crap happens. Sorry guys!
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GalantEvo
Member
Formerly known as Esperante.
Posts: 874
Registered on: November 2015
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Post by GalantEvo on Feb 8, 2017 17:56:41 GMT
I have the most horrible luck. I've just been called in for an emergency at work. I don't know if I will be there for race start. Sigh, finally an event on an off day, and this crap happens. Sorry guys! Would you be okay if tru3l0v3 drives for you? This way I can make the teams work the best way possible.
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GalantEvo
Member
Formerly known as Esperante.
Posts: 874
Registered on: November 2015
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Post by GalantEvo on Feb 8, 2017 18:07:18 GMT
RACE START IN AN HOUR TIMEOkay, so race start is coming up, and coming up fast.Please some attention to the following:1. Offroad tires are banned for all cars. I don't know if anyone knew this, but it was in the OP (but quite hidden). My apologies for anyone who didn't know, but please remove any offroad tires. Failing to do so will result in not participating. Also anyone racing the Zentorno will be asked to remove the big-ass rear spoiler, if it's on your car. It can clip on some edges.
2. The track has just been updated. Nothing special, it's just cosmetics and safety. Your lines have not been affected. (I've added a catchfence in a dangerous corner, and removed an issue with a catchrail)
3. Due to some team balancing, only 5 teams will participate.
4. Kudos to Flash FM Motorsports for not driving in green / yellow. The other four teams are going to. Hopefully people can recognize their teammates; this is not my responsibility (might something happen)
5. The grid will be randomized on the spot. This means i don't know the grid, and nobody else does. You'll get to know your starting place when we're actually gridding up.
6. For anyone who hasn't driven the track before, we will doing a parade lap before the race. This will be done in non-contact. This is so people with no experience with this track have a rough idea of what to expect.
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Post by StoryVS on Feb 8, 2017 18:33:43 GMT
If there is no mandatory pits and the "repair" icons are not working in stunt races, why is there a pitstop?
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key
Member
Esports freak.
Posts: 366
Registered on: November 2016
Steam: /id/grievkey
Social Club: keycam_
Discord: key#8305
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Post by key on Feb 8, 2017 18:39:48 GMT
If there is no mandatory pits and the "repair" icons are not working in stunt races, why is there a pitstop? Repair icons do work as long as your car received a weapon damage, for example if you shoot your car with a pistol at the start.
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Post by StoryVS on Feb 8, 2017 18:56:06 GMT
If there is no mandatory pits and the "repair" icons are not working in stunt races, why is there a pitstop? Repair icons do work as long as your car received a weapon damage, for example if you shoot your car with a pistol at the start. It wasnt working after an update of rockstar, it wasnt working in stunt races, so the drivers had to respawn in a event, instead of just running through the pit. I don't know if this bug is gone.
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Post by firefly on Feb 8, 2017 19:05:21 GMT
Repair icons do work as long as your car received a weapon damage, for example if you shoot your car with a pistol at the start. It wasnt working after an update of rockstar, it wasnt working in stunt races, so the drivers had to respawn in a event, instead of just running through the pit. I don't know if this bug is gone. it has always worked even after the update. but since the update they dont trigger unless you take certain damage. For instance if you smash your car into the wall, they dont trigger to repair your car. But if you get shot, they will trigger and repair everything. AFAIK
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Post by MindlessRiff on Feb 8, 2017 21:39:22 GMT
Geegee everyone, thanks for hosting GalantEvo ! Had fun even though only about 50% of sign-ups finished haha. The track was very tight for these cars, but was good fun once you got the flow of the track down.
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Zetmir
Member
Posts: 109
Registered on: April 2016
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Post by Zetmir on Feb 8, 2017 21:43:01 GMT
That was quite a tricky race but still fun. Very sad that people leaving the event. GG StoryVS, and yeah, thx for hosting GalantEvo
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Zetmir
Member
Posts: 109
Registered on: April 2016
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Post by Zetmir on Feb 8, 2017 21:45:51 GMT
I actually have it recorded, but my race very boring so it useless
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Post by tonysoprano1985 on Feb 8, 2017 21:55:05 GMT
to bad i got disconnected halfway through, but anyway thx for hosting nice event esperante. gg to the gt winners :-)
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GalantEvo
Member
Formerly known as Esperante.
Posts: 874
Registered on: November 2015
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Post by GalantEvo on Feb 8, 2017 22:01:04 GMT
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Post by firefly on Feb 9, 2017 8:04:59 GMT
First of all, thanks for hosting GalantEvo! Not having any practice the track took a while to get used to. Speaking of the track, since you created a poll on the track, I'll give my very honest opinions. Overall it's very well made. No sticky tire barriers, no slippery floor, and no props that get in the way. I consider these basic creator skills but so many people still get it wrong somehow. I do however have a bit of an issue with the barrier props. They're mostly well placed and look great. But unfortunately they just catch onto me a lot more than they should. And that's just really annoying. I've gotten stuck on the edge of an outside barrier 3 times on the uphill 100degree left corner (about 1/3rd of the lap in, basically the start of the mountain climb east side of the track). Just driving close to them will put you at risk of getting flown into any direction at any moment, or get put to a complete stop. I would suggest not to remove and replace all of them, but to cover the most hit barrier parts up with those 1x4 planks, which are smooth and work perfectly. Or you could used those banked wallride props and clip them into the ground. Secondly, there were some pole issues. Mainly at the start finish. It's obvious you tried to block those poles out, and you covered them completely. But for some reason they still clip out and get on the track. One time Tsupernami told me I knocked one down while trying to kerb boost, when I didn't even see, let alone hit the pole. I kerb boosted on the right because kerb boosting on the left would result in me hitting the slowdown strips. Also there is this line on the pavement right side after the last hairpin downhill. I saw people use this line, and I tried it and failed horribly. There are often pedestrian on this line and there are lots of poles to be knocked over. I suggest blocking this part off. Also something that got me about 4 times is the edge on the outside of the last corner. Basically, if you go a teeny tiny bit too wide, you're fucked. Because if you hit the corner, you get stuck for some reason. If you go wider than that, you hit the angled wall straight on. I'd prefer for the outside barrier to be straight. The layout of this track is brutal. And I think it would be best to make the props in a way to make it a bit more choke friendly. Not being able to push to the max because the track is so unforgiving is a bit disappointing. However I stopped caring about my positions and pushed to the max anyways because that was the most fun for me. And you all know what happened many times as a result.
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