[PC] [Cancelled] Le Mans World Championship Season 3
May 23, 2018 14:14:08 GMT
cloudmcshort, beta1hit, and 24 more like this
Post by DrKloden on May 23, 2018 14:14:08 GMT
After two years of development, the most anticipated GTA racing tournament is finally here. DrKloden Gaming™ proudly presents Season 3 of the GTA V PC Le Mans World Championship™. Nine of Season 2's ground breaking circuits are back having been completely overhauled from the ground up, and introducing all-new Banham Motor Park™. Hundreds of hours of testing have been analyzed with one goal in mind: to continue DrKloden's legacy of compelling Flow™ and Feel™.
-The Season 3 schedule has the world championship rounds 3 weeks apart, on fridays at 9pm UTC.
-The day before a world championship round, thursdays at 9pm UTC, there will be an Overflow/Free Practice race.
-The overflow (drivers who cannot fit into friday) have first pick to thursday participation, whereas the rest of the slots can be filled with friday's participants doing free practice (starting in the back of the grid).
-Overflow/Free Practice is moderately casual and is likely to have no official results, however the racing is expected to be just as clean as the world championship rounds.
-Signed championship drivers' individual participation in Overflow/Free Practice may or may not be limited to a certain number of occasions.
-The initial plan of Open / Semi-Pro / Pro has been done away with.
-The overflow (drivers who cannot fit into friday) have first pick to thursday participation, whereas the rest of the slots can be filled with friday's participants doing free practice (starting in the back of the grid).
-Overflow/Free Practice is moderately casual and is likely to have no official results, however the racing is expected to be just as clean as the world championship rounds.
-Signed championship drivers' individual participation in Overflow/Free Practice may or may not be limited to a certain number of occasions.
-The initial plan of Open / Semi-Pro / Pro has been done away with.
-It's important for friday's championship rounds to be full with 30 drivers, for youtube reasons.
Rulebook
If you whine and complain about rules you can be offered a full refund. (Get it? its a free event..) But constructive feedback is welcome.
Cars:
The community of racers' ability has gone up substantially since last season, so the new circuits will answer the call with significantly increased difficulty. However, to become a true champion, one must master all terrains as well as car handling styles. Therefore, there will not be concurrent separately scored LMP1 & LMP2 classes. All racers will do five races in LMP1's Truffade Nero Custom and five races in LMP2's Grotti Cheetah. This also allows the tracks to be tailor tuned to the car precisely.
-The calendar isn't necessarily back and forth, there may be two races of the same car back to back.
-The following car restriction rules won't be actively enforced on semi-casual thursdays but championship drivers would be wise to keep to them so thursday's experience would reflect an accurate practice.
-If there is a testing discovery of a wheel outside the given balance restrictions please bring it to my attention so I can add it to the banned wheel lists.
Nero Custom:
-All Nero Customs MUST have Front and Sides neons (no back). This is to simulate the desired car balance sought after in the design of the nero circuits & gameplay.
-Neros may have no external carbon fiber panels except for engine block cover. ie: no carbon hood, roof etc
-All neros should have interior>dash>one of the 2 race interiors (this is the only rule that doesnt incur a penalty if breaking it, its for youtube reasons)
-(Spoiler alert) Neros can have any spoiler
-Neros must follow the art themes of your team described in the team section below
-If not listed in these car rules, then its generally permitted (any suspension etc)
-Changes to the car within the permitted variation categories can be done race to race
Wheels
-You can change wheels between races
-Neros may have any High End, Sport, or Tuner that does not have a front traction bias greater than x1.5
-In other words, Neros may have any High End, Sport or Tuner EXCEPT the following:
Banned Nero Wheels:
Solar (High End)
Endo v.2 Dish (Tuner)
Zokusha (Tuner)
Since some are wondering, DrKloden Recommends™: Cosmos (Tuner)
Cheetah:
-(Spoiler alert) Cheetahs can have any spoiler
-Cheetahs can have any neons (DrKloden Recommends™ Sides)
-Cheetahs must follow the art themes of your team described in the team section below.
-If not listed in these car rules, then its generally permitted (any suspension etc)
-Changes to the car within the permitted variation categories can be done race to race
Wheels
-You can change wheels between races
-Cheetahs may have any High End, Sport or Tuner that does not have a rear traction bias greater than x2.0
-In other words, Cheetahs may have any High End, Sport, or Tuner EXCEPT the following:
Banned Cheetah Wheels:
Inferno (Sport)
Choku-Dori (Tuner)
Chicane (Tuner)
Dished Eight (Tuner)
Fujiwara (Tuner)
DrKloden Recommends™ 1) Rally Master (Tuner) for an aggressive stance enabling you to fold the car around sharp corners, but if the car feels ungrounded on the track according to your style, then DrKloden Recommends™ 2) Saisoku (Tuner) for a balanced, reliable, lower-choke-risk drive. Please consult the biggest setup nerd you know.
Communication & Audio:
-All drivers must connect the Le Mans voice chat channel on NoDo's Discord before the race.
-Mics are not required
-Absolutely no talking or text chat during the hotlap of qualifying. This is swiftly punishable.
-Streamers are encouraged to mute voice chat for the remainder of the race immediately after hearing DrKloden say "sticky start is sometime after x:xx"
-If streamers have music playing, their audio won't be able to be included in the quad stream youtube production.
-During the race, in-game text chat is limited to pit notification and "my bad?", and any in-game text chat beyond this during the race can be penalized.
-During the race, please do not share what you had for breakfast. You should try to keep benign, irrelevant chatter to a relative minimum that does not directly involve the racing taking place, especially towards the beginning of a race.
-Drivers are permitted to receive and follow advice from people outside the race, for example, streamers being fed pit strategy is fine.
Start Procedures:
Thursday:
Pre-lobby: 8:45pm UTC or earlier
Race Start: 9pm UTC
Friday:
Pre-lobby: 8:45pm UTC or earlier
Qualifying: 9pm UTC
Race Start: immediately after qualifying, ie: please select Restart in post-race screen.
-Pre-lobby: The police have magical guns that shoot grid penalties rather than bullets.
-It is advised to arrive early as qualifying start may be precisely on-time.
-If you miss qualifying, no big deal, you may still enter the race and start in the back.
-Grid penalties are added to your qualifying position. ie: qualify 4th, with a 15 position grid penalty means you start 19th.
-If grid penalties send you beyond the back of the grid, the remaining penalty will overflow to the next round until completed.
-Qualifying will be one-shot style similar to the most recent NoDo F1 season: non-contact, one outlap, one hotlap, one inlap.
-Drivers will line up and be released into their hotlap at 5 second increments.
-The race starting grid, determined by qualifying, will use every other spot of one side of the grid props as seen in the above image. If you have no idea what's going on during gridding it's because you didnt read this. All tracks will have this tucked away somewhere, with 4 of the props in a row in order to fit a full 30 driver grid spread out this far.
-Either side may be used depending on the track. (obstructions may vary)
-Put your front wheel directly on top of the yellow line.
-Significantly spread out grids such as this have been hugely successful to eliminate first corner incidents in past DrKloden events.
-Gridding should be done as fast as possible, like 4 minutes, not 10 minutes. Please dont stare into space while your name is being called out to line up.
Pit Stops
-The entrance to the pit lane will be similar to this image on every track on the calendar, a gate with wrenches on it.
-All drivers must do 3 pits.
-Drive thru style pits, no stop and wait.
-The path of the pit lane will generally be long, resembling a joker lap, so practicing it before race day is necessary.
-Cutting the intended pit path can incur severe penalties.
-It is encouraged to throw molotovs in front of your car before getting a wrench. Extra molotovs will be provided near the beginning of the pit lane.
-If a car is very close by to you when you'd like to enter the pits, either back off or warn them or both.
-Upon exiting the pits a siren will go off warning others that a car is re-entering the track. (However, cars on track have the right of way)
-Pit window will open on lap 3 of every race but closing can vary track to track.
General Racecraft Rules
-Curb boosting including rapidly repeated curb boosting is permitted, but darting across the track when someone is on your bumper is considered reckless driving.
-Track limits: You have may have all 4 wheels in the dirt at the same time. If you discover a bizarre or unsafe track cut please bring it to my attention before race day.
-Short shifting is permitted
-Brake boosting is permitted
-A limit of 60fps is required. Using a frame limiting method other than in-game vsync is recommended due to input lag.
-A lower but consistent frame limit is permitted, as some are doing bizarre experiments with 59 and 45 fps etc.
-Qualifying will be set to noon & clear
-Race in-game time will vary race to race
-Race weather for Nero will always be clear and race weather for Cheetah may vary between clear and current.
-Race time and weather will be announced when the round is announced.
-For leading drivers with a high chance of lapping other cars, this horn is recommended but not required as it is arguably louder than others to warn of impending blue flag situations.
-Blue flag rule is in effect. Effecting the lap time of a high position driver can incur penalties.
-It is highly encouraged to use the Expanded Radar. This will improve your spatial awareness of drivers behind you.
-For current time races, lights have been added to apexes that dont have street lamps. However, as seen above, you should confirm that your distance scaling is up in order for the light to be lit up from a significantly further distance.
The incident rate in a typical playlist race is arguably higher now than a year ago or two years ago. Drivers have become more careless. DrKloden's Le Mans World Championship in the past has been one of the safest, cleanest events of all time. After 12 hrs of racing in last season's pro bracket and 12 hrs of racing in the semi-pro bracket, the total incidents were but a handful.. an astonishing rate. I intend to do whatever it takes for this to continue.
Professionalism
Let’s talk about Sandbox Racing for a moment. I don’t know if I was the one who coined the term or not but let's go with it. Sandbox Racing is I believe a sub-genre of racing games, where the majority of racing is done on user-created circuits. While GTA V isn’t necessarily the first sandbox racer, it is certainly the first big one, and in the grand scheme of things far in the future it could be looked at as the birthplace of the genre. We may be pioneers and not know it. At some point in the future, hopefully soon, there will be a sim racer with a compelling consumer track creator. Imagine the racing community of F1 20XX and other sims, tired of the same 20 tracks, fall in love with a sim with a proper creator. We have the experience and know how to produce compelling user created competitive racing circuits while they’ll be green. The top 15 most talented non-stunt, competitive track creators of GTA V (all of which are within the 3 main communities: nodo, emdt, and sync) could potentially have a fan base 20+ times higher than theyre used to. Then the in-game online “championship builder” feature in the sim wouldnt be just the same the same old thing, it would actually mean something. What I’m getting at (and this may be too optimistic as the racing genre is a fingernail size of shooters) is that we could be pioneers unawares and our communities could substantially flourish down the line.
While esports is a joke to the general public, it's certainly something to people who play those games. This phenomenon is seen in some sports too, where, although the sport itself is awesome, it’s unfortunately only watched by people who also play the sport themselves, for whatever reason. Cycling is this way, which is my background. But this doesnt make it any less professional or competitive. In fact, the top cyclists are arguably far more dedicated to their craft than the biggest budgeted american football or basketball players. Strict sleep schedules, weighing everything they eat, obsessing over hundreds of microscopic improvements knowing they excitingly accumulate to a total 1.5% improvement or what have you. What I’m saying is, the best of us aren't slouches, and if racing was as big as shooters, many of us whether creator or podium contender would have this as a full time career. So, maybe there’s an argument to be made to be a little more professional, if sandbox racing is going to have a strong presence in racing in the future.
On the contrary, there’s unfortunately no shortage of racers who have exemplary talent on the track but are behaviorally unprofessional and unpleasant. As seen in popular sports time and time again, an unlikable person being in the position of winning is damaging to the entire sport. And to answer this, many privately owned leagues of these sports recognize that, at the end of the day, theyre entertainers, and that its not a pure meritocracy. It’s a meritocracy metered by also being likable. Not everyone has to be as entertaining as Conor McGregor or anything, but at least be.. not a.. you know what.
There’s an individual I’ll leave unnamed as I’m not about drama, who was banned by NoDo on both PS4 and PC. I made my best fair efforts to try and negotiate his participation in the championship, being exceptionally talented. I consulted with the PC Mods and many of the drivers. This individual has been removed from the pre-registration of the championship. 1) At least five long-respected valuable drivers completely refuse to be on the track if he’s present. But also, 2) in both private and public conversation recently, this driver seems to have not learned his lesson from past incidents, at all, by continuing to blatantly insult other drivers.
Now let’s move onto the other behaviorally unprofessional drivers. Let’s make one thing clear. If you’ve been banned by EMDT, if you’ve been banned by Sync, or if you are on your last warning with NoDo, EMDT, or Sync, then you are on exceptionally thin ice going into this championship. I expect absolute professionalism, both on the track and behaviorally off the track. I have no hesitation whatsoever to hand out penalties, ranging from 15 position starting grid penalties to 2-round race bans, to whatever it takes. This applies to your interaction with any racer who isn’t a personal close friend, as joshing around with your own close circle of friends is a separate matter.
Hey dude where's my trailer?
All of DrKloden's video production efforts have been funneled into making high production quad-stream race videos, including premium intro segments. There will be awesome fan videos from Adam and various teams in the mean time. And if you're not in the race, there may be live commentary by Baron and others, details to come.