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Post by ch3rryboyhunter on Mar 27, 2014 17:10:36 GMT
ch3rryboyhunter, although I generally don't like racing in Sandy Shores, I really enjoyed "Sunabouzu Grand Prix". It feels almost too clean for a sand track, which I wasn't expecting :-) Thanks
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Post by ch3rryboyhunter on Mar 28, 2014 6:47:22 GMT
So I just updated Sunabouzu's description, and I honestly might be more proud of that than the actual course. Its that good.
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Post by Ph33nx on Mar 28, 2014 7:00:23 GMT
So I just updated Sunabouzu's description, and I honestly might be more proud of that than the actual course. Its that good. Yup love the description kkkk
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records070
Member
Drive it, like you stole it!
Posts: 153
Registered on: March 2014
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Post by records070 on Mar 29, 2014 22:02:36 GMT
Hahaha magnificent description And I just tested this track for the 2nd time (First not knowing it was yours).. And its a really good track, seriously. My only feedback that I could give on your Suna~ GP track, is that it could've been a bit more hardcore with the cornering. And from what I noticed during the race is that with the 2nd corner, its kinda a one man entry point, kinda difficult when you're riding along side Wouldn't mind to see it a little wider to fit exactly 2 cars if driven properly so that the outside car still has a shot at going for the inside entry line (Srry if a bit vague, but I struggle to explain myself sometimes in english ;<)
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Post by ch3rryboyhunter on Mar 30, 2014 10:28:02 GMT
Hahaha magnificent description And I just tested this track for the 2nd time (First not knowing it was yours).. And its a really good track, seriously. My only feedback that I could give on your Suna~ GP track, is that it could've been a bit more hardcore with the cornering. And from what I noticed during the race is that with the 2nd corner, its kinda a one man entry point, kinda difficult when you're riding along side Wouldn't mind to see it a little wider to fit exactly 2 cars if driven properly so that the outside car still has a shot at going for the inside entry line (Srry if a bit vague, but I struggle to explain myself sometimes in english ;<) Thanks for the feedback, and yes I know which part you are talking about. Unfortunately I designed that barrier with the intent of only 1 car being able to fit (at a normal pace) If you come out of the snake barriers with more speed than the car infront of you there is enough space to pass before the barrier you described, but if you dont have enough room you simply need to follow and challenge that car somewhere else. Many sections of the course are designed for racers to take advantage of easy passing opportunities because of sections like that where passing is simply not an option.
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Post by ch3rryboyhunter on May 20, 2014 20:41:53 GMT
Updated all tracks to allow stock dlc vehicles.
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Post by ch3rryboyhunter on May 20, 2014 20:44:39 GMT
Also moved a checkpoint near the start of ...and Curves that people were consistantly missing by cutting in too sharp.
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Post by ch3rryboyhunter on May 29, 2014 2:11:04 GMT
Sunabouzu updated. 2 laps will be the vanilla option and reworked the hairpin with the barrels into tirelines. Cones now sit at checkpoint 13 instead of tirelines. 50 static props is just not enough. Oh well.
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haydugjr
Member
Posts: 359
Registered on: March 2014
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Post by haydugjr on May 29, 2014 3:23:06 GMT
Absolutely love Sunabouzu. Grapeseed Dash pissed me off when you invited me to it, mainly because of a blown up car that I thought you had placed (turns out Rockstar did) and the tree stump in the fence line snagged me. I'd put a pile of tires there or somethin more noticeable than a cone, but fun track otherwise!
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Post by pensrule8766 on Jul 29, 2014 2:28:40 GMT
None of the links work for me.
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