SMaCkz 666
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Posts: 83
Registered on: March 2015
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Post by SMaCkz 666 on Mar 24, 2015 10:30:09 GMT
Hi guys, i only signed up to NODO last night so i am a noob here ( nodo.freeforums.net/thread/2020/nodo-noob ). So forgive me if this has been covered, but ive checked back a few threads and cant see anything relating to this. Ive noticed yesterday that when i was using my Zentorno, and hit a kerb straight on, i was being thrown 20 feet in the air! Hard not to notice come to think of it LOL! I use Off-Road tyres on all my vehicles due to the smooth traction you normally gain going up and down kerbs... but not anymore!!! Ive not used any other car since so i dont know if its just a problem with the Zentorno, or maybe its on low suspension cars in general, or is it ALL cars? ! Anyone know about this problem and when it changed? Ive got a feeling it came in with the new update for heists, but ive not used my Zentorno for a while until yesterday, and i didnt notice a difference until literally yesterday, so i cant be sure. Can anyone enlighten me on this?
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Post by Trowa on Mar 24, 2015 10:36:35 GMT
Hi guys, i only signed up to NODO last night so i am a noob here ( nodo.freeforums.net/thread/2020/nodo-noob ). So forgive me if this has been covered, but ive checked back a few threads and cant see anything relating to this. Ive noticed yesterday that when i was using my Zentorno, and hit a kerb straight on, i was being thrown 20 feet in the air! Hard not to notice come to think of it LOL! I use Off-Road tyres on all my vehicles due to the smooth traction you normally gain going up and down kerbs... but not anymore!!! Ive not used any other car since so i dont know if its just a problem with the Zentorno, or maybe its on low suspension cars in general, or is it ALL cars? ! Anyone know about this problem and when it changed? Ive got a feeling it came in with the new update for heists, but ive not used my Zentorno for a while until yesterday, and i didnt notice a difference until literally yesterday, so i cant be sure. Can anyone enlighten me on this? Its because you respawned. When you respawn ANY car it drops the suspension. Its really bad with the Tursimo and I can assure you it had nothing to do with your tires at all. Mystery solved. Thread closed.
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oleg_aka_djmeg
Member
Tied for 29th Place in Stream Race w/ Willard Faction @ North Loop Hosted by @Broughy1322
Posts: 288
Registered on: October 2014
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Post by oleg_aka_djmeg on Mar 24, 2015 11:05:55 GMT
Mystery solved. Thread closed. i think you missclicked the close thread button. oh wait...
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Post by Trowa on Mar 24, 2015 11:09:04 GMT
Mystery solved. Thread closed. i think you missclicked the close thread button. oh wait... O
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SMaCkz 666
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YouTube: SMaCkz 666 / Social Club: SMaCkz_666
Posts: 83
Registered on: March 2015
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Post by SMaCkz 666 on Mar 24, 2015 11:37:40 GMT
Wow! How did i not know this???! To be honest though, ive only swapped my car tyres to off-road a few days ago, so its always been this way with my zentorno, but when i swapped the tyres over recently (held out for as long as possible coz i HATE the look of offroaders on supercars) i just presumed it would be smoooooooth... but it wasnt so. But now i know why LOL! Thanks for replying anyway. Man do i feel stoopid Maybe if i improve, i wont crash, i wont have to respawn, no suspension glitch problem... nah, never gonna happen.
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Post by Trowa on Mar 24, 2015 11:38:45 GMT
Wow! How did i not know this???! To be honest though, ive only swapped my car tyres to off-road a few days ago, so its always been this way with my zentorno, but when i swapped the tyres over recently (held out for as long as possible coz i HATE the look of offroaders on supercars) i just presumed it would be smoooooooth... but it wasnt so. But now i know why LOL! Thanks for replying anyway. Man do i feel stoopid Maybe if i improve, i wont crash, i wont have to respawn, no suspension glitch problem... nah, never gonna happen. Lol you arent stupid. The glitch is stupid! Glad to help man.
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Post by KoBo_043 on Mar 24, 2015 11:48:40 GMT
Does this happen with stock suspension fitted too? Never paid attention to it, but I haven't fitted custom suspension on any of my cars to keep the clearance.
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Post by Trowa on Mar 24, 2015 11:50:25 GMT
Does this happen with stock suspension fitted too? Never paid attention to it, but I haven't fitted custom suspension on any of my cars to keep the clearance. Yep, happens to ALL vehicles but you will only have problems with curbs for a few cars and some much more noticably than others. The Turismo is the worst.
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SMaCkz 666
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YouTube: SMaCkz 666 / Social Club: SMaCkz_666
Posts: 83
Registered on: March 2015
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Post by SMaCkz 666 on Mar 24, 2015 12:01:28 GMT
I kind of understand that it might be difficult for R* to fix certain problem glitches, but if its really that difficult, why not just add a Suspension-choice to the Zentorno mods (and other low-to-the-ground cars) ?? That way we could all just lift the ride-heights ourselves so it wouldnt be a problem. Even if its just a temporary solution. Ive been trying to improve my hot-lapping with the Zentorno, and ive been using Cutting Coroners GP as a starting point, but its so unstable over the kerbs that i am struggling. I was hoping to get within a couple of seconds of Broughys time but i can only manage a best of 1:05.134s. Do some people think that is slow? Am i average? Hows everyone else's best times on cutting coroners GP just out of interest?
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Post by Trowa on Mar 24, 2015 12:53:21 GMT
I kind of understand that it might be difficult for R* to fix certain problem glitches, but if its really that difficult, why not just add a Suspension-choice to the Zentorno mods (and other low-to-the-ground cars) ?? That way we could all just lift the ride-heights ourselves so it wouldnt be a problem. Even if its just a temporary solution. Ive been trying to improve my hot-lapping with the Zentorno, and ive been using Cutting Coroners GP as a starting point, but its so unstable over the kerbs that i am struggling. I was hoping to get within a couple of seconds of Broughys time but i can only manage a best of 1:05.134s. Do some people think that is slow? Am i average? Hows everyone else's best times on cutting coroners GP just out of interest? I probably would use the original cutting coroners over CCGP but thats just me and thats probably the test track you are using. The actual racing circuit I think I have the record still with 1:07.9somthingsomething. Cant remember. We have an overall hottest lap thread but its in bad need of updating.
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FlushStroke
Member
Posts: 118
Registered on: December 2014
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Post by FlushStroke on Mar 24, 2015 14:30:45 GMT
Can be sorted with this simple solution
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SMaCkz 666
Member
YouTube: SMaCkz 666 / Social Club: SMaCkz_666
Posts: 83
Registered on: March 2015
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Post by SMaCkz 666 on Mar 24, 2015 16:51:24 GMT
I probably would use the original cutting coroners over CCGP but thats just me and thats probably the test track you are using. The actual racing circuit I think I have the record still with 1:07.9somthingsomething. Cant remember. We have an overall hottest lap thread but its in bad need of updating. The only Cutting Coroners tracks i know of are: Cutting Coroners (R* created) Cutting Coroners GP (Created by Pressure Drop) Cutting Coroners Plus (Created by Broughy1322) Dont forget im only racing on the XBox ONE. Ive been racing "Cutting Coroners GP" where my best time is 1:05.134 , and i saw on Broughy's video that he got a 1:02.069. I use Broughy's times from his "Fastest Cars" YT videos as a measuring-stick to see how far off the pace i am. So im a bit confused, which one is the test track and which is the actual racing circuit that you got your 1.07 on? I presumed that the tracks are the same as named on the other consoles, therefore we could directly compare lap-times with other console-users?? But now im thinking maybe not LOL.
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Post by Trowa on Mar 24, 2015 17:01:54 GMT
I probably would use the original cutting coroners over CCGP but thats just me and thats probably the test track you are using. The actual racing circuit I think I have the record still with 1:07.9somthingsomething. Cant remember. We have an overall hottest lap thread but its in bad need of updating. The only Cutting Coroners tracks i know of are: Cutting Coroners (R* created) Cutting Coroners GP (Created by Pressure Drop) Cutting Coroners Plus (Created by Broughy1322) Dont forget im only racing on the XBox ONE. Ive been racing "Cutting Coroners GP" where my best time is 1:05.134 , and i saw on Broughy's video that he got a 1:02.069. I use Broughy's times from his "Fastest Cars" YT videos as a measuring-stick to see how far off the pace i am. So im a bit confused, which one is the test track and which is the actual racing circuit that you got your 1.07 on? I presumed that the tracks are the same as named on the other consoles, therefore we could directly compare lap-times with other console-users?? But now im thinking maybe not LOL. Not sure Im not on x1 but you could watch one of his testing videos and see what a full lap of the testing circuit looks like. If its the same route then its probably the same track. The racing circuit has the hospital section in it. I THINK thats the only difference.
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Post by Ser Tandur on Mar 24, 2015 17:07:49 GMT
I probably would use the original cutting coroners over CCGP but thats just me and thats probably the test track you are using. The actual racing circuit I think I have the record still with 1:07.9somthingsomething. Cant remember. We have an overall hottest lap thread but its in bad need of updating. The only Cutting Coroners tracks i know of are: Cutting Coroners (R* created) Cutting Coroners GP (Created by Pressure Drop) Cutting Coroners Plus (Created by Broughy1322) Dont forget im only racing on the XBox ONE. Ive been racing "Cutting Coroners GP" where my best time is 1:05.134 , and i saw on Broughy's video that he got a 1:02.069. I use Broughy's times from his "Fastest Cars" YT videos as a measuring-stick to see how far off the pace i am. So im a bit confused, which one is the test track and which is the actual racing circuit that you got your 1.07 on? I presumed that the tracks are the same as named on the other consoles, therefore we could directly compare lap-times with other console-users?? But now im thinking maybe not LOL. You can use Broughy's 360 original version of Cutting Coroners GP. Dunno why you're using someone else's. There is also Olympic Grand Prix, that involves the vast majority of CCGP, plus several long straights. There's two versions for the Xbox, you can find links for them on this post (and other Broughy tracks). CC+ is the test track, CCGP is the race course.
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SMaCkz 666
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Posts: 83
Registered on: March 2015
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Post by SMaCkz 666 on Mar 24, 2015 17:52:49 GMT
You can use Broughy's 360 original version of Cutting Coroners GP. Dunno why you're using someone else's. There is also Olympic Grand Prix, that involves the vast majority of CCGP, plus several long straights. There's two versions for the Xbox, you can find links for them on this post (and other Broughy tracks). CC+ is the test track, CCGP is the race course. No ive definitely been using the same track then. That link you posted above, that is exactly where i got the track from. If you click on the XBOX ONE link underneath the track, it takes you straight to R*SC whereby somebody called Pressure.Drop created the track. Maybe Broughy got this guy to recreate it for him for the XBox ONE version, i dont know? So does this mean that Broughy's 1:02.069 on this track (from his videos) means that he holds the World record? Or has any other racers beaten this time? Coz ive thrown everything at it, and i cant get nearer than 1:05! His time is just too quick. I dont know how hes done it. Ive watched his video over and over and cant see where he shaves it off on each corner. Must be such subtle changes but it works out a lot over the course of a long race LOL!
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