Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Jul 8, 2014 7:50:46 GMT
So for the last couple DLCs, it has been very predictable when it comes to what we were receiving: cars, guns, clothes, properties and tattoos. That sounds fine, but lots of these are just new skins on old products, such as the Sovereign, all the properties, and all the clothes. I'm wondering what you guys would like to see the most in GTA: O, and in particular, what NEW things you'd like to see.
My selection would be biker gloves, a hovercraft, a revolver, and a mission creator.
>inb4 heists
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parksguard
Member
You've met with a terrible fate, haven't you?
Posts: 1,227
Registered on: June 2014
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Post by parksguard on Jul 8, 2014 8:25:33 GMT
Anything Vice City related. New music, vintage cars models of the infernus and cheetah, ability to drive the train.
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Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Jul 8, 2014 9:14:54 GMT
A lot of this is just a fantasy but that's what this thread is for, right?
New radio stations A blank radio station which plays songs that you've ripped onto your console / PC (the Xbox version of San Andreas and Vice City had this) More houses and garages to buy, including in single player Horses, the ability to buy dogs and keep them as pets and attack others, other pets animals More predatory and dangerous animals like bears, wolves, and snakes Animals in multiplayer Large garages in single player Mechanics and insurance in single player Chainsaw, katana, flamethrower More single player heists Jetpack Open casino Prison break mission More random events and strangers and freaks Open Cluckin' Bells and Burger Shots Open the shopping centres San Andreas style gang wars and factions Skateboards, rollerskates, and rollerblades so we can use the skateparks more Nitrous boosts in cars More street races More mini-games, like basketball, bowling, baseball, using the gym equipment. I see these things all over that I can't use. More vehicles with weapons, not just helicopters and tanks.
Story-based ideas: Short prequel showing Trevor, Michael, and Brad in North Yankton What happens to Trevor and his mother Franklin's early Los Santos life before meeting the gang More GTA IV characters to meet An Undead Nightmare style DLC but with aliens A heist on the military base. Watch the old GTA V trailers, they make it look like the jet will be part of the story. More stuff under the sea. Getting Michael's boat back.
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Post by Renegade1911 on Jul 8, 2014 10:13:56 GMT
Some things I think we'd like are more design choices rather than addable content via DLC. Like @driftin mentioned, I'd want them to open Burger Shots, Clucking Bells, Taco Bombs, Up'n'Atoms and so on, but I don't think that's gonna happen. Or manned hot dog stands so you could get some hotty-hotty-hot dog! These things were in GTA 4, but for some reason they just decided against them.
As for the content I think is going to come or I want to come...
I'm looking forward to the casino. I like playing poker, so being able to play it for big money online is definitely something I'd enjoy. I hope they're gonna go big with it too. High stakes, perhaps tournaments with stuff like cars and boats for the winned would be awesome. I think what we're gonna get will come down to what the next big SP DLC theme will be. I'd like that theme t be racing, Fast and Furious style. I think that would fit the game quite well, plus there'd be a lot of potential for new cars and customization options, like paint jobs, nitrous or neons. Other than that, I trust R*. I think whatever they come up with is gonna be awesome. I just hope they'll support GTA 5 for a long time. Not like Bethesda who released 3 DLCs for Skyrim, while they could be releasing content and making money to this day.
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asmitty56
Member
Posts: 28
Registered on: July 2014
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Post by asmitty56 on Jul 8, 2014 15:38:46 GMT
A tuner DLC, full of a bunch of tuner vehicles. Which would also create a new vehicle classes that cars like the Futo, Penumbra, Sultan, and Sentinel can finally be competitive racing options. Would also love a separate vehicle classification for sports classic and super class vehicles seeing as vehicles like the Tornado, Manana, Peyote, Voltic and Bullet are either novelty items or completely useless in their class. They could easily add a low rider class For the Tornado, Manana, Peyote, and Voodoo. As well as a (hyper car?) class for the higher tier super cars and move the Elegy RH8 to the bottom tier super car class in which it's more than competitive with on certain races. LSC customization content: Colored tint, neon lights in and under cars, decals, vinyls, racing stripes, rust removal (Voodoo, Rebel, ect.), a return NOS but can only be used for a few seconds is very limited so you would have to choose wisely when to use it. More customization in LSC like a expanding current modifications for all vehicle classes, as it is now you can only get certain mods for certain vehicles. Drive train conversions, for example super and sports cars can convert to front or rear wheel drive, and non-AWD off-road vehicles can convert to AWD-4x4. New wheel rim customization options, size, chrome, better colors (better metallic colors), more and better font on wheels. More car versions to choose from, for example a lot of vehicles have different aesthetic versions, like the Kalahari has 4 different roof mods versions, the rebel and other trucks have different bull bar, and lights options that are not available to buy. Extra colors and pearlscents for vehicles that are in the game files or can be modded, but can not be used. Adding colors to certain parts of vehicles, such as the roof, hood, spoiler, bumpers, skirts, mirrors, ect, with the primary, secondary, and a carbon option as well. New game modes: Cops vs racers. Basically it would be like a normal race, except with teams, contact encouraged, and the racers trying to finish the race while the cops try to stop them by either disabling their car (all cars would be more prone to damage) or have a time limit for the racers. Cops would get their choice of police vehicles. Could also open up the option to keep (some) police vehicles as personal vehicles. Weapons: Monkey wrench, spray can, exhaust pipe, ect. Content creator: Vehicles can be used as props for all modes, extended prop limit. More prop options such as large lighted signs, painted indicators on the road, to make indicating up coming turns and obstacles easier. The ability to delete small in game objects such as lamp posts, stops lights, signs, and trees (to a limit?) or have an option to turn them off total. Would also add in a nerf for slip stream, make it less than half of it's effectiveness in it's current form at lest to a point where it's at lest in the realm of being realistic. A lot of these ideas came from GTAforums. But I would think a DLC like this would be highly appealing to racers. gtaforums.com/topic/695052-gta-online-tuner-dlc-official-discussion/?hl=%20tuner%20%20dlc
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James Two7
Member
Master of 2nd place.
Posts: 758
Registered on: July 2014
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Post by James Two7 on Jul 8, 2014 16:12:18 GMT
Some good points and ideas there. Drivetrain modification might be a bit overkill, this isn't a simulator at the end of the day, but the other modifications you mention would be welcome additions.
Sports and super should be split as mention. Maybe into three classes, such as the hyper you suggest incorporating all the current supers except the bullet and maybe voltic. Super should include cars that you'd consider super cars in real life such as the 9f, bullet and carbonizzaire, and then the lowest class, sports should have the futo, penumbra etc.
Personally I'd like to see a position indicator added for races, for example if a person is in first, a '1st' symbol is visible above their vehicle if you press down on the d-pad, or PS3 equivalent.
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haydugjr
Member
Posts: 359
Registered on: March 2014
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Post by haydugjr on Jul 8, 2014 16:23:18 GMT
Cops and robbers gamemode. You get stars the same way you've always gotten stars. Except two stars or under is just a ticket and you can't be shot for it. Three-five stars = wanted criminal and will be shot by the police. Police are players in this gamemode. Civs are encouraged not to shoot each other, it's not a deathmatch. This will only work once we can walk in and rob banks and Burger Shots are open. It would really suck with only gas stations to rob. Dying loses you 20% of the money you have in your hand/bank account. You can deposit your money in your house. People can rob your house for 10% of what's in it up to a max of $100k. Robbing a house gets you 5 stars. This is something that will probably only ever happen on PC, especially because you need a ton of players for it to be fun. In San Andreas it was boring with under 100 people.
And like someone said earlier, vintage Cheetah model! That would be my only freeroam car if we had it.
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Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Jul 8, 2014 20:50:15 GMT
A tuner DLC, full of a bunch of tuner vehicles. Which would also create a new vehicle classes that cars like the Futo, Penumbra, Sultan, and Sentinel can finally be competitive racing options. Would also love a separate vehicle classification for sports classic and super class vehicles seeing as vehicles like the Tornado, Manana, Peyote, Voltic and Bullet are either novelty items or completely useless in their class. They could easily add a low rider class For the Tornado, Manana, Peyote, and Voodoo. As well as a (hyper car?) class for the higher tier super cars and move the Elegy RH8 to the bottom tier super car class in which it's more than competitive with on certain races. LSC customization content: Colored tint, neon lights in and under cars, decals, vinyls, racing stripes, rust removal (Voodoo, Rebel, ect.), a return NOS but can only be used for a few seconds is very limited so you would have to choose wisely when to use it. More customization in LSC like a expanding current modifications for all vehicle classes, as it is now you can only get certain mods for certain vehicles. Drive train conversions, for example super and sports cars can convert to front or rear wheel drive, and non-AWD off-road vehicles can convert to AWD-4x4. New wheel rim customization options, size, chrome, better colors (better metallic colors), more and better font on wheels. More car versions to choose from, for example a lot of vehicles have different aesthetic versions, like the Kalahari has 4 different roof mods versions, the rebel and other trucks have different bull bar, and lights options that are not available to buy. Extra colors and pearlscents for vehicles that are in the game files or can be modded, but can not be used. Adding colors to certain parts of vehicles, such as the roof, hood, spoiler, bumpers, skirts, mirrors, ect, with the primary, secondary, and a carbon option as well. New game modes: Cops vs racers. Basically it would be like a normal race, except with teams, contact encouraged, and the racers trying to finish the race while the cops try to stop them by either disabling their car (all cars would be more prone to damage) or have a time limit for the racers. Cops would get their choice of police vehicles. Could also open up the option to keep (some) police vehicles as personal vehicles. Weapons: Monkey wrench, spray can, exhaust pipe, ect. Content creator: Vehicles can be used as props for all modes, extended prop limit. More prop options such as large lighted signs, painted indicators on the road, to make indicating up coming turns and obstacles easier. The ability to delete small in game objects such as lamp posts, stops lights, signs, and trees (to a limit?) or have an option to turn them off total. Would also add in a nerf for slip stream, make it less than half of it's effectiveness in it's current form at lest to a point where it's at lest in the realm of being realistic. A lot of these ideas came from GTAforums. But I would think a DLC like this would be highly appealing to racers. gtaforums.com/topic/695052-gta-online-tuner-dlc-official-discussion/?hl=%20tuner%20%20dlcI can see why car props in races aren't available. If you're racing compacts in a GTA, but the host knows there's a Cheetah in an alley, there's suddenly a huge advantage.
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asmitty56
Member
Posts: 28
Registered on: July 2014
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Post by asmitty56 on Jul 8, 2014 22:04:50 GMT
A tuner DLC, full of a bunch of tuner vehicles. Which would also create a new vehicle classes that cars like the Futo, Penumbra, Sultan, and Sentinel can finally be competitive racing options. Would also love a separate vehicle classification for sports classic and super class vehicles seeing as vehicles like the Tornado, Manana, Peyote, Voltic and Bullet are either novelty items or completely useless in their class. They could easily add a low rider class For the Tornado, Manana, Peyote, and Voodoo. As well as a (hyper car?) class for the higher tier super cars and move the Elegy RH8 to the bottom tier super car class in which it's more than competitive with on certain races. LSC customization content: Colored tint, neon lights in and under cars, decals, vinyls, racing stripes, rust removal (Voodoo, Rebel, ect.), a return NOS but can only be used for a few seconds is very limited so you would have to choose wisely when to use it. More customization in LSC like a expanding current modifications for all vehicle classes, as it is now you can only get certain mods for certain vehicles. Drive train conversions, for example super and sports cars can convert to front or rear wheel drive, and non-AWD off-road vehicles can convert to AWD-4x4. New wheel rim customization options, size, chrome, better colors (better metallic colors), more and better font on wheels. More car versions to choose from, for example a lot of vehicles have different aesthetic versions, like the Kalahari has 4 different roof mods versions, the rebel and other trucks have different bull bar, and lights options that are not available to buy. Extra colors and pearlscents for vehicles that are in the game files or can be modded, but can not be used. Adding colors to certain parts of vehicles, such as the roof, hood, spoiler, bumpers, skirts, mirrors, ect, with the primary, secondary, and a carbon option as well. New game modes: Cops vs racers. Basically it would be like a normal race, except with teams, contact encouraged, and the racers trying to finish the race while the cops try to stop them by either disabling their car (all cars would be more prone to damage) or have a time limit for the racers. Cops would get their choice of police vehicles. Could also open up the option to keep (some) police vehicles as personal vehicles. Weapons: Monkey wrench, spray can, exhaust pipe, ect. Content creator: Vehicles can be used as props for all modes, extended prop limit. More prop options such as large lighted signs, painted indicators on the road, to make indicating up coming turns and obstacles easier. The ability to delete small in game objects such as lamp posts, stops lights, signs, and trees (to a limit?) or have an option to turn them off total. Would also add in a nerf for slip stream, make it less than half of it's effectiveness in it's current form at lest to a point where it's at lest in the realm of being realistic. A lot of these ideas came from GTAforums. But I would think a DLC like this would be highly appealing to racers. gtaforums.com/topic/695052-gta-online-tuner-dlc-official-discussion/?hl=%20tuner%20%20dlcI can see why car props in races aren't available. If you're racing compacts in a GTA, but the host knows there's a Cheetah in an alley, there's suddenly a huge advantage. Hmm.. Maybe have the prop vehicles locked?
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fBomb220
Member
Do u even rift bro?
Posts: 322
Registered on: March 2014
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Post by fBomb220 on Jul 9, 2014 0:27:42 GMT
Tag with vehicles. The objective is to locate an object on the map and to maintain possession of it for the longest period of time possible. If you have it and another player touches you, the object transfers to that player. 1st player to accumulate 2 minutes of possession wins.
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haydugjr
Member
Posts: 359
Registered on: March 2014
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Post by haydugjr on Jul 9, 2014 3:57:22 GMT
Tag with vehicles. The objective is to locate an object on the map and to maintain possession of it for the longest period of time possible. If you have it and another player touches you, the object transfers to that player. 1st player to accumulate 2 minutes of possession wins. A faster version of expert stunts!
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turbolag23
Member
Posts: 66
Registered on: March 2014
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Post by turbolag23 on Jul 9, 2014 7:37:15 GMT
Vehicles I would like to see added (real-life counterparts and some names I'm making up off the top of my head): 1. Ferrari FF (Grotti GG) 2. 2008 Subaru Outback XT (Karin Inuit) 3. 2008 Acura TL Type S (Dinka Executive) 4. Austin Mini (Weeny Issi OG) 5. Lancia Fulvia (Lampadati Ovula) 6. Porsche 918 (Pfister Meteor (someone else had suggested this and I liked it a lot)) 7. Nissan Skyline R33 GT-R V-Spec II (Elegy Godzilla) 8. Noble M600 (Crown Switchblade) 9. V-22 Osprey (Kestrel)
Weapons I'd like to see added: 1. Akimbo knives 2. Brass knuckles 3. TEC-9 4. SCAR-H 5. Pillow 6. Signed copy of "50 Shades of Gray"
Fixes/Improvements: 1. Fix the rear tire on the Schafter so it's not so skinny and inset. Just put on the rear tire model from the Schwartzer and it'll be good to go. 2. FIX MY HAIR IN THE VICTORY SCREEN. Although it is pretty funny to set your victory animation to "surrender" and watch your character claw at his messed-up hair as if a bird had taken a dump in it. 3. Bring back Chopper vs. Chopper from GTA IV. Or make it so that the jet is indestructible in Top Fun.
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Post by Trowa on Jul 9, 2014 10:03:40 GMT
LMFAO, I love it, should get the Twilight books in there also.
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Post by adelbamkhayyar on Jul 9, 2014 12:32:34 GMT
The DLC I want is am extension pack for North Yankton, or if they could re-create Los Venturas on GTAV from GTA SA
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Zigg
Member
French GTA player since GTA2. Car racing enthusiast. PC player - formerly PS3. Hi!
Posts: 561
Registered on: July 2014
PSN ID: Willzigg
Xbox GT: willzigg
Steam: willzigg
Social Club: willzigg
Discord: Zigg#1992
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Post by Zigg on Jul 9, 2014 13:52:24 GMT
Short prequel showing Trevor, Michael, and Brad in North Yankton What happens to Trevor and his mother Franklin's early Los Santos life before meeting the gang More GTA IV characters to meet This ^ Also, a GTA V version of San Fierro and surroundings would be more than awesome: imagine the beauty of the city and the stunt possibilities! Ok, even more awesome: a 70s San Fierro in a hippy atmosphere!! Ok, I'm dreaming and it will never happen (or maybe in GTA VI, who knows?!), but it would be more than great. The cops'n'robbers mode haydugjr mentioned above could be cool too.
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