dawsonlkol01
Member
Lagging for dayz
Posts: 400
Registered on: December 2015
|
Post by dawsonlkol01 on Feb 19, 2016 14:05:02 GMT
Mr.Gonzo. This is quite the interesting offer you have there. I've already bought the car and suitted it up with the sponsor and teams colors. What do you think we ask my teammate heyilus if he would like to do the switch and if not i will give you the spot, fair enough? That is a-okay with me, sirs. It's fine with me!
|
|
Tuesdy
Member
Posts: 205
Registered on: July 2015
PSN ID: Tuesdy
Social Club: DirtiestJobz
Discord: Tuesdy #5835
|
Post by Tuesdy on Feb 19, 2016 16:54:00 GMT
I voted for Davis Raceway because I feel like it will best support 12 clean racers. The turns are wide enough to go side by side and they are setup for overtakes, with only 1 turn being a possible choke point. Everyone loves Seed, but is it best for 12 cars for 50 laps? Even with GT1/2 it's cramped and there isn't a super huge difference in the classes, which will probably make for a long train of cars holding each other down because of the limited spots for overtakes. I'm up for almost anything, but let's be clear beforehand about how 12 cars is going to play out on narrow tracks where 25% of the field couldn't follow the registration directions properly, could get super sloppy and unfun. I humbly suggest my track: socialclub.rockstargames.com/games/gtav/ps3/jobs/job/UaEafIKSCEG5EhErFDRo-g which is just a combination of 2 proven routes that are conducive to clean battles with a dozen racers. It's about a 4 minute lap, so ~23 laps and I can easily make some GP modifications to make it a little less open than it is now.
|
|
Deleted
Deleted Member
Posts: 0
Registered on: January 1970
|
Post by Deleted on Feb 19, 2016 17:16:54 GMT
I voted for Davis Raceway because I feel like it will best support 12 clean racers. The turns are wide enough to go side by side and they are setup for overtakes, with only 1 turn being a possible choke point. Everyone loves Seed, but is it best for 12 cars for 50 laps? Even with GT1/2 it's cramped and there isn't a super huge difference in the classes, which will probably make for a long train of cars holding each other down because of the limited spots for overtakes. I'm up for almost anything, but let's be clear beforehand about how 12 cars is going to play out on narrow tracks where 25% of the field couldn't follow the registration directions properly, could get super sloppy and unfun. I humbly suggest my track: socialclub.rockstargames.com/games/gtav/ps3/jobs/job/UaEafIKSCEG5EhErFDRo-g which is just a combination of 2 proven routes that are conducive to clean battles with a dozen racers. It's about a 4 minute lap, so ~23 laps and I can easily make some GP modifications to make it a little less open than it is now. I actually do agree that the track is a little to small. Davis and Pacific are 4 minute something tracks and were the ones i was sure were going to be voted. Apex and i had a hell of a battle on Davis. But as i said, i absolutely agree that a track under 2 minutes will be too short and most likely will be a string of cars. And i also agree with the fact for the registration directions. I'll be on in a couple of minutes and test your track for sure and talk with the organizer. If it were me i definetly would of went with Davis or Pacific, Maybe it isnt so obvious for people whom at the base are hot lappers. very very different with 12 other cars on track. This being said.I will give you some news in a bit
|
|
Deleted
Deleted Member
Posts: 0
Registered on: January 1970
|
Post by Deleted on Feb 19, 2016 17:19:49 GMT
Mr. Vail . I have talked to my teamate and he wishes to stay in the 9f. SO i will give you my spot gladly. The only thing i ask is to bring the sponsor and colors with me since i did spend some time swearing trying to make the beeker's garage logo. So i agree with the switch but would like to bring Beeker's sponsor and colors with me and dawsonlkol01
|
|
Deleted
Deleted Member
Posts: 0
Registered on: January 1970
|
Post by Deleted on Feb 19, 2016 17:48:15 GMT
So heyilus and Vail are now teammates on the 9f team, you guys will have to choose your sponsor and team colors Happy Racing
|
|
Tuesdy
Member
Posts: 205
Registered on: July 2015
PSN ID: Tuesdy
Social Club: DirtiestJobz
Discord: Tuesdy #5835
|
Post by Tuesdy on Feb 19, 2016 17:59:29 GMT
|
|
Tuesdy
Member
Posts: 205
Registered on: July 2015
PSN ID: Tuesdy
Social Club: DirtiestJobz
Discord: Tuesdy #5835
|
Post by Tuesdy on Feb 19, 2016 18:08:42 GMT
I've raced Pacific GP which I like, but that super tight hairpin is going to choke the race I think. It's basically an x-brake optimal line, which is not sustainable in terms of pace because if you come into that turn last in a pack of 4 you might as well be taking a pit stop because of how long you have to wait. Also for me the man made chicane with all the barriers is spawning in late AF.
|
|
|
Post by ilikebigantlers on Feb 19, 2016 18:10:34 GMT
Sign me up for the pit stop or safety car
|
|
frenky223
Member
Ride or die
Posts: 44
Registered on: September 2015
|
Post by frenky223 on Feb 19, 2016 18:12:10 GMT
I've raced Pacific GP which I like, but that super tight hairpin is going to choke the race I think. It's basically an x-brake optimal line, which is not sustainable in terms of pace because if you come into that turn last in a pack of 4 you might as well be taking a pit stop because of how long you have to wait. Also for me the man made chicane with all the barriers is spawning in late AF. i think Pacific GP is a nice track for this event, but i also think that chicane should be removed and somehow more place should be given at that hairpin you were talking about
|
|
Deleted
Deleted Member
Posts: 0
Registered on: January 1970
|
Post by Deleted on Feb 19, 2016 18:15:41 GMT
Well obviously the track selection might not be the prefered one for everybody, we are doing our best to TRY and please everybody. But at the same time apexwhiteout14 put in alot of work already to organize this event and changing the track selection every 5 minute will not be helpfull. I kinda agree with you for Pacific, but honestlt the track is long, and maybe on 1-2 laps their might be a choke point, but i still beleive because of the lenght of the track most drivers will have a gap to cover. I feel like this part just adds some exitement, the guy you gets out of it the better will definetly carry more speed. Anyhow, voting poll is still up. I haven't talked to Apex yet he might be sleeping. When i do, it will be posted
|
|
Deleted
Deleted Member
Posts: 0
Registered on: January 1970
|
Post by Deleted on Feb 19, 2016 18:16:11 GMT
Sign me up for the pit stop or safety car Sweet ! thanks !
|
|
Deleted
Deleted Member
Posts: 0
Registered on: January 1970
|
Post by Deleted on Feb 19, 2016 18:22:58 GMT
Pacific GP does need a couple of changes, we wanted to shut down some offramps so no mistakes were done, and taking into consideration you'Z guys suggestions. the track just hasn't been worked on yet. I have to work at my job all day and sometime sleep is needed. the track will be worked on today . But i still beleive it would be a serious option for this event. Also take in consideration we all live in different time zones. so maybe when someone is awake and waiting others are sleeping
|
|
Tuesdy
Member
Posts: 205
Registered on: July 2015
PSN ID: Tuesdy
Social Club: DirtiestJobz
Discord: Tuesdy #5835
|
Post by Tuesdy on Feb 19, 2016 18:24:36 GMT
The chicane is there to slow down traffic because the road forms a huge natural ramp that will send cars flying into poles and stuff as the road bends. It's a good design element, but the prop placement needs to be reworked a little bit so it spawns in properly as cars will be approaching it at top speed and need to know it's there.
|
|
Deleted
Deleted Member
Posts: 0
Registered on: January 1970
|
Post by Deleted on Feb 19, 2016 18:27:09 GMT
The chicane is there to slow down traffic because the road forms a huge natural ramp that will send cars flying into poles and stuff as the road bends. It's a good design element, but the prop placement needs to be reworked a little bit so it spawns in properly as cars will be approaching it at top speed and need to know it's there. the post just above this one explains
|
|
Tuesdy
Member
Posts: 205
Registered on: July 2015
PSN ID: Tuesdy
Social Club: DirtiestJobz
Discord: Tuesdy #5835
|
Post by Tuesdy on Feb 19, 2016 18:36:22 GMT
Are people not in the event voting? Seems like 11 votes in such a short time is suspect given the poll was made overnight and it's taking people days to respond to stuff in this thread.
|
|