nobbi
Member
currently PUBG'ing ;)
Posts: 22
Registered on: January 2017
|
Post by nobbi on Jan 23, 2017 12:51:18 GMT
Wow, this is impressive! GTA physics are much more complex than I expected. Looking forward to going over my customizations with that guide in mind.
|
|
|
Post by jt33396 on Jan 29, 2017 22:06:20 GMT
CHILLI I know downforce and active spoilers are not the same thing, but arnt they basically doing the same thing in a way?
|
|
|
Post by Grumples_Plox (grimreaper977) on Feb 15, 2017 12:41:56 GMT
CHILLI I know downforce and active spoilers are not the same thing, but arnt they basically doing the same thing in a way? No, it is nowhere near close to being similar with the active spoiler, it is either up or down which means either extra traction or no extra traction as everyone knows, but again as you know the downforce multiplier increase the games base downforce figure (which is the same for every car in the game to my knowledge or if it is different it makes no noticeable change as all the cars will fly the same distance and height amount if going the same speed). so, in other words, one is a switch the other affects a hidden stat in the physics engine (EDIT downforce has always been used in the engine since GTA V launched and was probably in GTA IV as well) and is always on. you can test how cars would react with a downforce multiply if you use one of the more advanced mod menus in singleplayer (usually, it is masked as a slam vehicle option).
|
|
Tsupernami
Member
Posts: 1,414
Registered on: November 2015
Steam: Tsupernami
Social Club: Tsupernami
Discord: Tsupernami#6025
|
Post by Tsupernami on Feb 15, 2017 12:54:30 GMT
So from your statement that would suggest the cars with additional downforce in fact fall out of the sky faster when doing jumps? Is this the case with ETR1 and Tyrus for example?
|
|
|
Post by Grumples_Plox (grimreaper977) on Feb 16, 2017 9:01:52 GMT
So from your statement that would suggest the cars with additional downforce in fact fall out of the sky faster when doing jumps? Is this the case with ETR1 and Tyrus for example? I would believe so, even when the RE-7B was going about 140 in the game the distance jumped was comparable to other cars going around 110-120, but smaller jumps like the original one on LS GP would only be a few meters less and not as noticeable.
|
|
|
Post by CHILLI on Feb 17, 2017 14:06:55 GMT
CHILLI I know downforce and active spoilers are not the same thing, but arnt they basically doing the same thing in a way? (EDIT downforce has always been used in the engine since GTA V launched and was probably in GTA IV as well) and is always on. to Grim - GTA IV did not have downforce, or if it did it was very very weak and almost insignificant. And one way to see the downforce in action on any regular car is looking at the angle of the wheels when stationary compared to moving at speed. Every car will get pushed down slightly, making it look like their camber has increased. That moves on to Jt's question - regular cars get both a traction and downforce increase, but "downforce cars" only get increased downforce. The difference is that regular cars get a constant traction increase + a bit better traction at high speed, but the downforce-only cars only see a benefit when moving at high speed. You also need a very high amount of downforce to match the raw traction increase you'd normally get, making "downforce cars" pretty bad for low/mid speed tracks. I also want to inform all of you that the wheel type effects are being reviewed a 3rd time thanks to adam10603 debunking the crap out of my previous understanding of it. My document has had that section whiped and replaced with an "under construction" sign in an attempt to stop/slow down the spread of the incorrect information. Wheel types still matter, dont worry about that. I'm simply having to dig deeper to find what the actual cause of the differences are. If you already feel like my previous explanation was good enough, feel free to stick to it BUT please dont spread it any further until this has been corrected. Thanks & happy tuning
|
|
|
Post by FriendlyBaron on Feb 19, 2017 6:34:21 GMT
I've missed the slack conversations, what's up with Neons lately?
|
|
|
Post by CHILLI on Feb 19, 2017 17:10:45 GMT
I've missed the slack conversations, what's up with Neons lately? As far as I can tell just like with different spoilers, each neon "tube" shifts the centre of mass towards it. So sides only brings it down a bit, all 4 brings it down a lot, any combo w/ front is down & forward and any combo w/ rear is down and back. For me it has made the Pisswasser Dominator (full kit) way easier to drive, far less boaty although it's still a boat, and made the Reaper fairly evenly balanced (front and sides, as it's rear-heavy normally). Also seems like the Comet Retro is way less bitchy to drive if you can find a good combination of the other parts along with it, but it still likes to step out if you're not careful. It's definitly worth looking into if a car doesnt feel stable enough on its own, possibly at the expense of a sensation of understeer. But if you like understeer then hell, go for it I suppose Note: As the X80 and Tyrus have negative roll lowering the CoM may result in them getting even more body roll. I cant say for sure as I dont own either, but if I'm wrong then those cars are more screwed up than I initally thought.
|
|
silkie
Member
King of Boom Boom
https://www.twitch.tv/silkie
Posts: 1,312
Registered on: December 2016
Steam: Silkie 🐔
Social Club: Silkie
Discord: Silkie#7866
|
Post by silkie on Feb 19, 2017 17:34:21 GMT
I've missed the slack conversations, what's up with Neons lately? As far as I can tell just like with different spoilers, each neon "tube" shifts the centre of mass towards it. So sides only brings it down a bit, all 4 brings it down a lot, any combo w/ front is down & forward and any combo w/ rear is down and back. For me it has made the Pisswasser Dominator (full kit) way easier to drive, far less boaty although it's still a boat, and made the Reaper fairly evenly balanced (front and sides, as it's rear-heavy normally). Also seems like the Comet Retro is way less bitchy to drive if you can find a good combination of the other parts along with it, but it still likes to step out if you're not careful. It's definitly worth looking into if a car doesnt feel stable enough on its own, possibly at the expense of a sensation of understeer. But if you like understeer then hell, go for it I suppose Note: As the X80 and Tyrus have negative roll lowering the CoM may result in them getting even more body roll. I cant say for sure as I dont own either, but if I'm wrong then those cars are more screwed up than I initally thought.Oh god are you kidding me? i f**king hate neons and now i have to equip those to balance a car out, sh***tttt What do you mean with "if you can find a good combination of the other parts"? Just slapping on a rear bumper or so isnt enough? there is difference in rear bumpers (weight wise)? or are all rear bumpers counting as the same?
|
|
|
Post by FriendlyBaron on Feb 19, 2017 18:16:18 GMT
As far as I can tell just like with different spoilers, each neon "tube" shifts the centre of mass towards it. So sides only brings it down a bit, all 4 brings it down a lot, any combo w/ front is down & forward and any combo w/ rear is down and back. For me it has made the Pisswasser Dominator (full kit) way easier to drive, far less boaty although it's still a boat, and made the Reaper fairly evenly balanced (front and sides, as it's rear-heavy normally). Also seems like the Comet Retro is way less bitchy to drive if you can find a good combination of the other parts along with it, but it still likes to step out if you're not careful. It's definitly worth looking into if a car doesnt feel stable enough on its own, possibly at the expense of a sensation of understeer. But if you like understeer then hell, go for it I suppose Note: As the X80 and Tyrus have negative roll lowering the CoM may result in them getting even more body roll. I cant say for sure as I dont own either, but if I'm wrong then those cars are more screwed up than I initally thought.Oh god are you kidding me? i f**king hate neons and now i have to equip those to balance a car out, sh***tttt What do you mean with "if you can find a good combination of the other parts"? Just slapping on a rear bumper or so isnt enough? there is difference in rear bumpers (weight wise)? or are all rear bumpers counting as the same? My LSPD crew has a pure black crew color, you don't even see the neons from that color it 99% of the time.
|
|
silkie
Member
King of Boom Boom
https://www.twitch.tv/silkie
Posts: 1,312
Registered on: December 2016
Steam: Silkie 🐔
Social Club: Silkie
Discord: Silkie#7866
|
Post by silkie on Feb 19, 2017 18:26:58 GMT
My LSPD crew has a pure black crew color, you don't even see the neons from that color it 99% of the time. I NEED THAT, was already checking for black neons but standard rockstar didnt have those
|
|
yolorush
Member
Posts: 13
Registered on: February 2017
|
Post by yolorush on Feb 19, 2017 22:39:27 GMT
I raced couple of times with my Sabre Turbo on Stunt Duel with a full neon kit. I feel like its a bit understeering. But with a neon only in the front of the car, I saw a huge understeering compared to how it handles without any neons.
|
|
|
Post by CHILLI on Feb 19, 2017 23:42:58 GMT
What do you mean with "if you can find a good combination of the other parts"? Just slapping on a rear bumper or so isnt enough? there is difference in rear bumpers (weight wise)? or are all rear bumpers counting as the same? by "good combination" I'm referring to other parts like which spoiler you're going with or what rollcage to use, if any, as those also influence the CoM. It's about finding that balance in the handling. And about the bumpers, or bumpers/skirts in general, it's a bit inconsistent between cars. For some cars there is a fair bit of variance between multiple bumpers and skirts, but on others it's about the same between all of them. Though what seems to be the trend for a lot of cars is the parts at the top of the list affect the car a little more than those towards the bottom (Massacro, Osiris, T20). But for others like the Sultan RS, Elegy Retro and maybe Schafter V12, it's been a while since I last touched it, it seems like the differences from part to part are a lot more subtle. Even cars with a single option can have really weak effects, like the 9F and perhaps regular Comet (EDIT: it has 2 front bumpers, but the difference between them is still suprisingly small). To be honest figuring out if what bumpers/skirt to pick even matters is a mind bender for me sometimes. Makes me question it, but then the next car I modify feels really different. It's a mess.
|
|
silkie
Member
King of Boom Boom
https://www.twitch.tv/silkie
Posts: 1,312
Registered on: December 2016
Steam: Silkie 🐔
Social Club: Silkie
Discord: Silkie#7866
|
Post by silkie on Feb 20, 2017 15:22:22 GMT
by "good combination" I'm referring to other parts like which spoiler you're going with or what rollcage to use, if any, as those also influence the CoM. It's about finding that balance in the handling. And about the bumpers, or bumpers/skirts in general, it's a bit inconsistent between cars. For some cars there is a fair bit of variance between multiple bumpers and skirts, but on others it's about the same between all of them. Though what seems to be the trend for a lot of cars is the parts at the top of the list affect the car a little more than those towards the bottom (Massacro, Osiris, T20). But for others like the Sultan RS, Elegy Retro and maybe Schafter V12, it's been a while since I last touched it, it seems like the differences from part to part are a lot more subtle. Even cars with a single option can have really weak effects, like the 9F and perhaps regular Comet (EDIT: it has 2 front bumpers, but the difference between them is still suprisingly small). To be honest figuring out if what bumpers/skirt to pick even matters is a mind bender for me sometimes. Makes me question it, but then the next car I modify feels really different. It's a mess. Damn, so basicly if you wanne set a car up for your driving style or even for a circuit, you kinda have to go in and out LSC and just try every different bumper/spoiler combo to see what effect it would give and wether you like it or not. That's gonna cost quite some money Well thank you for clearing that up. Guess i got some work to do!
|
|
|
Post by SteveJEWBZ on Feb 20, 2017 15:22:52 GMT
Couldn't have said it better myself.
|
|