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Post by EDDI2142 on Jul 26, 2018 20:33:33 GMT
So far no car has received a new livery. The liveries will be drip fed over the next couple of months...
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Hystery
Member
Posts: 556
Registered on: August 2016
Steam: DraconisRex
Social Club: Hystery
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Post by Hystery on Jul 26, 2018 22:07:29 GMT
Why do I see so many people losing their panties over the incoming Terrorbyte? From what I see it's just a glorified CEO office/VIP works on wheels. I don't get all the hype around that thing that'll cost so damn much again.
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TwentyThreeDave
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Posts: 44
Registered on: March 2018
Steam: TwentyThreeDave
Social Club: TwentyThreeDave
Discord: TwentyThreeDave#1148
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Post by TwentyThreeDave on Jul 26, 2018 23:10:22 GMT
I heard that it will gather all the MC and maybe Bunker business on the touchscreen panel that it has inside, so that you can resupply them directly from the truck.
Don't know if it's true though.
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flyingpenguin
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Posts: 12
Registered on: July 2018
PSN ID: flyingpenguinrad
Social Club: flyingpenguinrad
Discord: flyingpenguin [PS4] #7601
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Post by flyingpenguin on Jul 27, 2018 0:30:25 GMT
Not a fan of this new DLC, just another business I suppose, but one that really only benefits those who already had multiple business.
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Post by Optimistic_Pig on Jul 27, 2018 9:36:36 GMT
The game is gonna be ruined by the Oppressor mk2 when it's released. If you have a look at YouTube if you've not already seen it.. Hovering bike with countermeasures and an explosive front cannon! FFS ROCKSTAR! WHY!?!?
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Post by Optimistic_Pig on Jul 27, 2018 9:50:18 GMT
On another note.. Surely this dlc is great for a racing community and solo players
If you don't already have them then you can just buy the cheapest ones Coke, Meth, Counterfeit Cash, special cargo warehouse and bunker.
Buy the nightclub and maximum storage. Buy the 5 technicians and assign 1 of them to each of these businesses and go race and do whatever you want. Come back a day or so later and sell your stock, no resupply missions, no keep buying supplies and just a 1 vehicle sell mission
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Theign
Member
Professional Cynic since 1912
Posts: 282
Registered on: June 2016
Steam: Hinty
Social Club: Theign
Discord: Hinty#8743
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Post by Theign on Jul 27, 2018 12:05:34 GMT
I dont get the complaints.
So it doesn't earn money faster than the other systems. Well of course it doesn't. If R* Put in a way for you to earn even more money much faster than you already could (especially considering 99% of people would be able t continue earning the old ways as well) they would have to massively ramp up the price of all future content to make up for the crazy amounts of money people were earning.
What you have here is a steady and easy way to make some money from shit you already have. Yeah, it cost a bit to set up, but if you already have CEO or Biker stuff, you can earn the money to fully upgrade a club in what? a couple of weeks?
Do nothing for a while, then sell a bunch of stuff for large amounts of money, why would anyone expect that to earn more than the businesses you have to actually put effort into?
Personally I like it, game mechanics wise its just another business, but atmospherically it is the most GTA feeling business so far.
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Hystery
Member
Posts: 556
Registered on: August 2016
Steam: DraconisRex
Social Club: Hystery
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Post by Hystery on Jul 27, 2018 12:34:18 GMT
It's not much about complaints, but about not bothering with it. 1/ it takes 5+ millions to set up fully, 2/ it takes -forever- to fill up, for a max payout that is ridiculous compared to the amount of time you have to remain logged on the game to reach it. The time needed to break even on the initial investment is huge, even more so if one buys the businesses they didn't own before to max out the income. Many people will consider it easier to simply keep doing their usual businesses without bothering with this whole overexpensive thing, and I understand them completely.
EDIT: In addition to that, there has been so many missed opportunities (again). The 150k champagne bottle that does absolutely nothing, why couldn't it be a way to fill up your popularity bar by spraying the clubbers? Why couldn't we play the bartender to increase popularity as well, having a quick time event minigame to perform tricks with shakers and glasses for the patrons? To try DJing or dancing as well for a popularity bonus. That kind of things.
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Post by positivetension on Jul 27, 2018 17:27:50 GMT
On another note.. Surely this dlc is great for a racing community and solo players If you don't already have them then you can just buy the cheapest ones Coke, Meth, Counterfeit Cash, special cargo warehouse and bunker. Buy the nightclub and maximum storage. Buy the 5 technicians and assign 1 of them to each of these businesses and go race and do whatever you want. Come back a day or so later and sell your stock, no resupply missions, no keep buying supplies and just a 1 vehicle sell mission My understanding is that you can already do something similar with the bunker by periodically buying supplies and then selling the stock and the setup costs are much lower for that, particularly if you don't have the other businesses.
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Post by Optimistic_Pig on Jul 27, 2018 18:45:01 GMT
On another note.. Surely this dlc is great for a racing community and solo players If you don't already have them then you can just buy the cheapest ones Coke, Meth, Counterfeit Cash, special cargo warehouse and bunker. Buy the nightclub and maximum storage. Buy the 5 technicians and assign 1 of them to each of these businesses and go race and do whatever you want. Come back a day or so later and sell your stock, no resupply missions, no keep buying supplies and just a 1 vehicle sell mission My understanding is that you can already do something similar with the bunker by periodically buying supplies and then selling the stock and the setup costs are much lower for that, particularly if you don't have the other businesses.
This is correct. But with this you don't even need to buy supplies. Yes it's costly to set up, but once you have you can literally just leave it. So in the long run of you just playing the game it will pay for itself at no extra costs
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Hystery
Member
Posts: 556
Registered on: August 2016
Steam: DraconisRex
Social Club: Hystery
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Post by Hystery on Jul 27, 2018 20:35:07 GMT
My understanding is that you can already do something similar with the bunker by periodically buying supplies and then selling the stock and the setup costs are much lower for that, particularly if you don't have the other businesses.
This is correct. But with this you don't even need to buy supplies. Yes it's costly to set up, but once you have you can literally just leave it. So in the long run of you just playing the game it will pay for itself at no extra costs Speaking of which, is it really only one delivery vehicle no matter what? Because I'm farming money in solo public sessions exclusively so I don't have to deal with griefers, but because of that I have to restrict myself on how much I sell at once due to time limit reasons, which is why I haven't bothered buying any additional storage space in the nightclub for now.
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Post by Skirakzalus on Jul 27, 2018 20:38:26 GMT
My understanding is that you can already do something similar with the bunker by periodically buying supplies and then selling the stock and the setup costs are much lower for that, particularly if you don't have the other businesses.
This is correct. But with this you don't even need to buy supplies. Yes it's costly to set up, but once you have you can literally just leave it. So in the long run of you just playing the game it will pay for itself at no extra costs But that will take quite a while (like almost 200 hours of playing if you got every other business running) so I wuldn't expect it to ever pay for itself. Also I checked myself if you could just leave the other businesses unattended and have them running to make profit with your nightclub. The active upkeep is actually higher than what the club makes.
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Hystery
Member
Posts: 556
Registered on: August 2016
Steam: DraconisRex
Social Club: Hystery
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Post by Hystery on Jul 27, 2018 21:44:48 GMT
The Menacer looks like a fucking toy car coming straight from GI Joe and the likes with its boxy look, giant wheels and overall design.
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Post by Optimistic_Pig on Jul 28, 2018 10:01:18 GMT
This is correct. But with this you don't even need to buy supplies. Yes it's costly to set up, but once you have you can literally just leave it. So in the long run of you just playing the game it will pay for itself at no extra costs Speaking of which, is it really only one delivery vehicle no matter what? Because I'm farming money in solo public sessions exclusively so I don't have to deal with griefers, but because of that I have to restrict myself on how much I sell at once due to time limit reasons, which is why I haven't bothered buying any additional storage space in the nightclub for now. Yea it's always 1 vehicle, but depending on how much you sell, depends on the vehicle you need.
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Post by Optimistic_Pig on Jul 28, 2018 10:28:41 GMT
This is correct. But with this you don't even need to buy supplies. Yes it's costly to set up, but once you have you can literally just leave it. So in the long run of you just playing the game it will pay for itself at no extra costs But that will take quite a while (like almost 200 hours of playing if you got every other business running) so I wuldn't expect it to ever pay for itself. Also I checked myself if you could just leave the other businesses unattended and have them running to make profit with your nightclub. The active upkeep is actually higher than what the club makes. Isn't this table completely wrong tho? Because it's not allowing for selling the product directly from the other businesses too? It's only factoring in their upkeep compared to the nightclub sales?
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