Post by Skirakzalus on Aug 10, 2016 16:36:27 GMT
In this thread I will be listing all my racetracks I made/updated after the creator update that came with cunning stunts.
These tracks will vary from using mostly the normal streets to tracks completely made out of props, but what they all have in common is that they are made with contact racing in mind,have a pit lane (not anymore), a 30 player starting grid, and (if stunt races) are set to GTA. The tracks in the op are sorted by certain characteristics, but if there end up being too many in one category, it might get it's own thread to to keep it sorted.
Other creator threads made by me:
My special playlists
Supershort Racetracks
Tracks mostly using given roads
Bravado National Speedway
This is a recreation of the original track with the cunning stunts update. It is more than twice as long as the club version and includes more parts of the highway and a longer city section with a nice general flow and some hairpins.
Reference time: 2:45 per lap (supers)
Bravado National Club
Shorter version of the Bravado National Speedway. The track was especially build for the Le Long MCE event and overhauled as soon as the update came out. Apart from some smaller changes this track was made on day one of the update.
Reference time: 1:15 per lap (supers)
Downtown Domination
A rather smooth city track that tries to avoid curbs. Looked for a layout that doesn't feature islands and such and has a nice flow. It's a rather old track that has been updated to get rid of some proplems (mostly tyrewalls).
Reference time: 2:00 per lap (supers)
Chepalle LSIA Raceway
Set to be a rather long airport track this one uses some areas apart from the runway itself for more variety. A special goal of this one was to provide more guidance and landmarks than especially older tracks offer.
Reference time: 3:10 per lap (supers)
Parkinson's Loop
I initially started to build this one before the Cunning Stunts update and before I even knew Nos's Parson's Loop, but didn't think the bridge was good enough back then, so I waited. And after I got to know Parson's I decided to for this name, the track didn't have one anyways. Also notice: Although both tracks share a lot of the basic layout, it is quite different what they do with it.
Reference time: 2:35 per lap (supers)
East L.S. Speedway 2016
Recreation of an older track with a slight change of the layout. Also this version now has a pitlane and some deko. Not forgetting the additional lights as this is meant to be driven in the night.
Reference time: 1:25 per lap (supers)
Tracks mostly made out of props
Fullprop Raceway
This is my own take on tracks that are completely made of props. These kind of circuit can be pretty boring as a lot of them are completely flat and most corners can be taken without even braking. This was a challenge to see if I could make something without these exact issues.
Reference time: 1:10 per lap (supers)
Altruist Camp GP
I am not gonna lie, this is highly inspired by Swanie's Raton Canyon Turnpike track. Like fullprop raceway it doesn't use any of the normal roads, but this one takes the elevation changes to the extreme, without being overly bumpy of course.
Reference time: 1:35 per lap (supers)
Annis' Laguna Seca
A lot of people already tried to recreate the Mazda Laguna Seca Raceway in GTA since we got the new tools for the creator. It also seems like a lot of people want to have a good version of this track ingame. And since I couldn't find one, I thought I'd give it a try. A number of improvements have been made and while this one is still way shorter than the original, it works well.
Reference time: 1:00 per lap (supers)
Tiny Forest Raceway
Remake of a track that was mostly meant to be a joke. I searched for a short layout to put down as many trees as possible and therfore test, if that would look like a forest. The answer is: Not really, but it made for an interesting and very short track that got really dark during nights. This is another version with lights, a pit lane, and rumble strips.
Reference time: 0:30 per lap (supers)
Zancudo Sprint
Another very short track, this time inside Fort Zancudo. Had this layout for quite a long time, but no use for it yet. Updated it for the Santos Short Track Fridays.
Reference time: 0:30 per lap (supers)
These tracks will vary from using mostly the normal streets to tracks completely made out of props, but what they all have in common is that they are made with contact racing in mind,
Other creator threads made by me:
My special playlists
Supershort Racetracks
Tracks mostly using given roads
Bravado National Speedway
This is a recreation of the original track with the cunning stunts update. It is more than twice as long as the club version and includes more parts of the highway and a longer city section with a nice general flow and some hairpins.
Reference time: 2:45 per lap (supers)
Bravado National Club
Shorter version of the Bravado National Speedway. The track was especially build for the Le Long MCE event and overhauled as soon as the update came out. Apart from some smaller changes this track was made on day one of the update.
Reference time: 1:15 per lap (supers)
Downtown Domination
A rather smooth city track that tries to avoid curbs. Looked for a layout that doesn't feature islands and such and has a nice flow. It's a rather old track that has been updated to get rid of some proplems (mostly tyrewalls).
Reference time: 2:00 per lap (supers)
Chepalle LSIA Raceway
Set to be a rather long airport track this one uses some areas apart from the runway itself for more variety. A special goal of this one was to provide more guidance and landmarks than especially older tracks offer.
Reference time: 3:10 per lap (supers)
Parkinson's Loop
I initially started to build this one before the Cunning Stunts update and before I even knew Nos's Parson's Loop, but didn't think the bridge was good enough back then, so I waited. And after I got to know Parson's I decided to for this name, the track didn't have one anyways. Also notice: Although both tracks share a lot of the basic layout, it is quite different what they do with it.
Reference time: 2:35 per lap (supers)
East L.S. Speedway 2016
Recreation of an older track with a slight change of the layout. Also this version now has a pitlane and some deko. Not forgetting the additional lights as this is meant to be driven in the night.
Reference time: 1:25 per lap (supers)
Tracks mostly made out of props
Fullprop Raceway
This is my own take on tracks that are completely made of props. These kind of circuit can be pretty boring as a lot of them are completely flat and most corners can be taken without even braking. This was a challenge to see if I could make something without these exact issues.
Reference time: 1:10 per lap (supers)
Altruist Camp GP
I am not gonna lie, this is highly inspired by Swanie's Raton Canyon Turnpike track. Like fullprop raceway it doesn't use any of the normal roads, but this one takes the elevation changes to the extreme, without being overly bumpy of course.
Reference time: 1:35 per lap (supers)
Annis' Laguna Seca
A lot of people already tried to recreate the Mazda Laguna Seca Raceway in GTA since we got the new tools for the creator. It also seems like a lot of people want to have a good version of this track ingame. And since I couldn't find one, I thought I'd give it a try. A number of improvements have been made and while this one is still way shorter than the original, it works well.
Reference time: 1:00 per lap (supers)
Tiny Forest Raceway
Remake of a track that was mostly meant to be a joke. I searched for a short layout to put down as many trees as possible and therfore test, if that would look like a forest. The answer is: Not really, but it made for an interesting and very short track that got really dark during nights. This is another version with lights, a pit lane, and rumble strips.
Reference time: 0:30 per lap (supers)
Zancudo Sprint
Another very short track, this time inside Fort Zancudo. Had this layout for quite a long time, but no use for it yet. Updated it for the Santos Short Track Fridays.
Reference time: 0:30 per lap (supers)