(PC) Nodo Car Football Cup // September 17th, 8PM UTC 14/22
Aug 30, 2016 21:39:18 GMT
redlaserbm, Ganjalo, and 8 more like this
Post by GalantEvo on Aug 30, 2016 21:39:18 GMT
Nonchalant Dominance. It's roots are buried deep into the world of speed, corners, endurance and offroad wheels. So what will happen when you take a thoroughbred racing crew, and put them way out of their comfort zone... Playing a game of Car Football.
To play a game of this madness, I've created a proper working football pitch for the participants to fire their salt cannons to their opposing team. The pitch has everything you'd want in such gamemode: A working ball retrieval system, a way to keep the score ingame, Rocket League-alike walls, and of course a working (server sided) football.
Race Details:
Track / Pitch: SocialClub Link
Laps: 1 (point to point, checkpoints not used)
Time: Noon
Weather: Current
Type: GTA
Format: Minigame
Minimum Players: 10 (even number of players is necessary)
Host: GalantEvo <-- Add me on SocialClub to recieve invites!
Laps: 1 (point to point, checkpoints not used)
Time: Noon
Weather: Current
Type: GTA
Format: Minigame
Minimum Players: 10 (even number of players is necessary)
Host: GalantEvo <-- Add me on SocialClub to recieve invites!
Specific Things:
FPS Limit: Nah. Higher FPS won't help here.
Dirty Driving: Allowed. You can totally wreck the opposite team to claim the ball.
The game will either finish when one team has got 9 goals in total, or when we reach the 30 minute mark.
If there's an even number of goals the play will go on until a goal is scored.
Pitch:
Gray: Pitch
Left-Right colored lines: Team's Goal
Left-Right colored circle: Your team must score here
Colored top: On here will be bowling pins, indicating the score.
Bottom arrow: You will enter the Pitch here
Top arrow: Finish line + respawn checkpoint for referee (will be used at the end)
Ball Retrieval System:
Ball will be scored, and will stay at the most right point. The goalie (or anyone from that goal's team) will quickly drive into the goal, enter the retrieval system. They will wait before the speedboost until the ball is (somewhat) calm, and will then drive over the speedboost, hitting the ball with force, which will fly back onto the pitch.
Try it out for yourself to get a feel for this.
Dirty Driving: Allowed. You can totally wreck the opposite team to claim the ball.
The game will either finish when one team has got 9 goals in total, or when we reach the 30 minute mark.
If there's an even number of goals the play will go on until a goal is scored.
Pitch:
Gray: Pitch
Left-Right colored lines: Team's Goal
Left-Right colored circle: Your team must score here
Colored top: On here will be bowling pins, indicating the score.
Bottom arrow: You will enter the Pitch here
Top arrow: Finish line + respawn checkpoint for referee (will be used at the end)
Ball Retrieval System:
Ball will be scored, and will stay at the most right point. The goalie (or anyone from that goal's team) will quickly drive into the goal, enter the retrieval system. They will wait before the speedboost until the ball is (somewhat) calm, and will then drive over the speedboost, hitting the ball with force, which will fly back onto the pitch.
Try it out for yourself to get a feel for this.
Time Table:
Date: September 17th
Pre-lobby: Opens around 6.30PM.
Invites: 8PM
Kick-off: Once we're ready to go.
Duration: Not longer than 40 I presume.
Pre-lobby: Opens around 6.30PM.
Invites: 8PM
Kick-off: Once we're ready to go.
Duration: Not longer than 40 I presume.
Teamspeak Details:
Server: nodoteamspeak.servegame.com:10041
Password: nodo
You must be in the Teamspeak server to participate. Having a microphone isn't needed, but you have to be able to hear the host.
You are expected to wait in the Official Events Waiting Room. You'll be moved over shortly after.
Password: nodo
You must be in the Teamspeak server to participate. Having a microphone isn't needed, but you have to be able to hear the host.
You are expected to wait in the Official Events Waiting Room. You'll be moved over shortly after.
Car Used:
Car: Kuruma (non-armored). You must own a Kuruma yourself, as you're likely to explode / respawn at some point.
Restrictions: Wear either Red or Bright Green on your car's colors, both primary and secondary. Further modifications are all up to you.
If you do not own the Kuruma, calculate for about $300.000 for the entire car (purchase, upgrades, color, customs).
Restrictions: Wear either Red or Bright Green on your car's colors, both primary and secondary. Further modifications are all up to you.
If you do not own the Kuruma, calculate for about $300.000 for the entire car (purchase, upgrades, color, customs).
Entering this event:
If we're full, that means we have 22 cars on the pitch, 1 referee, and 7 spots left for anyone who wants to do commentary or whatever.
We have a Red team (Vapid) and a Green team (Chevalle). You will be placed into a team at random.
To sign up, simply say something along the lines of "Sign me up / I wanna participate / Oy m8 i'll f00kin rek ya in dis count meh in pls" and I'll add you. First come, first serve (expect a few people, such as Broughy if he decided to participate)
We have a Red team (Vapid) and a Green team (Chevalle). You will be placed into a team at random.
To sign up, simply say something along the lines of "Sign me up / I wanna participate / Oy m8 i'll f00kin rek ya in dis count meh in pls" and I'll add you. First come, first serve (expect a few people, such as Broughy if he decided to participate)
Signups: