Post by Pseudonymous8128 on Mar 4, 2017 17:00:26 GMT
I've been playing around in the creator for a while now to figure out the basics of track creation, and this is the first track I've actually published. It's a work in progress, and will be prettied up as I spend more time on it, but the basic layout is done.
Track layout: imgur.com/a/xcVtM The start/finish line is at the hangar at Sandy Shores airfield. The circuit takes you around the area south of Sandy Shores, and features a mixture of terrain, straights, corners and even a couple of places you can get some air.
Notes: - intended for rally cars. - so far, I've prioritised the track layout, and while it is perfectly raceable I haven't added any purely aesthetic pieces yet, like grandstands. These will come in later versions as I refine it. - track length = 0.99 miles (1.60 km). Average lap times at NODO speeds in rally cars should be under 1:00. - there is a ramp in the second half of the lap. It's there to cover a rock that would have caused crashes. Going around this ramp is faster. - the joker lap is beyond the final corner of the regular lap. It's about 2.5-3 seconds slower than the regular lap in rally cars. - the track is tight in places, so non-contact is recommended for larger races. Regardless, I've tested this track with a Dune, and it completed the lap with no real problems. - advice on how to minimise the risk of pile-ups in the first right-hander would be appreciated.
I hope you enjoy playing this track. Let me know what you think.
Post by Pseudonymous8128 on Apr 10, 2017 19:48:28 GMT
Updating with something different.
I loved the single player triathlons, and I was sad to find out that they weren't incorporated into GTA Online. The following two races are the result of me trying to make a "pure" triathlon in the creator.
Want to swim 400m, cycle 10km, and run 2.5 km? Well now you can! As the title suggests, the race length is the same as the ITU's official "super sprint" triathlon distance. Respawn when you finish the swim to get back on the bike, then dismount and run when you get to the start/finish gate that signals the end of the cycle section. Race time is around 17-18 mins.
But wait, you might say, I really love triathlons and 18 minutes is nowhere near enough time for me to fully enjoy them. Don't you have anything longer? Like, several hours longer?
I wanted to make a full length Ironman triathlon for lmao purposes (3.8 km swim, 180km cycle, 42km run), but the problem was I would have needed several hundred checkpoints to properly map out a point to point race. Then I realised that the Alamo Sea has a road that's perfectly suited to a lap race.
The description tells you how to set up the race for a full Ironman (33 laps) or half Ironman (16 laps) distance. Because I had to incorporate the swim into the lap, there are only three checkpoints. The intended course for cycling/running is to follow the road around the Alamo sea, using the stunt signs as a guide. The course can be cheated (I don't know how to fix that and still have the swimming section available), so if you do race, do so with people who will race the intended route.
As an aside, you can also hold marathons on this course. Just set to 6 laps and run the whole thing.