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Post by Hengo_Genonath on Sept 12, 2017 14:14:06 GMT
Hey Guys, for a long time I'm building racetracks in the editor and I believe the quality of my tracks is that good now, that you might enjoy racing them, so I will present some of them here in the future. Building tracks in the editor is, at least for me, a really relaxing "work", so I already got that benifit, but it would be nice to know, that some of them would be used more frequently. Of cause I would like to get some feedback of the tracks. Allright lets get to the first track, the " Drunken Sailor GP" (DSGP). It is a shorter and streamlined version of the first track I ever made "Drunken Sailor Raceway." (DSR) It is build on Elysian Island so in the harbour area. I tried to take wider parts of the harbour to connect the characteristic parts of the area, that for me are the first real turn, which is the right-hander at CP3, the CP5/6 chicane and the long left-hander at CP18/19. There is one problem with the CP5/6 chicane: beacuse the second apex is very tight, I tried to slow down cars by using a low grip "tarmac" in the first half of the chicane. Beacuse of that it should maybe only be used when every driver uses the same car, so in events or the friday playlist. This is a quite easy track, where i recommend using Muscles or faster classes, but the long CP18/19 turn is a little slippery and feels awesome in Muscles. In faster classes some corners like the CP13 turn would be more exciting.
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