Galaxy_XWA
Member
Posts: 43
Registered on: April 2017
Social Club: RSC - Galaxy_XWA
Discord: Galaxy_XWA #6883
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Post by Galaxy_XWA on Feb 4, 2018 17:01:09 GMT
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Galaxy_XWA
Member
Posts: 43
Registered on: April 2017
Social Club: RSC - Galaxy_XWA
Discord: Galaxy_XWA #6883
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Post by Galaxy_XWA on Feb 21, 2018 17:58:40 GMT
Updated With My Track - Galaxy Stunt Rally
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Galaxy_XWA
Member
Posts: 43
Registered on: April 2017
Social Club: RSC - Galaxy_XWA
Discord: Galaxy_XWA #6883
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Post by Galaxy_XWA on Feb 25, 2018 17:53:14 GMT
My 3rd Track - Galaxy Sunday Drive , a more traditional track using stunt props to change it up and create barriers. R* SC Link - rsg.ms/242ceb2Enjoy
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tristan36007
Member
Posts: 32
Registered on: February 2018
PSN ID: tristan36007
Social Club: tristan36007
Discord: tristan36007#4459
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Post by tristan36007 on Jun 9, 2018 23:39:52 GMT
Hi, I'll give you some feedback about your track "Galaxy Sunday Drive".
First of all it's a very good track. One little thing that wasn't very smooth is like after the first turn to the right when coming from the long straight under the highway you have a little jump which you don't have when you don't use stunt props. So maybe put it deeper in the ground or something. Appart from that it's really good, I saw you spend a lot of time in creating this.
Something more personally for me I can tell you (and I think many people will agree with me) is when you use the stuntroadpieces, try to cover the rumble strips on the sides. A way you can do this is just by putting those walls (upside-down raised stunt pieces) closer to the road so you can't see the rumble strips anymore. A disadvantage is is obviously that the road becomes smaller but I use the stunt runway when I can because that's wider. Also don't make the walls too high so people can still see over them and so you don't feel claustrophobic.
Something more visual is that I like to see the same colors through the whole track, but I guess that's your theme and you wanted to use more colours.
A friend of me complained about the apex props (round pink targets) being too close to the road, but I'm ok with that, it takes like 1 or 2 laps to get used to it and then it's fine for me.
It's a great track overall.
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tristan36007
Member
Posts: 32
Registered on: February 2018
PSN ID: tristan36007
Social Club: tristan36007
Discord: tristan36007#4459
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Post by tristan36007 on Jun 9, 2018 23:53:22 GMT
I also watched your video about those two stunt-stunt tracks above, those are not really my thing. The landing zones seemed ok, apart from one that was really close with the Nero, which could maybe fail when in a slower car, but I think you drove like this on purpose to reduce airtime. After all you are a way better stunt driver then I am, like how you did those wall rides with that massacro on the insides of those turns, you use extreme prolines.
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Galaxy_XWA
Member
Posts: 43
Registered on: April 2017
Social Club: RSC - Galaxy_XWA
Discord: Galaxy_XWA #6883
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Post by Galaxy_XWA on Jun 11, 2018 18:12:25 GMT
I also watched your video about those two stunt-stunt tracks above, those are not really my thing. The landing zones seemed ok, apart from one that was really close with the Nero, which could maybe fail when in a slower car, but I think you drove like this on purpose to reduce airtime. After all you are a way better stunt driver then I am, like how you did those wall rides with that massacro on the insides of those turns, you use extreme prolines. Thank You Very Much For Taking The Time To Look At My Tracks, I Really Appreciate it
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Galaxy_XWA
Member
Posts: 43
Registered on: April 2017
Social Club: RSC - Galaxy_XWA
Discord: Galaxy_XWA #6883
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Post by Galaxy_XWA on Jul 1, 2018 10:17:32 GMT
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