haydugjr
Member
Posts: 359
Registered on: March 2014
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Post by haydugjr on Jun 28, 2014 23:21:31 GMT
My main wish for the next one is that it's done on a track specially designed to have no poles in the racing line. There are a ton of these that I can recommend, all arguably better for racing than some of the BV tracks.
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Craig 9876
Member
If you're second, you're only the first in a long line of losers
Posts: 717
Registered on: May 2014
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Post by Craig 9876 on Jun 28, 2014 23:25:13 GMT
If everyone was to put in ideas of areas where they think it could be used for endurance racing then we could make a specific track for it in the best possible locations around the map. I would say the area around Mirror park and the roads leading out of the city around that area are tricky and would make for a good race. As for the car types, i am unsure, however, i have 3 mil and don't mind buying any car to be honest, maybe not the Z type but we'll see.
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MrMister
Member
Posts: 321
Registered on: May 2014
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Post by MrMister on Jun 28, 2014 23:36:09 GMT
Personally I think Cutting Coroners is a way too short lap for an endurance race like this, It's under a minute to complete the lap. In my opinion any circuit chosen for our endurance races should be a minimum of 1m20 (ish). As far as cars and car classes go I wouldn't mind the supers class, but I would really like to see the coupes class. the Exemplar/Felon (still not too sure which is the quicker car after the update), the F620 and the Sentinel XS. I mainly chose this class because I love my Sentinel XS but I also think these three cars have clear differences in speed around a track. The only car I own out of these is the Sentinel so I'm not sure about upgrades and how far we can go in terms of making the cars looking race spec. I'm liking this, then I would finally have a use for my lovely senitel XS my first car and loved it since then. Although there sadly no other good moddable cars in the coupes class I do agree that it would be nice to have a track without poles in the racing line, I'm pretty sure there are some good ones.
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Post by Pundip on Jun 29, 2014 0:58:15 GMT
My main wish for the next one is that it's done on a track specially designed to have no poles in the racing line. There are a ton of these that I can recommend, all arguably better for racing than some of the BV tracks. Agreed. I think it was ok on LSGP because the whole crew knows the track and the best lines to avoid poles etc... I didn't find it a massive issue but I can see it being an issue on a lesser known track.
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NotTheJelly
Member
Oh my god, who is driving?
Posts: 421
Registered on: June 2014
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Post by NotTheJelly on Jun 29, 2014 1:21:34 GMT
Could Over the Hump work for an endurance race? It's long-ish, and the bumps would make for some good video.
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Post by Hale on Jun 29, 2014 2:55:09 GMT
Over the hump has too many variables. I have a track thats a 4 mile lap incorporating a lot of skill based racing. I can make it so poles are a smaller issue. And it would suit an endurance race well. Mixes. Graveyard shift. Lsgp and a couple of red rum racing's tracks. specifically set up for passing areas and generally.takes a lot of skill to get the best out of. its on social club. called westcoast gp. Give.it a go and let me.know
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Post by Trowa on Jun 29, 2014 8:49:11 GMT
Over the hump has too many variables. I have a track thats a 4 mile lap incorporating a lot of skill based racing. I can make it so poles are a smaller issue. And it would suit an endurance race well. Mixes. Graveyard shift. Lsgp and a couple of red rum racing's tracks. specifically set up for passing areas and generally.takes a lot of skill to get the best out of. its on social club. called westcoast gp. Give.it a go and let me.know Needs to be on both Xbox and PS3 most likely but thats not a bad track.
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Post by Hale on Jun 29, 2014 12:47:48 GMT
Its easily re created though. Sure one of our lovely ps3 brothers is up to it
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Post by Pundip on Jun 29, 2014 13:07:42 GMT
Hale can you post a link so we can find it on the socialclub please? I got about 200 out of 1800 Nodo created races and gave up looking.
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sarconic
Member
Posts: 73
Registered on: March 2014
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Post by sarconic on Jun 29, 2014 15:25:41 GMT
Hale can you post a link so we can find it on the socialclub please? I got about 200 out of 1800 Nodo created races and gave up looking. Haha, I hear you. There must be an easier way to search for tracks.
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double_s92
Member
head toilet cleaner
Inconsistantly Constant
Posts: 1,709
Registered on: May 2014
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Post by double_s92 on Jun 29, 2014 17:07:06 GMT
I think next one should be with either coupes, sedans or muscles....as fun and fulfilling sports and supers are, I feel a little slower pace would lead to some great battles
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Post by sparkysrovers on Jun 29, 2014 17:19:03 GMT
Sedans would be a really interesting class
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Post by Jontti500 on Jun 29, 2014 18:57:36 GMT
I think next one should be with either coupes, sedans or muscles....as fun and fulfilling sports and supers are, I feel a little slower pace would lead to some great battles acctually a slower pace would make for great battles, u got a great idea there, not as many lappings though on a long track.
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NotTheJelly
Member
Oh my god, who is driving?
Posts: 421
Registered on: June 2014
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Post by NotTheJelly on Jun 30, 2014 2:44:28 GMT
Sedans would be great on a track without alot of straightaways.
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Qexor
Member
Consistently Inconsistent
Posts: 169
Registered on: May 2014
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Post by Qexor on Jun 30, 2014 3:06:27 GMT
Mount Haan Loop
Track Layout. Basically the roads that Broughy didn't use in the north loop feature in this circuit. But theres so many variations around these open roads you can make a couple of tracks without the worry of lamposts and other objects getting in the way. Stock Zentorno gets lap times around 2 minute 40 seconds. (Open to changes/improvements)
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