Post by EvilSmart on May 17, 2015 16:37:58 GMT
I figured that since I've spent so much time creating some of my own races, that I would post them here for people to maybe check out. I am open to suggestions, as long as you understand where I am coming from when I create a race (in general)...
My Approach to Creating Races:
When I create a race, I tend to have a "GTA" mindset in that I think of most as unsanctioned, illegal street races (with some inspiration from chase scenes in movies like Bullitt). This is why I tend to not use a lot of course-defining prop placements or blocking off of lamp posts or corner cuts. Usually, the road surface and curbs define the course of the track. This also allows for traffic to be turned on, for the true GTA street racing experience, in most of my races. Turn on wanted levels and set it as a GTA race for the true "GTA" experience. Generally, as long as you stay on the road (or maybe just touch the curb), you will hit my check points.
I tend toward high-speed courses that allow one to test the top speed of their vehicle over a long stretch before going into a hair-pin or a generally tighter section with turns. I also like tracks that loop around on themselves so there is the potential to be sharing some sections with faster or slower racers. Occasionally, there may be a natural jump (aka. not a ramp prop) or a cross-over. Often there are spots where some might go straight, left or right depending on where they are on there individual laps (think GT1, GT2, GT3).
I like to make long tracks that sometimes stretch the boundaries of placing 68 check points. 8 minute races with at least 20 check points maximize cash payouts (4 min/20 CP for max RP), so anything over 8 minutes is kind of a waste as far as in-game payout
Anyway, I hope you'll try some or all of these out. If so, I look forward to one day losing some races to... I mean racing with you on them.
If you have any feedback, I will consider it.
Playlist: Evil for up to 16
Rooftop Rumble Roundabout
R*SC link: rsg.ms/0ecf849
Players: 1 to 16
Route Type: Laps
Route Length: xx miles
pit lane (GTA): yes
Vehicle Classes:
Sedans (Fugitive), Compacts, Coupes, Motorcycles, Muscle, Off-Road, Sports, Sports Classics, Super, SUVs, Utility, Vans
Description:
You've taken out the professionals and stolen the documents. Now race to deliver the documents to Madrazo's house, then circle back to the scene of the crime (to replay the mission)
Hood Race 1
R*SC link: rsg.ms/3946ee6
Players: 1 to 16
Route Type: Laps
Route Length: 3.62 miles
pit lane (GTA): yes
Vehicle Classes:
Muscle (Blade), Coupes, Cycles (BMX only), Motorcycles, Off-Road, Sedans, Sports, Sports Classics, SUVs
Description:
A fast, twisting street race through the gang lands of Los Santos
Uphill, Both Ways?
R*SC link: rsg.ms/d3a5680
Players: 1 to 16
Route Type: Laps
Route Length: 8.44 miles
pit lane (GTA): yes
Vehicle Classes:
Sports Classics (Coquette Classic), Compacts, Coupes, Cycles, Motorcycles, Muscle, Off-Road, Sedans, Sports, Sports Classics, Super, SUVs, Utility, Vans
Description:
A lengthy circuit through the canyon hills and ocean bluffs of North-West Los Santos County. Loops around such that you may share Banham Canyon Drive with faster or slower competitors.
NOTES:
This track has two pit lanes, as I couldn't decide which placement was better. Thoughts?
Northern Blaine Delivery
R*SC link: rsg.ms/c4a71ed
Players: 1 to 16
Route Type: Laps
Route Length: 7.87 miles
pit lane (GTA): yes
Vehicle Classes:
Vans (Pony), Compacts, Coupes, Motorcycles, Muscle, Off-Road, Sedans, Sports, Sports Classics, Super, SUVs, Utility
Description:
The big bosses are upset with time it takes to finish the Paleto-Gräpeseed delivery route, so they've arranged a competìtion to determine the fastest driver. Make sure to keep right and watch for two-way traffic on the Great Ocean Híghway.
kartograffiti uno
R*SC link: rsg.ms/49fbdc1
Players: 1 to 16
Route Type: Laps
Route Length: 1.49 miles
pit lane (GTA): yes
Vehicle Classes:
Off-Road (Bifta, Blazer, Dune Buggy, Injection)
Compacts (all)
Sedans (Asea, Asterope, Surge, Glendale, Warrener)
Sports (Sultan, Karuma, Armored Karuma)
Utility (Airtug, Caddy, Lawn Mower)
Description:
kart track in and around the Maze Bank Arena lots. Watch out for pedestrians!
NOTES: Just a bit of fun.
Downtown Runaround
R*SC link: rsg.ms/03becd6
Players: 1 to 16
Route Type: Laps
Route Length: 8.14 miles
pit lane (GTA): yes
Vehicle Classes:
Muscle (Vigero), Compacts, Coupes, Motorcycles, Off-Road, Sedans, Sports, Sports Classics, Super, SUVs, Utility, Vans
Description:
A twisting, turning endurance circuit through downtown Los Santos, with loop arounds that may find you sharing sections with faster or slower competitors. Some stretches with quite a distance between checkpoints, so keep the pedal to floor till you see the corona on the horizon.
NOTES: In its current state, this track is a lot less insane than its original iterations.
Prix of the Grand Senora
R*SC link: rsg.ms/e6c96d8
Players: 1 to 16
Route Type: Laps
Route Length: 8.83 miles
pit lane (GTA): yes
Vehicle Classes:
Muscle (Sabre Turbo), Compacts, Coupes, Cycles, Motorcycles, Off-Road, Sedans, Sports, Sports Classics, Super, SUVs, Utility, Vans
Description:
A long, criss-crossing, mixed-surface circuit in the desert. Straight-aways interspersed with hairpin turns and loop arounds that may have you sharing the road with your competitors no matter their positions. Mixed surfaces = 3 parts pavement, 1 part dirt
NOTES: There is a cross-over/jumpy point near the start/finish line. Enjoy!
Beach Boyz I
R*SC link: rsg.ms/a8c19d4
Players: 1 to 16
Route Type: Laps
Route Length: 4.68 miles
pit lane (GTA): yes
Vehicle Classes:
Sports Classics (Casco), Compacts, Coupes, Cycles, Motorcycles, Muscle, Off-Road, Sedans, Sports, Super, SUVs, Utility, Vans
Description:
A fast-paced circuit around Del Perro and Vespucci.
My Approach to Creating Races:
When I create a race, I tend to have a "GTA" mindset in that I think of most as unsanctioned, illegal street races (with some inspiration from chase scenes in movies like Bullitt). This is why I tend to not use a lot of course-defining prop placements or blocking off of lamp posts or corner cuts. Usually, the road surface and curbs define the course of the track. This also allows for traffic to be turned on, for the true GTA street racing experience, in most of my races. Turn on wanted levels and set it as a GTA race for the true "GTA" experience. Generally, as long as you stay on the road (or maybe just touch the curb), you will hit my check points.
I tend toward high-speed courses that allow one to test the top speed of their vehicle over a long stretch before going into a hair-pin or a generally tighter section with turns. I also like tracks that loop around on themselves so there is the potential to be sharing some sections with faster or slower racers. Occasionally, there may be a natural jump (aka. not a ramp prop) or a cross-over. Often there are spots where some might go straight, left or right depending on where they are on there individual laps (think GT1, GT2, GT3).
I like to make long tracks that sometimes stretch the boundaries of placing 68 check points. 8 minute races with at least 20 check points maximize cash payouts (4 min/20 CP for max RP), so anything over 8 minutes is kind of a waste as far as in-game payout
Anyway, I hope you'll try some or all of these out. If so, I look forward to one day losing some races to... I mean racing with you on them.
If you have any feedback, I will consider it.
Playlist: Evil for up to 16
Rooftop Rumble Roundabout
R*SC link: rsg.ms/0ecf849
Players: 1 to 16
Route Type: Laps
Route Length: xx miles
pit lane (GTA): yes
Vehicle Classes:
Sedans (Fugitive), Compacts, Coupes, Motorcycles, Muscle, Off-Road, Sports, Sports Classics, Super, SUVs, Utility, Vans
Description:
You've taken out the professionals and stolen the documents. Now race to deliver the documents to Madrazo's house, then circle back to the scene of the crime (to replay the mission)
Hood Race 1
R*SC link: rsg.ms/3946ee6
Players: 1 to 16
Route Type: Laps
Route Length: 3.62 miles
pit lane (GTA): yes
Vehicle Classes:
Muscle (Blade), Coupes, Cycles (BMX only), Motorcycles, Off-Road, Sedans, Sports, Sports Classics, SUVs
Description:
A fast, twisting street race through the gang lands of Los Santos
Uphill, Both Ways?
R*SC link: rsg.ms/d3a5680
Players: 1 to 16
Route Type: Laps
Route Length: 8.44 miles
pit lane (GTA): yes
Vehicle Classes:
Sports Classics (Coquette Classic), Compacts, Coupes, Cycles, Motorcycles, Muscle, Off-Road, Sedans, Sports, Sports Classics, Super, SUVs, Utility, Vans
Description:
A lengthy circuit through the canyon hills and ocean bluffs of North-West Los Santos County. Loops around such that you may share Banham Canyon Drive with faster or slower competitors.
NOTES:
This track has two pit lanes, as I couldn't decide which placement was better. Thoughts?
Northern Blaine Delivery
R*SC link: rsg.ms/c4a71ed
Players: 1 to 16
Route Type: Laps
Route Length: 7.87 miles
pit lane (GTA): yes
Vehicle Classes:
Vans (Pony), Compacts, Coupes, Motorcycles, Muscle, Off-Road, Sedans, Sports, Sports Classics, Super, SUVs, Utility
Description:
The big bosses are upset with time it takes to finish the Paleto-Gräpeseed delivery route, so they've arranged a competìtion to determine the fastest driver. Make sure to keep right and watch for two-way traffic on the Great Ocean Híghway.
kartograffiti uno
R*SC link: rsg.ms/49fbdc1
Players: 1 to 16
Route Type: Laps
Route Length: 1.49 miles
pit lane (GTA): yes
Vehicle Classes:
Off-Road (Bifta, Blazer, Dune Buggy, Injection)
Compacts (all)
Sedans (Asea, Asterope, Surge, Glendale, Warrener)
Sports (Sultan, Karuma, Armored Karuma)
Utility (Airtug, Caddy, Lawn Mower)
Description:
kart track in and around the Maze Bank Arena lots. Watch out for pedestrians!
NOTES: Just a bit of fun.
Downtown Runaround
R*SC link: rsg.ms/03becd6
Players: 1 to 16
Route Type: Laps
Route Length: 8.14 miles
pit lane (GTA): yes
Vehicle Classes:
Muscle (Vigero), Compacts, Coupes, Motorcycles, Off-Road, Sedans, Sports, Sports Classics, Super, SUVs, Utility, Vans
Description:
A twisting, turning endurance circuit through downtown Los Santos, with loop arounds that may find you sharing sections with faster or slower competitors. Some stretches with quite a distance between checkpoints, so keep the pedal to floor till you see the corona on the horizon.
NOTES: In its current state, this track is a lot less insane than its original iterations.
Prix of the Grand Senora
R*SC link: rsg.ms/e6c96d8
Players: 1 to 16
Route Type: Laps
Route Length: 8.83 miles
pit lane (GTA): yes
Vehicle Classes:
Muscle (Sabre Turbo), Compacts, Coupes, Cycles, Motorcycles, Off-Road, Sedans, Sports, Sports Classics, Super, SUVs, Utility, Vans
Description:
A long, criss-crossing, mixed-surface circuit in the desert. Straight-aways interspersed with hairpin turns and loop arounds that may have you sharing the road with your competitors no matter their positions. Mixed surfaces = 3 parts pavement, 1 part dirt
NOTES: There is a cross-over/jumpy point near the start/finish line. Enjoy!
Beach Boyz I
R*SC link: rsg.ms/a8c19d4
Players: 1 to 16
Route Type: Laps
Route Length: 4.68 miles
pit lane (GTA): yes
Vehicle Classes:
Sports Classics (Casco), Compacts, Coupes, Cycles, Motorcycles, Muscle, Off-Road, Sedans, Sports, Super, SUVs, Utility, Vans
Description:
A fast-paced circuit around Del Perro and Vespucci.