andyb3e
Member
Posts: 111
Registered on: June 2015
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Post by andyb3e on Jul 17, 2015 11:10:16 GMT
Hello everyone, I have recently published a new track that I have made. The track is located in the eastern / central parts of Los Santos. It is quite a fast track and you will need to be taking the corners properly to maintain as much speed as possible. Feel free to try it out for yourself, I have gotten some feedback on it already and made some changes to it. But at the moment I'm pleased with the track. I have a video of the track where I managed to get a 02:10-something where I made some mistakes but over all had a nice flow. All kinds of feedback is more than welcome! Video: youtu.be/_O2iT-KjL2ITrack: rsg.ms/4a804efFun fact: The track goes by the name of "The Swan"
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The_Bad_Loser
Member
Recent Status?
Posts: 1,044
Registered on: July 2014
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Post by The_Bad_Loser on Jul 17, 2015 15:29:50 GMT
Bookmarked for testing. A few thoughts off the top of my head from the video: - The roads are all nice and wide allowing for ample passing opportunity.
- There seem to be a lot of straights. I realize they're too allow the racers to reach top speed, but they can also make the track monotonous.
- You have some sidewalks blocked off while others remain open. Is there a particular reason?
I'll give it a few runs, and let you know what I think.
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andyb3e
Member
Posts: 111
Registered on: June 2015
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Post by andyb3e on Jul 17, 2015 20:28:19 GMT
My only thoughts regarding sidewalks were to block off the inside of the corners to prevent people from cutting. Blocking off the outside of every corner only felt like I would be littering the whole track, and people would still find places to use the curbs for boosting anyway. But I could perhaps re-arrange some props to prevent people from running wide if the majority feels that it is neccessary.
I understand that too many straights could become a bit boring after a while, hence the attempt of a chicane on one of the longer straights. I didn't want to take on what I couldn't pull off, making a track too complicated for anyone to race. But I guess as my experience with racing improves and continuing making new tracks in the creator, then the tracks will gradually improve.
Would love to hear what you further think about the track!
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