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Post by shatterbrained on Mar 29, 2014 23:27:19 GMT
Perhaps try a tireline angling in the parking lot giving a clear indication on where to go? A guideline~ Not sure if it'll work though but worth a try to see if that would work I'll mess around with it and see how best to tweak it. Thanx yo (or however the kids talk today).
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records070
Member
Drive it, like you stole it!
Posts: 153
Registered on: March 2014
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Post by records070 on Mar 30, 2014 0:23:30 GMT
Hahah ok, I'll just assume that that wasnt forwarded to me Keep us posted, i'll re-try afterward
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Post by shatterbrained on Mar 30, 2014 0:35:28 GMT
Hahah ok, I'll just assume that that wasnt forwarded to me Keep us posted, i'll re-try afterward Will do. I don't why I can't just type a message without being a smart-ass I've been in improv sets all week so I think my brain is stuck in 'be funny or else' mode. I'll be working on the track when I get back home tonight. Thanks for the feedback, I appreciate it.
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Post by shatterbrained on Apr 1, 2014 8:25:56 GMT
I've updated the track.
Changes - A tire line marks the track to the entrance into the parking lot. The parking lot is now a 3 checkpoint system. Entrance, Middle, Exit. But I may not keep this. If it's not helping I'll go back to the original entrance and exit CPs. Striped barriers are behind tire lines so they are more visible as drivers approach. I've tweaked the checkpoints so they indicate the track better but there are still not how I envisioned them. A tire stack sits just behind the small wall at the parking lot entrance to make the wall more visible as you line up that section.
If you could try it out again, let me know if there's anything else that you think would make it better.
Thanks
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records070
Member
Drive it, like you stole it!
Posts: 153
Registered on: March 2014
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Post by records070 on Apr 5, 2014 16:11:49 GMT
Yeah man definetly like the new changes, certainly for the better, much easier to see the entrance now and its just a smooth process now I just raced on this track with a bunch of randoms and what I did notice is that the Checkpoint on the way into the parking lot via the bridge is a bit too far to the outer edge, I missed it and a bunch others missed it aswell due to wanting to take a inside line Nice track
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Post by shatterbrained on Apr 5, 2014 21:15:18 GMT
Yeah man definetly like the new changes, certainly for the better, much easier to see the entrance now and its just a smooth process now I just raced on this track with a bunch of randoms and what I did notice is that the Checkpoint on the way into the parking lot via the bridge is a bit too far to the outer edge, I missed it and a bunch others missed it aswell due to wanting to take a inside line Nice track I will adjust that checkpoint. I know which one you mean, I bumped out a little to make the angle on the parking lot entrance a better turn indicator but if people can easily miss it at that section then it needs fixed. Thanks, i appreciate it!
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Post by shatterbrained on Apr 6, 2014 20:55:51 GMT
I think I've come up with a way to fix that checkpoint, the track has been updated. No one else joined the lobby but I hope it works better now for a group.
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