dawsonlkol01
Member
Lagging for dayz
Posts: 400
Registered on: December 2015
|
Post by dawsonlkol01 on Mar 23, 2016 17:58:38 GMT
|
|
ElmoWiddaAk
Member
SUAF IBIDTL
Posts: 215
Registered on: March 2016
|
Post by ElmoWiddaAk on Mar 25, 2016 0:47:38 GMT
This is better than the PSN chat. The start/finish straight isn't "ideal" for smooth racing, but it's one of those things that you get under control after the first or second lap. The flow of the track is really nice. I can't say I would really change anything on it. I'll run some more laps and see if I can find anywhere to improve it.
|
|
dawsonlkol01
Member
Lagging for dayz
Posts: 400
Registered on: December 2015
|
Post by dawsonlkol01 on Mar 25, 2016 3:16:03 GMT
This is better than the PSN chat. The start/finish straight isn't "ideal" for smooth racing, but it's one of those things that you get under control after the first or second lap. The flow of the track is really nice. I can't say I would really change anything on it. I'll run some more laps and see if I can find anywhere to improve it. If the starting grid needs a dramatic change. By that I mean if it's in an event and needs to be changed. I just touched up on it.
|
|