Post by -Turmoil- on Apr 17, 2016 19:27:22 GMT
Racing tracks by -Turmoil-
Hello, welcome to this thread where i post all the tracks i make, take a look at my Recent Tracks to show some love to my newest creations, or scroll down to all my tracks and check them one by one there, ofcourse you could also go to my Social Club account, but there might be some trash included, that's why i have this clean thread showing it just a little bit better, this thread is updated everytime i have something nice to share so bookmarking this thread is a must. :3
Promoted track
Sandy Stones Circuit
"A track inspired from the PS4 version "Sandy Shores." I have mainly extended the core parts and make a good pit system with at the end some props to slow exiting cars down, it's a great track to drive in the night due to the overall lighting i've added with the generator's and lamps."
"A track inspired from the PS4 version "Sandy Shores." I have mainly extended the core parts and make a good pit system with at the end some props to slow exiting cars down, it's a great track to drive in the night due to the overall lighting i've added with the generator's and lamps."
Miles: 2.35
A circuit inspired from the PS4 circuit "Galileo Ring." A reversed and extended version, tight spawn so sticky start is suggested.
Sandy Stones Circuit
Miles: 1.67
A track inspired from the PS4 version "Sandy Shores." I have mainly extended the core parts and make a good pit system with at the end some props to slow exiting cars down, it's a great track to drive in the night due to the overall lighting i've added with the generator's and lamps.
Tongva Hills Grand Prix
Miles: 7.50
A much larger track than the previous ones, with a length of exactly 7.50 miles it crosses Galileo, the Tongva Hills and Banham Canyon. Up for some real endurance? Go ahead and try this track. It covers a fully functional pitlane at the start of the straight, just notice the SPEED flags and take the turn there, all classes can be raced on a even spread out grid.
Textile Autodrome
Miles: 1.61
This track is located in the middle of this amazing city, many corners with concrete walls in it and a shicane that shouldn't be that hard as long as you don't crash. At the main straight there is a pitlane on the left side of the track with some slowing down props and lighting.
Lago Zancudo Grand Prix
Miles: 5.19
Grand Prix track covering over 5 miles, a great experience for any class. Except for vans, vans are always boring. Keep your focus on the track, to keep that active, in the night concrete walls are lit up by lamps.
The Burton Circuit
Miles: 2.61
A track in Burton and Rockfield, a hairpin and a pitlane on the straight, what more do you want? Everything you want from a track should be in here, except the things you are missing in this track.
Grand Alta Circuit
Miles: 4.10
A track across some highly used area's of Los Santos, featuring a hairpin this race can really hit you in the back, just be alert not to take optimal racing lines, you don't want to be in a lamp post will you? Pitlane at checkpoint 7-8.
San Chianski Circuit
Miles: 2.95
A track covering San Chianski Mountain Range and Mount Gordo, a mini-shicane and a pitlane on the straight is included, raceable with 30 players. Small grid with every class available.
La Mesa Grand Prix
Miles: 4.33
A track on the highway, covering city roads to big highways. Can't think of more useless information to put in here, so you will have to do it with this.
All tracks
A circuit inspired from the PS4 circuit "Galileo Ring." A reversed and extended version, tight spawn so sticky start is suggested.
Sandy Stones Circuit
Miles: 1.67
A track inspired from the PS4 version "Sandy Shores." I have mainly extended the core parts and make a good pit system with at the end some props to slow exiting cars down, it's a great track to drive in the night due to the overall lighting i've added with the generator's and lamps.
Tongva Hills Grand Prix
Miles: 7.50
A much larger track than the previous ones, with a length of exactly 7.50 miles it crosses Galileo, the Tongva Hills and Banham Canyon. Up for some real endurance? Go ahead and try this track. It covers a fully functional pitlane at the start of the straight, just notice the SPEED flags and take the turn there, all classes can be raced on a even spread out grid.
Textile Autodrome
Miles: 1.61
This track is located in the middle of this amazing city, many corners with concrete walls in it and a shicane that shouldn't be that hard as long as you don't crash. At the main straight there is a pitlane on the left side of the track with some slowing down props and lighting.
Lago Zancudo Grand Prix
Miles: 5.19
Grand Prix track covering over 5 miles, a great experience for any class. Except for vans, vans are always boring. Keep your focus on the track, to keep that active, in the night concrete walls are lit up by lamps.
The Burton Circuit
Miles: 2.61
A track in Burton and Rockfield, a hairpin and a pitlane on the straight, what more do you want? Everything you want from a track should be in here, except the things you are missing in this track.
Grand Alta Circuit
Miles: 4.10
A track across some highly used area's of Los Santos, featuring a hairpin this race can really hit you in the back, just be alert not to take optimal racing lines, you don't want to be in a lamp post will you? Pitlane at checkpoint 7-8.
San Chianski Circuit
Miles: 2.95
A track covering San Chianski Mountain Range and Mount Gordo, a mini-shicane and a pitlane on the straight is included, raceable with 30 players. Small grid with every class available.
La Mesa Grand Prix
Miles: 4.33
A track on the highway, covering city roads to big highways. Can't think of more useless information to put in here, so you will have to do it with this.
All tracks
Track | Length (Miles) |
Tongva Hills Grand Prix | 7.50 |
Lago Zancudo Grand Prix | 5.19 |
La Mesa Grand Prix | 4.33 |
Grand Alta Circuit | 4.10 |
San Chianski Circuit | 2.95 |
The Burton Circuit | 2.61 |
Galileo Circuit South | 2.35 |
Sandy Stones Circuit | 1.67 |
Textile Autodrome | 1.61 |