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Post by KingBlazeIV on Mar 31, 2017 10:35:25 GMT
In the video you can see the car beginning to slide quite often when he turns left but I am pretty sure if you flick the stick and are careful with the steering you can still get the car around a track just fine. Hell I did an endurance race in a pigalle and didn't even notice this was a problem till all this came up, now when I think back to it I remember the first left hander being a real bugger and I had to completely let off the throttle and barely turn just to stop it from sliding out but I just thought it was the corner and not infact the car.
I do hope all this gets fixed cause pretty much 90% of the new released cars just feel horrid to drive compared to the earlier released cars like the Massacro, Turismo etc. Something has definitely changed in general to how they programmed the cars since the executives update.
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yuggle
Member
Posts: 5
Registered on: March 2017
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Post by yuggle on Mar 31, 2017 11:23:21 GMT
Came here and made an account to post my vid. Guess i didnt need to, thanks Trone. Its definetly just gone back to 132.5 mph. The 2 cars are still very close. As of now until this is fixed though, the 811 is the fastest car in the game again. I meant what am i looking for here? The 811 is faster or is there more to it I'm missing? Because its related to this update. The 811 used to be the fastest car when it was released, at 132.5mph. It was since reduced to 129.5 mph making the banshee900r the fastest at 130.5 People have been saying this bug that is affecting the infernus is also affecting the 811, so i took it for a spin. It felt faster when i got it up to speed and it appears to have gotten its old top speed back. Basically people were talking about this update and the things it changed,there was a bug added that affects multiple cars, one of the cars affected is now the fastest car in the game again as of this update. Trone posted it because it was relevant to the discussion. Nothing to "miss"
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Post by weirdtwitter on Mar 31, 2017 11:36:37 GMT
yuggle so, you "noticed" a 3mph difference in top speed when taking a car for a spin just be "feeling" it felt faster? Wtf
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yuggle
Member
Posts: 5
Registered on: March 2017
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Post by yuggle on Mar 31, 2017 13:42:06 GMT
yuggle so, you "noticed" a 3mph difference in top speed when taking a car for a spin just be "feeling" it felt faster? Wtf Yup. It just felt like i was going a bit faster than usual. 811 is one of my favourite cars alongside the osiris. I drive it regularly so i knew when something was different.
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Post by weirdtwitter on Apr 1, 2017 7:28:05 GMT
yuggle well, kudos. To me i'd have thought that would be unnoticable but fair enough man. Are you on PC by chance? Cos I know you guys have mods to tell you the current speed accurately etc .
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Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Apr 3, 2017 8:39:40 GMT
yuggle well, kudos. To me i'd have thought that would be unnoticable but fair enough man. Are you on PC by chance? Cos I know you guys have mods to tell you the current speed accurately etc . I'd say this is a huge possibility. I'd be super impressed if he knew it by feel alone. The other possibility is he's reading the speedometer.
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yuggle
Member
Posts: 5
Registered on: March 2017
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Post by yuggle on Apr 4, 2017 1:33:30 GMT
yuggle well, kudos. To me i'd have thought that would be unnoticable but fair enough man. Are you on PC by chance? Cos I know you guys have mods to tell you the current speed accurately etc . I'd say this is a huge possibility. I'd be super impressed if he knew it by feel alone. The other possibility is he's reading the speedometer. Nope. PS4 for me. Like i said i drive 811 alot, i didnt know straight away for sure, but i just had a hunch it felt faster. Tested it turned out it is. As far as i know the 811 is super fast on PC anyway due to higher frames.
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Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Apr 4, 2017 8:57:49 GMT
Of course stupid me!! I keep forgetting Broughy's top speed test track is available on PS4/PC... don't take too much to test, load it into editing software and do the math. How I didn't think of that I don't know
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Post by OhHiMarc on Apr 4, 2017 9:37:35 GMT
Of course stupid me!! I keep forgetting Broughy's top speed test track is available on PS4/PC... don't take too much to test, load it into editing software and do the math. How I didn't think of that I don't know You're just very fringe/cringe
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Jabel
Member
LF Race
Posts: 17
Registered on: February 2017
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Post by Jabel on Apr 4, 2017 22:21:56 GMT
I've created a build for the Brioso R/A to correct sudden spin-outs and roll-overs. Please leave feedback.
Armor: 100% Brakes: Race Bumpers: Front-Race/Rear-Stock Engine: EMS4 Hood: Extreme Vented Hood Neons: Layout-Front/Color-Blacklight Roof: Stock Spoiler: Low Level Spoiler Suspension: Sport Transmission: Race (or Stock if short shifting) Turbo: Yes Wheels: Tuner-Stock-Rally Master Tires: Design-Stock/Bullet Proof/Purple Smoke
This design both adds and shifts mass and traction forward resulting in enough front wheel grip to pull the car out of a spin while keeping it planted on the ground. Thus the car becomes stable to drive. TY to the NODO forums, RWD drifting community, and openIV for physics modeling and spreadsheet data (including tire attributes).
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Post by SteveJEWBZ on Apr 4, 2017 22:41:42 GMT
Transmission: Race (or Stock if short shifting) I do not understand
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Jabel
Member
LF Race
Posts: 17
Registered on: February 2017
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Post by Jabel on Apr 4, 2017 22:47:12 GMT
It's easier to shift manually with less gears to deal with. Each transmission upgrade adds another gear to the car.
...at least for me anyway (maybe I should edit out that part).
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mrboxman1
Member
PSN: mrboxman1
Posts: 186
Registered on: June 2016
PSN ID: mrboxman1
Social Club: THE-GREAT-MAMU
Discord: Boxman#9845
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Post by mrboxman1 on Apr 5, 2017 1:08:49 GMT
It's easier to shift manually with less gears to deal with. Each transmission upgrade adds another gear to the car. ...at least for me anyway (maybe I should edit out that part). nope ... it might be easier but it's slower so don't do it
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Post by CHILLI on Apr 5, 2017 5:55:24 GMT
It's easier to shift manually with less gears to deal with. Each transmission upgrade adds another gear to the car. ...at least for me anyway (maybe I should edit out that part). Cant really comment on what is easier as I dont put much focus on short-shifting personally. However transmission upgrades only add 1 gear across all non-stock options. The car gets an added gear right at the end, when top speed is reached, with the purpose of "locking" the car at top speed within a certain speed margin. After the first upgrade step the shift times will be reduced so you lose less time from changing gears. I should note that the gear ratios stay the same and the additional gear is squeezed in right at the end with an unrealistically short power curve. To clarify by "locking" I'm referring to the final gear (if upgraded transmission only) having about the same drive force as the first gear or so. This is what causes certain cars sensitive to bumps hit warp speed once the additional gear is reached, like the 811 or Comet Retro. Though regular cars arent slow by any means, the additional gear matters in all situations. EDIT: Oh and by the way for sharing setups I think heading over here is more suitable.
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Post by adam10603 on Apr 5, 2017 10:42:30 GMT
The suspension bug is fixed now!An update just dropped, they fixed it. I tested a few cars, and everything seems to be back to normal. Here's a short clip in the Vigero: Thx for all upvotes and everything, I hope it helped to speed up the process
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