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Post by Benimi on Jun 4, 2016 11:34:25 GMT
Like the safety car rule I agree with it to some extent, since it would be unfair to let the guy who starts on pole win the race on Lap 1 because everyone else got involved in a accident. But haven't you thought in imposing a limit of laps to the safety car? Like calling a safety car at the near end of a race because some racers at the back got involved in a accident seems kinda unfair. My suggestion was like have the Safety car rule active for the first 3 laps, if there is an incident in one of those 3 laps, raise the number of laps the Safety car is active to 5, and if another one happens raise it to 7 and so on. Just a suggestion, since it promotes better racing in my opinion, calling a safety car 25-30 mins into a race only benefits the people that caused the crash, not the ones that spent the whole race building a gap. The SC is not here to stop the guy a 20 second lead from winning, we just tested it on the first race, if people can act like they should, and to get used to it. It just happend to destroy your teammates lead, it was pure coincident. It is going to be called when it is needed according to the rules.
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jsantospt
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Post by jsantospt on Jun 4, 2016 11:42:12 GMT
Well I would like to see the effects of it being called on the last quarter of a race.
I think the Safety Car is a good idea to avoid "first corner AIDS" determine the outcome of a race, but other than that I don't see a use for it 25 mins into a race.
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Post by Oh_Darn on Jun 4, 2016 11:53:01 GMT
If only you didn't hit me after the last corner, 3rd would've been yours Really enjoyed that battle, it was really hard to defend against a faster car with a very solid driver, good race mate!
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Post by misssnuggles on Jun 4, 2016 11:54:56 GMT
It's there to simulate an aspect of real world racing, so while you have a point, if it's changed it wouldn't be serving it's purpose. It's something for the strategy team to talk about if it needs to be spoken about. It's the same as the weather rule where if it's causing too many incidents we just re-grid and wait until it stops, obviously not needed in GTA but it's a bit of flair and realism I suppose.
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Post by Benimi on Jun 4, 2016 12:20:56 GMT
I have to say, I think this is going to be a really good season, so many different cars, and they are so close according to the pre-season test. Good job guys balancing the cars, really good job. Good luck everyone with the final stages of preparation for the season before the season opener.
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Post by Grumples_Plox (grimreaper977) on Jun 4, 2016 16:50:53 GMT
Well I would like to see the effects of it being called on the last quarter of a race. I think the Safety Car is a good idea to avoid "first corner AIDS" determine the outcome of a race, but other than that I don't see a use for it 25 mins into a race. So the leader coming up to a group of three cars and has a comfortable lead, 4 laps to go these three cars then crash taking the leader with them costing them the lead because no safety car was called and then he can't catch up. So the lead instead of being able to call safety car and be able to at least defend his position must accept the these three back markers have ruined his change at the win.
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jsantospt
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Post by jsantospt on Jun 4, 2016 17:33:46 GMT
Well lapping is at the discretion of the person doing it, they are the ones that should measure if its safe or not to do it.
Now imagine you being 1st with a big gap to 2nd place, that is much faster that you, but had a few chokes then someone people down to the pack get involved in a accident and safety car is called in.
Those people don't lose nothing because they got involved in a crash and have the chance to catch back via safety car while you get screwed because the gap you built is getting destroyed by a incident you didn't even caused.
I'm sorry but Safety Cars in the middle/end of a race are just going to benefit the people that crash not the ones that have the ability to stay clean
And thats why I don't agree with safety cars X number of laps into the race, they benefit the infractors it should be the reverse actually.
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Post by Benimi on Jun 4, 2016 17:46:01 GMT
Well lapping is at the discretion of the person doing it, they are the ones that should measure if its safe or not to do it. Now imagine you being 1st with a big gap to 2nd place, that is much faster that you, but had a few chokes then someone people down to the pack get involved in a accident and safety car is called in. Those people don't lose nothing because they got involved in a crash and have the chance to catch back via safety car while you get screwed because the gap you built is getting destroyed by a incident you didn't even caused. I'm sorry but Safety Cars in the middle/end of a race are just going to benefit the people that crash not the ones that have the ability to stay clean And thats why I don't agree with safety cars X number of laps into the race, they benefit the infractors it should be the reverse actually. Like misssnuggles said, it is like this IRL, they are calling in the SC for the last 5 laps, and releasing the pack with 2 lap to go, if it is needed. The driver on the front just needs to drive like (s)he did before and there aren't going to be any issue.
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Ganjalo
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Post by Ganjalo on Jun 4, 2016 18:10:07 GMT
It's very unlikely that a safety car is called in the last laps of a race though, everyone is spread out by that time, it's hard for an incident to involve 3+ cars. I can only remember it happening once, in Grotti F1, not because of a racing incident but because of a pole that glitched and threatened to send every driver flying. Also, it's Endersai's call to decide wether a safety car is deployed or not (racing rules, 9.c), and we can trust him to take an appropriate decision based on the context of the race at that time. If he decides a safety car is needed, then you have to deal with it.
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st0cking
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Post by st0cking on Jun 4, 2016 20:05:25 GMT
Ganjalo has already mentioned it, you probably didn't see last seasons thread but if i remember correctly, ender will decide SC on a case-to-case base. So in your example, if those who had the incident are in the back,have not lost much by crashing and dont prove a big risk for the other drivers, he would not call it out. Also its up to us to decide whether to ask for safety car or not. So if i crash with 2 people in the back on lap 18/20 and i had no chance on getting anywhere near points anyways, i would not ask for a safety car. Oh and last season, first race, the race was finished under safety car btw. so in that case the leader actually profited because he had no more risk of losing his position. Looking back at it, the safetycar there was unneccessary but we had different rules there, not as flexible as now. Trust ender i'd say and if something really fked up has happened to you because of a sc that you didnt find neccessary then it can maybe still be discussed after the race.. edit: here's what ender said last season: "Simply put, if P22, 23 and 24 have a collision I'm not really convinced P1-21 need to be bunched up. But if P5, 6 and 7 smash... that's different. Because cars are coming past them, and can add to the misery.
Similarly if let's say Oh_Darn has a 15s lead on P2, doompgenuin, who has Ovivo JR right on his tail with Stepa coming up the rear but an 18s gap from Stepa in P4 to Cloud in P5... not gonna be a safety car. "
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Post by StoryVS on Jun 4, 2016 22:37:42 GMT
I never understood making a safety car in GTA... No need to remove debris from the track, and even if your car is really damaged you can still restart and drive "correctly". Even in the worst accident possible, after 20sec it's gonna be also safe than before. I can only understand a safety car in the first three laps, to avoid the situation when the top10 is flying when many others drivers in the back are stuck from a crash. Others crash situations can be interpreted as "shit happens", and no need to ruin the places from the others drivers on the track.
But to be honest even if I'm concerned from an horrible crash at the beginning of the race, I would just make my two pits really early and play hotlaps until the end. I could be faster in term of laptimes from the guys on the top because, I'm alone on the track in the back, and they're loosing time on the top as fighting together. I'll still have a chance of having a good position after their pit stops. It personally happened to me when I managed to do a 5th position on Sandy shores after going to 18th position due to a big choke. I surprised myself and realised that I really dont appreciate every safety cars situations even if I can have some advantages from it.
But I don't remember any good situations from a safety car in season 3, even when I was concerned in the crash, it's really not appropriate to gta at my opinion.
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Post by endersai on Jun 5, 2016 0:46:46 GMT
The reason is simple, Story - if a car is on its roof or if people are backwards etc others arriving at speed is a fuck up they didn't need. Like, when Madderose spun at SSGP last season; those behind had their race wrecked because of that obstruction. Safety cars should be rare. We called it yest on a track that is a bit shit for SCs but everyone behaved properly so it was all good. Santos, I trust Stocking and ganYOLO answered your question? Dnl_Jackson - see, I wasn't crazy!
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st0cking
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Post by st0cking on Jun 5, 2016 2:22:41 GMT
Press release / team announcement soon come. I'm up to something. ayy cloudmcshort, are the drake vocals in yet?
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Post by cloudmcshort on Jun 5, 2016 8:07:49 GMT
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Post by Benimi on Jun 5, 2016 12:48:07 GMT
Everytime, we have something to talk about, somebody can bring up an example from S03 SSGP
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