Qexor
Member
Consistently Inconsistent
Posts: 169
Registered on: May 2014
|
Post by Qexor on Oct 13, 2014 12:32:11 GMT
On Greenwich Meantime GP I felt that Checkpoint 23 could be moved further ahead and I found checkpoint 29 confusing. Great track other than that. Thanks for the feedback ill look into improving it and make the changes
|
|
Qexor
Member
Consistently Inconsistent
Posts: 169
Registered on: May 2014
|
Post by Qexor on Oct 13, 2014 12:39:20 GMT
Qexor, the links are broken? Updated the links - let me know if they are working now
|
|
|
Post by ♛ZeNzI23 on Oct 13, 2014 22:13:42 GMT
Someone should do this for ps3 Would make the R* tracks a lot more interesting
|
|
|
Post by donperrignon on Oct 14, 2014 14:05:19 GMT
My bad, guys.
|
|
triplev
Member
Posts: 19
Registered on: July 2014
|
Post by triplev on Oct 14, 2014 14:19:31 GMT
Great work. Gave them all a go and was most impressed. Downtown Underground was my favourite. Absolutely great track. Not a huge fan of Graveyard Shift as I think some of the barriers and track layout lacks flow and causes confusion. However if you play it enough it wouldn't be a problem. DU is simply perfect and I want to play it with others badly lol.
|
|
Qexor
Member
Consistently Inconsistent
Posts: 169
Registered on: May 2014
|
Post by Qexor on Oct 14, 2014 14:26:35 GMT
Great work. Gave them all a go and was most impressed. Downtown Underground was my favourite. Absolutely great track. Not a huge fan of Graveyard Shift as I think some of the barriers and track layout lacks flow and causes confusion. However if you play it enough it wouldn't be a problem. DU is simply perfect and I want to play it with others badly lol. Thank you for the kind comments, im looking into changing Graveyard Shift because it doesnt sit right with me either at the moment - if you have any suggestions on parts of the track that could be improved that would be much appreciated.
|
|
triplev
Member
Posts: 19
Registered on: July 2014
|
Post by triplev on Oct 14, 2014 14:32:37 GMT
I like the track layout but there are two parts that don't make it for me. Both involve turns where you have split the track with those concrete barriers. So it's unforgiving and when racing I can see this as being an issue because any overtake into those turns will push one driver wide. I think one of the spots is right near the Life Invader offices. I just think in both instances you can get rid of the barriers in the middle of the track after the turns. No problem with the ones on the sidewalks as I understand their purpose.
If the track is tight but you still can race and it's clear like parts of your DU track then it's ok. Just hard to imagine not having a lot of grief when the GS track is raced in numbers.
Still like I said it's a good layout but damn DU is a top job.
|
|
Qexor
Member
Consistently Inconsistent
Posts: 169
Registered on: May 2014
|
Post by Qexor on Oct 14, 2014 15:03:36 GMT
I like the track layout but there are two parts that don't make it for me. Both involve turns where you have split the track with those concrete barriers. So it's unforgiving and when racing I can see this as being an issue because any overtake into those turns will push one driver wide. I think one of the spots is right near the Life Invader offices. I just think in both instances you can get rid of the barriers in the middle of the track after the turns. No problem with the ones on the sidewalks as I understand their purpose. If the track is tight but you still can race and it's clear like parts of your DU track then it's ok. Just hard to imagine not having a lot of grief when the GS track is raced in numbers. Still like I said it's a good layout but damn DU is a top job. Yeah i understand where your coming from and i think i know which turns you are talking about i'm thinking of changing the whole layout of the first one by maybe opening it out so you take the exit wide might give it a better flow and the one by life invader i think ill do what you said and just remove the inside barriers in the middle of the track. Thanks again for the quick feedback
|
|
Qexor
Member
Consistently Inconsistent
Posts: 169
Registered on: May 2014
|
Post by Qexor on Oct 15, 2014 17:01:06 GMT
Updated original OP:
- 2 new tracks
- Updates to Greenwich Meantime GP and Graveyard Shift GP.
|
|
triplev
Member
Posts: 19
Registered on: July 2014
|
Post by triplev on Oct 29, 2014 3:46:33 GMT
GS is very good now. Much better. Really like what you did with Dorset as well. Addition after Start line is perfect. Great bit of track. Two chicanes are great later on. Just wish those two signs weren't in the middle of the second one. I will try your other tracks.
|
|
|
Post by swirlyface69 on Feb 12, 2015 3:34:53 GMT
Nice one guys some great racing.....
|
|