Deleted
Deleted Member
Posts: 0
Registered on: January 1970
|
Post by Deleted on Jan 28, 2015 2:27:12 GMT
Decided to do my first track re-creation. Here's Circuit of Vinewood Hills made by ElMister on PS4. It's best suited for smaller vehicles as it's a very tight track. There's also a pit lane if you set it to GTA race. Below is a video of 1 lap ending with a trip through pit lane. Let me know if you have any issues with pit lane. I made it so we're forced to slow down upon entering it. Be aware of your surroundings when exiting it. I love this track, you've done a fine job recreating it. As for the pit lane, I like the entrance, but I couldn't find an exit. This isn't your fault, there are so many health pick ups, I couldn't see where I was going I noticed the pit visibility issue as well, I had to add more health pickups because it seems that we're able to pick up more than 1 at a time and I wanted to make sure there are enough pickups for 16 people. I'll do some rearranging and see if it gives some better visibility in there. Thanks for the feedback!
|
|
R4C3RJK99
Member
Moving to PC which means I won't be playing for a while.
Posts: 469
Registered on: December 2014
|
Post by R4C3RJK99 on Jan 28, 2015 2:30:01 GMT
I love this track, you've done a fine job recreating it. As for the pit lane, I like the entrance, but I couldn't find an exit. This isn't your fault, there are so many health pick ups, I couldn't see where I was going I noticed the pit visibility issue as well, I had to add more health pickups because it seems that we're able to pick up more than 1 at a time and I wanted to make sure there are enough pickups for 16 people. I'll do some rearranging and see if it gives some better visibility in there. Thanks for the feedback! You're welcome! If it was me, I would move the pit lane. Go to 0:17 on the video you posted, wouldn't that apartment on the right side work?
|
|
Deleted
Deleted Member
Posts: 0
Registered on: January 1970
|
Post by Deleted on Jan 28, 2015 2:37:51 GMT
I noticed the pit visibility issue as well, I had to add more health pickups because it seems that we're able to pick up more than 1 at a time and I wanted to make sure there are enough pickups for 16 people. I'll do some rearranging and see if it gives some better visibility in there. Thanks for the feedback! You're welcome! If it was me, I would move the pit lane. Go to 0:17 on the video you posted, wouldn't that apartment on the right side work? My plan was to keep it as close to ELM's as possible so I think I'm gonna leave it there. I'll fix it up a bit though.
|
|
R4C3RJK99
Member
Moving to PC which means I won't be playing for a while.
Posts: 469
Registered on: December 2014
|
Post by R4C3RJK99 on Jan 28, 2015 2:42:42 GMT
You're welcome! If it was me, I would move the pit lane. Go to 0:17 on the video you posted, wouldn't that apartment on the right side work? My plan was to keep it as close to ELM's as possible so I think I'm gonna leave it there. I'll fix it up a bit though. I suppose that is the point, anyway, I can't wait to try the updated version!
|
|
Deleted
Deleted Member
Posts: 0
Registered on: January 1970
|
Post by Deleted on Jan 28, 2015 3:20:05 GMT
My plan was to keep it as close to ELM's as possible so I think I'm gonna leave it there. I'll fix it up a bit though. I suppose that is the point, anyway, I can't wait to try the updated version! It's a bit better now. I pulled the wrenches back a bit so there's more time to see the exit.
|
|