Deleted
Deleted Member
Posts: 0
Registered on: January 1970
|
Post by Deleted on Sept 22, 2016 9:32:02 GMT
It doesn't look too bad. I'd like to try it out, but I'm slightly worried that your track is going to feel very open. I'll let you know what I really feel later
|
|
Deleted
Deleted Member
Posts: 0
Registered on: January 1970
|
Post by Deleted on Sept 22, 2016 21:54:37 GMT
I don't have much to say. Your props are all clean and reasonable. The only thing that I didn't like were the fact that all your corners were blind unless you're using the right analog stick to look into the corner. Here are my footage of trying out your track:
|
|
|
Post by endersai on Sept 23, 2016 0:13:00 GMT
Pit seems to exit onto the racing line?
|
|
|
Post by firefly on Sept 23, 2016 17:29:45 GMT
It doesn't look too bad. I'd like to try it out, but I'm slightly worried that your track is going to feel very open. I'll let you know what I really feel later yeah, you're right, since the entire track is made up from scratch and contains a lot of sharp corners. I myself use Kb and mouse most of the times for this exact reason so I didnt really notice it. thanks a lot for taking your time trying out my track and giving your opinions! means a lot to me.
|
|
|
Post by firefly on Sept 23, 2016 17:31:55 GMT
Pit seems to exit onto the racing line? Yeah it kinda does, but there is plenty of space to move over and vision of the pit so I didnt see a problem with the PIT beforehand. This could cost someone 0.1 of a second for a hotlap, but I mean, ya gotta get on the racing line somewhere? I could clip some props to make a pit exit line, but there will always people who ignore it/dont notice it.
|
|
|
Post by firefly on Jan 17, 2017 13:27:00 GMT
update: I deleted this track since it was crap.
|
|
TheEntraP3
Member
AH FRICK! I crashed...
Posts: 60
Registered on: December 2016
|
Post by TheEntraP3 on Feb 9, 2017 1:36:23 GMT
I like it. Nice use of tracks combined with building blocks.
|
|
Kesha_F1
Member
Peacemaker
Posts: 54
Registered on: December 2015
Social Club: EFO_Kesha_F1
|
Post by Kesha_F1 on Feb 13, 2017 8:06:36 GMT
update: I deleted this track since it was crap. Great idea mate! This track was very ugly. -___-
|
|
|
Post by firefly on Feb 13, 2017 8:39:36 GMT
update: I deleted this track since it was crap. Great idea mate! This track was very ugly. -___- To me it's more about the layout of the track. I used a lot of slippery floor props which people do no enjoy driving over. A lot of corners where blind and most corner apexes were terrible. I spent a lot of time on the track but I wasn't very experienced and learned a lot from it. I decided to remove it since I couldn't be bothered to make it good.
|
|
Kesha_F1
Member
Peacemaker
Posts: 54
Registered on: December 2015
Social Club: EFO_Kesha_F1
|
Post by Kesha_F1 on Feb 13, 2017 11:46:44 GMT
To me it's more about the layout of the track. I used a lot of slippery floor props which people do no enjoy driving over. A lot of corners where blind and most corner apexes were terrible. I spent a lot of time on the track but I wasn't very experienced and learned a lot from it. I decided to remove it since I couldn't be bothered to make it good. It was a great lesson for you mate. Im also make huge draft maps, but often remove it, cuz they can't give enjoy for drive. Sometimes I release good tracks (for my opinion).
|
|