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Post by Ser Tandur on Oct 2, 2014 17:51:29 GMT
I would like to see some reclassification of the cars. I didn't play the first couple of months, but I've read that the Oracle was once a Sedan? They need to move it back. Sultan and Futo to Coupes class. etc. etc. BALANCE THE CARS! Do you mean Sultan to Sedans? I like where the Sultan is at right now just because if it's moved to sedans it will dominate even more than the Allergy dominates the Sports class. While it's acceleration might match the exemplar or Oracle, it's grip is average compared to coupes. It's top speed potential is the same as the Coupes, but it would have the worst drag in the class, meaning it wouldn't even be the fastest at top speed either. If the Sultan was a Coupe, it'd be the middle ground between an Oracle and Zion, IMO. Slightly more powerful than a Zion, slightly grippier than an Oracle. Back on topic... I don't know how we can call the new car a "beginner" car when it costs $450k. The Feltzer is cheaper than that. The greediness of R* makes me sick. Let's just call it what it is. Another new item to sell Shark Cards that isn't worth it. People can't help but buy "what's new".
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Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Oct 2, 2014 19:38:35 GMT
It's more paintballer than spec ops, but it is still very cool That was my thought. It looks very similar to my old paintball team's uniform.
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Post by Trowa on Oct 2, 2014 20:50:29 GMT
Do you mean Sultan to Sedans? I like where the Sultan is at right now just because if it's moved to sedans it will dominate even more than the Allergy dominates the Sports class. If the Sultan was a Coupe, it'd be the middle ground between an Oracle and Zion, IMO. Slightly more powerful than a Zion, slightly grippier than an Oracle. Nah bro it would be outright the fastest coupe in the game and if it was a sedan it would be even more dominate than the Schafter since coupes are faster than sedans and the Sultan outclasses every single coupe in the game.
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spartan2291
Member
Posts: 414
Registered on: September 2014
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Post by spartan2291 on Oct 2, 2014 23:20:25 GMT
If they are going to adjust the classes, they'd be Better off going to an alphabetical class structure based on performance.
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Post by Trowa on Oct 3, 2014 0:21:50 GMT
If they are going to adjust the classes, they'd be Better off going to an alphabetical class structure based on performance. I know a lot of people have suggested that in the past in similar debates. The problem is how do you put the cars in classes? You see the Elegy in theory would be in the top class but then it can only compete on a handful of tracks despite being close to the pace of a super. I could make that point with at LEAST a dozen cars where they out do themselves on one track and get blown out of the water on another with cars that are "similar". I think with a game like GTA the classes are nearly impossible to balance without making sacrifices somewhere. Improvements could definitely be made though. For starters Id would simply: remove the sanchez from off-road move the alpha and the furore gt to coupes move the bullet to sports classic (where it belongs ffs) move all 2-door sedans to coupes (because wtf R*) move all the 4 door coupes to sedan (bc again wtf R*) make a truck class ( you know where Im going with this) remove all the trucks from all the other classes including utility and vans ffs and last but not least move the buffalo to muscle. If not Franklins then at least the regular buffalo. To me, these are the obvious ones that would instantly provide depth to every class without really doing a massive overhaul. Some new best cars would appear and some old best cars would still be VERY competitive. The only class I left unaffected is compacts which to me I dont see a lot to add or take away from that class. What we need is a bunch of badass inline 4's to really bolster that class. Plenty of those to choose from to so there is really no excuse to add some in DLC. Instead we got the rhapsody and panto which are good in terms of speed but neither car looks very sexy imo.
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axdsilva
Member
SO distracted...
Posts: 403
Registered on: July 2014
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Post by axdsilva on Oct 3, 2014 0:38:22 GMT
Did the world records get nerfed? Was testing out the new car and kept getting world records despite getting shit lap times. Tha happens afer each new patch fo some reason, I think I said something like that in the world records thread awhile back They just pop up in new races, and in old ones that haven't completely sync'd their coding yet... ------ Hooray for more venting about car classes! Yeah I remember the Orcale being a Sedan but since it's and BMW M5-M7 it got reclassed as a four-door coupe for whatever reason. --- Might as well join in wih something equally Rockstar Relevant. I'm not sure just how influcenced by my rare trips to the outback this is but.... SPORTS TRUCKS! Seriously, people out there take their STOCK rigs out on dunes, minimal offroad mods, just the rig and jumps made for monster trucks/larger motocross, those things get air and end up slightly managled by the impacts, but man they are underestimated as far as something to take out and drift. --- Never said that was a good idea, but it's out there now.
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Post by Ser Tandur on Oct 3, 2014 0:59:12 GMT
If they are going to adjust the classes, they'd be Better off going to an alphabetical class structure based on performance. I know a lot of people have suggested that in the past in similar debates. The problem is how do you put the cars in classes? You see the Elegy in theory would be in the top class but then it can only compete on a handful of tracks despite being close to the pace of a super. I could make that point with at LEAST a dozen cars where they out do themselves on one track and get blown out of the water on another with cars that are "similar". I think with a game like GTA the classes are nearly impossible to balance without making sacrifices somewhere. Improvements could definitely be made though. For starters Id would simply: remove the sanchez from off-road move the alpha and the furore gt to coupes move the bullet to sports classic (where it belongs ffs) move all 2-door sedans to coupes (because wtf R*) move all the 4 door coupes to sedan (bc again wtf R*) make a truck class ( you know where Im going with this) remove all the trucks from all the other classes including utility and vans ffs and last but not least move the buffalo to muscle. If not Franklins then at least the regular buffalo. To me, these are the obvious ones that would instantly provide depth to every class without really doing a massive overhaul. Some new best cars would appear and some old best cars would still be VERY competitive. The only class I left unaffected is compacts which to me I dont see a lot to add or take away from that class. What we need is a bunch of badass inline 4's to really bolster that class. Plenty of those to choose from to so there is really no excuse to add some in DLC. Instead we got the rhapsody and panto which are good in terms of speed but neither car looks very sexy imo. The Premier should be a Coupe/Compact, despite it being a 4 door. I owned a Chevy Cobalt... that's a small damn car. And they do make 2 door sport versions of those. The Prairie should be moved to Coupes.
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Doodle
Member
wait this still exists?
Posts: 457
Registered on: April 2014
PSN ID: doodlemonoply / TRL_doodle
Social Club: doodlemonoply
Discord: Doodle#4061
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Post by Doodle on Oct 3, 2014 1:08:10 GMT
The Asea should also be moved to the compacts class. It would be pretty competitive in there.
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axdsilva
Member
SO distracted...
Posts: 403
Registered on: July 2014
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Post by axdsilva on Oct 3, 2014 1:17:46 GMT
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Post by adelbamkhayyar on Oct 3, 2014 8:20:29 GMT
The biggest problem I have with new DLC is the garage space, as y'all already know, I'm Arab and I just love buying cars in the game. Therefore, I need MOAR GARAGE SPACE!!! #ArabOilMoney
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Post by donperrignon on Oct 3, 2014 10:44:48 GMT
The new car looks nice, if I decide to waste the money on it, if only do free roam or missions with it. The car isn't competitive.
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Post by Lupaciađź’• on Oct 3, 2014 15:17:33 GMT
I am pretty disappointed by this update, I was expecting better. Although the car looks good it is lacking upgrades which I was expecting it to have. I haven't tried all the features but I'm pretty disappointed with what I have seen so far.
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spartan2291
Member
Posts: 414
Registered on: September 2014
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Post by spartan2291 on Oct 3, 2014 15:29:27 GMT
They are saving the impressive updates for when the next gen is released.
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Post by Renegade1911 on Oct 3, 2014 15:45:34 GMT
I am pretty disappointed by this update, I was expecting better. Although the car looks good it is lacking upgrades which I was expecting it to have. I haven't tried all the features but I'm pretty disappointed with what I have seen so far. I'm hoping R* are saving the big guns for after the next gen release. If we get half of what has been leaked (casino, army update, cops and crooks, horses, hydra, vtol, zombies,...) plus some story DLC, I think we're in for an impressive ride.
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andyrenko
Member
Posts: 110
Registered on: June 2014
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Post by andyrenko on Oct 3, 2014 15:46:47 GMT
Yeah a pretty underwhelming update all round. Apart, that is, from the Darth Vader Gimp masks....!
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