Shred_Ninja
Member
Utility and Vertigokart 2 Master
Aim for the sky and fail spectacularly.
Posts: 251
Registered on: June 2014
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Post by Shred_Ninja on Sept 24, 2014 22:50:33 GMT
My personal take:
I'm a bit of a pavement rapist.
I don't hold up on the stick, I'm still not convinced that that is even a thing that works.
Offroad tyres are superior so why not.
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Post by SakiBomb on Sept 25, 2014 0:35:44 GMT
I think that everything currently in the OP is the way to go as far as 'active at all times' in-crew rules.
I'll generally stick to pavement, but if I can take a wider turn onto/from the sidewalk and carry more speed, I'll try to take that line. If I can cut the inside corner off a sidewalk, I'll take it. Because of this, I'll use off-road tires until someone tells me otherwise. I don't hold up on the stick. Until it's done away with, I'll 'super boost' every time unless told otherwise, I'm in it to win it (or try).
I don't think only sticking to pavement is indicative of a good sportsman or not. IMO, good sportsmanship is respecting others enough to not intentionally wreck them and giving them back the position if you do.
In my perfect GTA world, I'd have barriers in place or change the physics to have an adverse effect on any sidewalk/curb use. I'd do away with any kind of boost start, and have everyone learn how to handle throttle control/revs at the start to get the best launch. I'd change wheelie (on a bike) physics to negate wheelie boost and make it easier to loop the bike.
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Post by Hale on Sept 26, 2014 7:14:27 GMT
People can use kerb boosts as much as they please. As long as it doesn't block or hinder another driver you can drive any line you please. This includes the rule of only one move across the road to defend your line. Lets be clear on the ONE move. This does not include moving back to the racing line SLOWLY. If you dart one way to defend a line then if you are going to resume the racing line it must be slowly. Otherwise you are then weaving. Blocking a line is not unsportsmanly or wrong. Its a tool used by skilled racers and abused by idiots.
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fachuro
Member
Posts: 1,036
Registered on: September 2014
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Post by fachuro on Sept 26, 2014 21:31:16 GMT
People can use kerb boosts as much as they please. Aslong as it dosen't block or hinder another driver you can drive any line you please. This includes the rule of only one move across the road to defend your line. Lets be clear on the ONE move. This does not include moving back to the racing line SLOWLY. If you dart one way to defend a line then if you are going to resume the racing line it must be slowly. Otherwise you are then weaving. Blocking a line is not unsportsmanly or wrong. Its a tool used by skilled racers and abused by idiots. Sensible Sensei
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Post by djsweetlove on Oct 10, 2014 2:35:43 GMT
People can use kerb boosts as much as they please. Aslong as it dosen't block or hinder another driver you can drive any line you please. This includes the rule of only one move across the road to defend your line. Lets be clear on the ONE move. This does not include moving back to the racing line SLOWLY. If you dart one way to defend a line then if you are going to resume the racing line it must be slowly. Otherwise you are then weaving. Blocking a line is not unsportsmanly or wrong. Its a tool used by skilled racers and abused by idiots. Sensible Sensei Makes sense. The way I see it, we're playing an arcade racing video game and we're trying (nonchalantly trying?) to win. That means using the features and rules of that video game to our advantage. If people want to curb boost in a sportsmanly way, go for it. Every video game has it's quirks and small hacks to get an advantage. If you want to be good at that game, you learn how to use them to your advantage. That said, I personally don't really curb boost very often. If I go wide and find myself there or it fits nicely with my line, fine. But personally, I'm just trying to get better at racing fundamentals rather than trying to learn how to exploit quirky code that may get patched at any moment to my advantage.
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fachuro
Member
Posts: 1,036
Registered on: September 2014
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Post by fachuro on Oct 10, 2014 11:16:51 GMT
Makes sense. The way I see it, we're playing an arcade racing video game and we're trying (nonchalantly trying?) to win. That means using the features and rules of that video game to our advantage. If people want to curb boost in a sportsmanly way, go for it. Every video game has it's quirks and small hacks to get an advantage. If you want to be good at that game, you learn how to use them to your advantage. That said, I personally don't really curb boost very often. If I go wide and find myself there or it fits nicely with my line, fine. But personally, I'm just trying to get better at racing fundamentals rather than trying to learn how to exploit quirky code that may get patched at any moment to my advantage. That was my attitude for a long time as well. Unfortunately, as you get more and more consistent on the fundamentals, and people keep zooming past on the kerbs after taking a really bad turn. Simply because of the speedboost. Eventually you will find yourself doing the same, simply because it's the only way to survive in competitive racing these days. I hope they will patch it, but I also hope I some day will have a Pagani Huayra. At this point I'm rather pessimistic about R* and their interest in doing anything for the community other then running a few Twitch streams now and then and adding a few new vehicles derived from the modelling work they have already done for their other vehicles. Anything to squeeze out the last few bucks before nextgen, and even then it will be the same story I suspect. Not that I'll be able to afford nextgen for the next year anyways, if it wasn't for the fact that there is no viable alternatives for 360 with a good UGC mode I would've probably dropped the game already. The kerb-riding is really drawing the fun out of racing for me, yet I find myself forced to do it because that's simply how the game works... And it's so stupendously advantageous.
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oleg_aka_djmeg
Member
Tied for 29th Place in Stream Race w/ Willard Faction @ North Loop Hosted by @Broughy1322
Posts: 288
Registered on: October 2014
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Post by oleg_aka_djmeg on Dec 10, 2014 9:06:33 GMT
the link in #2 is broken.
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Dr. Chaotic Lord, PhD™
Member
Professional Pond Finder, Crash Master 5000
Posts: 210
Registered on: September 2014
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Post by Dr. Chaotic Lord, PhD™ on Dec 10, 2014 9:27:10 GMT
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oleg_aka_djmeg
Member
Tied for 29th Place in Stream Race w/ Willard Faction @ North Loop Hosted by @Broughy1322
Posts: 288
Registered on: October 2014
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Post by oleg_aka_djmeg on Dec 10, 2014 10:29:01 GMT
well, i know what the link would be, i just wanted to point this out.
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Post by wallypinkerton on Dec 18, 2014 8:12:54 GMT
Agree with all the OP points, w/a minor caveat... In a race against randoms, if I KNOW that a racer I'm about to pass is dirty, a pit is the only way to go. Why would I give this *&%@#$^ the courtesy of a clean pass when I'm SURE he's gonna either take me into a rail, a pole, a ditch... or just pit me after I make my clean pass. Again, only when sure... taking out an iffy racer isn't worth the bad karma.
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rcracer11m
Member
You've gotta laugh, otherwise you'd cry
Posts: 1,053
Registered on: October 2014
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Post by rcracer11m on Dec 18, 2014 16:32:04 GMT
yeah if i try passing a guy 2-3 times and each time he just crashes me as soon as im next to him i just crash him out of the way to make the pass or ill pull up next to him and as soon as he comes towards me just hit the brakes and hell slam himself into the wall because theres not much else you can do to get by him.
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Deleted
Deleted Member
Posts: 0
Registered on: January 1970
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Post by Deleted on Dec 31, 2014 0:18:30 GMT
To some of the new members: I will not hesitate to throw you off the track if I see you continually swerving to block my overtakes. That is not how to defend.
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NotTheJelly
Member
Oh my god, who is driving?
Posts: 421
Registered on: June 2014
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Post by NotTheJelly on Dec 31, 2014 1:04:24 GMT
To some of the new members: I will not hesitate to throw you off the track if I see you continually swerving to block my overtakes. That is not how to defend. Seconded. This problem is getting rarer as more legit people join NODO, but it still happens from time to time.
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fachuro
Member
Posts: 1,036
Registered on: September 2014
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Post by fachuro on Dec 31, 2014 12:58:54 GMT
To some of the new members: I will not hesitate to throw you off the track if I see you continually swerving to block my overtakes. That is not how to defend. I agree that people should be swerve, but I don't think it's OK to knock them off the track on purpose still. By doing so you're just putting yourself down at their level, and opening up for a lot of drama about who did what and whether they swerved to block or to avoid something for example. It's extremely hard to tell given how different it can look at different screens at times with GTA, it's better to stay on the safe side and just stay patient still. With Next Gen you will also be able to record their behaviour to get second opinions and have it dealt with the proper way. Yes it can be frustrating to stay behind them, but it's frustrating to stay behind someone who's defending well too. So consider it good practice for managing that frustration which will help you make better decisions when trying to overtake a better driver who's good at defending. ;-) EDIT: Of course, if them being knocked off track is just a result of their poor spacial awareness or swerving to block where you didn't intentionally take them out it's a different matter. I wouldn't bother waiting up for them if I feel the incident is a result of their behaviour and not mine...
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haydugjr
Member
Posts: 359
Registered on: March 2014
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Post by haydugjr on Dec 31, 2014 15:27:27 GMT
If someone swerves in front of you so late that they blame lag on the collision, they were at fault regardless. Dealing with it the proper way is shunting them off the track, they learn right then and there and they continue racing. Shaming them on the forums weeks later doesn't teach anyone anything and it tears the crew apart with dumbass arguments over minor incidents that should have been resolved the moment they happened.
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