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Post by CHILLI on Sept 17, 2015 20:46:35 GMT
1) does doing "invisible" wheelie on cars all the time, be it forward or backwars depending on the WD and track (apart from going in ramps that requires a different air control) apply this pressure too? So we get a slight boost all the time? Or is that a completely non physical move? 2) does a car getting heavier affects the pressure on the suspensions? if heavier spoiler affects the CoM (feltzer example), do they also apply weight; pressure the suspensions for the said boost? Probably it only recalculates CoM, though no bad in asking. To be honest I'm still a bit unsure what exactly causes the boost. Going by that logic, it appears to work quite well. But I'd still like to narrow it down to the real cause. It could be one of 3 things: * As one driving wheel hits a bump it's under more pressure, making the opposite "lighter" wheel rev up a little. or the opposite situation... * As one driving wheel hits a bump it's under less pressure thanks to the anti-roll/sway-bar, making said wheel rev up a little. * On cars with the pop-up effect the wheel that has been "popped" could be considered to be in the air for a moment, reving it up. Which one, or which combination, is the real cause I dont know. And regarding your questions: 1) I think it only has an effect over bumpy roads where the car could possibly be considered "ungrounded". Leaning towards the driving wheels would prevent the car from losing engine RPM. I think this only matters by 100's if not 1000's of a second on most roads. Personally I dont even think about it majority of the time unless it's getting really rough. 2) It's because of questions like that I've kept thinking about what truly causes the boost. I think that CoM change certainly helps but I dont think it causes constant boosting. So in the Feltzer's case I think it mainly just helps with keeping the rear wheels on the ground more than anything, preventing rev loss rather than boosting over bad roads. It could be a bit of both for all I know though; not losing revs + getting a small boost. Once I know for sure I'll update this thread, as per usual when I find new information.
On the topic of wheel types though it was brought to my attention by ovivoJR and fab. ICEMAN that certain wheels of the same type have unique effects. In this case the "Countersteer" wheel in the Tuner-type stiffens the anti-roll/sway-bar a bit, making cars a lot more planted and, in some cases, make them a little more responsive. Keep in mind that when a car has less bodyroll it partially loses its ability to shift weight as much, so if you feel that these wheels have a negative effect on handling that could be why.
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Post by CHILLI on Jan 9, 2016 1:28:39 GMT
Updated the first post with:
* The "burnout trick" in action * Added some info regarding car parts/upgrades * Covered curb boosting and why fixing it is complicated. * Gave some different advice regarding redlining and how acceleration behaves. * Some other minor stuff
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OshawottPro
Member
Posts: 29
Registered on: August 2015
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Post by OshawottPro on Jan 12, 2016 6:06:18 GMT
How much seconds quicker around a track are you if you take off bumpers and skirts?
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OshawottPro
Member
Posts: 29
Registered on: August 2015
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Post by OshawottPro on Jan 12, 2016 7:11:57 GMT
Oh and Chili, by custom tires do you mean the actual text on the tires or just different tyres instead of the stock rims? If text, what/how does it improve?
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Post by Renegade1911 on Jan 12, 2016 9:56:12 GMT
How much seconds quicker around a track are you if you take off bumpers and skirts? Most likely zero. According to Chilli's findings, the only parts changing balance are those clipping on things, including spoilers and superchargers. Bumpers and skirts, however, are not that. For example, if you put the big front splitter on the T20, it isn't going to clip on curbs any differently than it would without it.
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OshawottPro
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Posts: 29
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Post by OshawottPro on Jan 12, 2016 11:42:13 GMT
Then why people like merphos, neo and shaggy take it off for WR hotlaps?
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Post by Oh_Darn on Jan 12, 2016 12:24:20 GMT
Then why people like merphos, neo and shaggy take it off for WR hotlaps? Placebo.
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OshawottPro
Member
Posts: 29
Registered on: August 2015
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Post by OshawottPro on Jan 12, 2016 16:29:30 GMT
Are you sure? Neodarkshadow told me in a message it makes you a bit quicker, but that you also lose a bit more traction
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Post by arsenalgunner20 on Jan 12, 2016 18:27:01 GMT
Are you sure? Neodarkshadow told me in a message it makes you a bit quicker, but that you also lose a bit more traction Which kind of 'quicker'? Acceleration, top speed?
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OshawottPro
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Posts: 29
Registered on: August 2015
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Post by OshawottPro on Jan 12, 2016 18:46:40 GMT
That's what i am trying to find out. From my testing (i know this might sound ridiculous to some) but some bugs in this game are just ridiculous, do bumpers and skirts make the car a bit heavier (feels as if you drag your car more around a corner), if i take them off, it feels as if my car becomes so light. The cornering becomes slightly better but it's also a little bit more responsive to bumps, so yeah pretty much better lap time by a tiny bit
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Post by arsenalgunner20 on Jan 12, 2016 18:53:14 GMT
I haven't heard anything about this though, but who knows?
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OshawottPro
Member
Posts: 29
Registered on: August 2015
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Post by OshawottPro on Jan 12, 2016 18:55:25 GMT
Try it out yourself, please believe me lol you will see that you feel quicke, make sure to take off all bumpers and skirts. Also check out Shaggytherusher YEAH, merphos,neodarkshadow1 on youtube. Pay close attention to their cars and you will see that they have no skirts and bumpers
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Post by arsenalgunner20 on Jan 12, 2016 18:59:26 GMT
Try it out yourself, please believe me lol you will see that you feel quicke, make sure to take off all bumpers and skirts. Also check out Shaggytherusher YEAH, merphos,neodarkshadow1 on youtube. Pay close attention to their cars and you will see that they have no skirts and bumpers Maybe I'll give it a shot sometime!
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OshawottPro
Member
Posts: 29
Registered on: August 2015
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Post by OshawottPro on Jan 12, 2016 18:59:37 GMT
Omg neo just messaged me taking em off can improve you by a second!!!! And custom tires add traction too
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Post by CHILLI on Jan 12, 2016 20:40:52 GMT
By custom wheels I mean non-stock.
The thing with having so many subtle differences is that placebo can easily make a big difference. I have not found any consistencies with using tyre text, certain bumpers, splitter/canard/diffuser attachments etc. Sometimes I'm faster, sometimes I'm not. Sometimes I have more control, sometimes I dont. That's not good enough to say something is making a difference.
With custom skirts and tyre text it'll make the sides of the car more attractive to look at, so maybe you'll end up wanting to turn harder and find ways to do so. And I'm not talking about constantly staring at them. Just seeing it at the corner of your eye might be good enough. Also believing that a lower skirt will make it heavier or catch onto stuff will make you drive in a way to avoid it if it really is a thing, slowing you down. Just like saying a certain color or livery will make you faster/slower. For reasons like these I try to be careful with what and how I test certain things aswell as mentioning that I might simply not know if something makes a difference in a particular instance.
Over in the handling thread Broughy mentioned that he has already tested if adding a crap ton of parts makes a difference and he found nothing. In the Carcols file, holding tuning and mod part info, all items add some amount of "weight", excluding the number plates as they're never referenced (yes, horns add "weight"). But "weight" could also be another word for "influence", so it's not even certain that it increases the mass of the car. Either way the game takes the current amount of mass into account, so it wouldnt make all that much of a difference if any at all in the end anyway. Some parts are in the "spoiler" category, activating the traction upgrade if used. Examples of stupid parts would be the spare wheel on the Stirling GT and the spare & ladder on the Moonbeam. Parts that shift the centre of mass have a collision mesh with the prefix "mod_col" in the vehicle's model file and is referenced here if used.
Having all this info regarding what parts are available and what categories they belong to I'm willing to believe that most cosmetical parts make no difference, it's all placebo. If 10-20 laps minimum of each setup show no clear signs of making a difference, odds are that it makes no difference. And I'm not strictly talking about lap times. If placebo might be a factor worth taking into account it could be worth changing even more things like another wheel of the same type, vastly different colors etc. and do a few more runs. If it's still hard to put your finger on the differences after all that then it's most likely placebo, not knowing what to look for or you've had the worst luck imaginable.
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