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Post by arsenalgunner20 on Dec 18, 2015 17:19:16 GMT
ovivoJR Nice video! But I was wondering, in some of the sharper turns you see the side of your car and to me it seems like your car almost 'floats' over the track. Did you change something in your settings so your game runs smoother or something like that? I thought it was me.. I call hacks Yeah you never know with those PC guys, thanks anyway Satan!
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Post by Grumples_Plox (grimreaper977) on Dec 18, 2015 17:54:25 GMT
I thought it was me.. I call hacks Yeah you never know with those PC guys, thanks anyway Satan! just bullshit shadows on lower graphics level it happens for me sometimes
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Post by DrKloden on Dec 18, 2015 21:12:57 GMT
Nos on his yacht: "Please dont change the radio station."
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Deleted
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Post by Deleted on Dec 18, 2015 21:31:58 GMT
SATCC Round 12: Season FinaleIn the end of the season the Carbo struggled with some transmission issues! Can anyone explain me why ovivo didn't have to give the place back to Superstepa after causing the huge accident? Does the safety car disable this rule?
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Post by Dnl_Jackson on Dec 19, 2015 0:44:57 GMT
Can anyone explain me why ovivo didn't have to give the place back to Superstepa after causing the huge accident? Does the safety car disable this rule? What the heck are you talking about? That big mess up at the start was caused by slight contact between first saber and doom, then me and doom. Doom then hits the barrier and stepa hat to avoid him and turned into ovivo. Idk why ovivo should have wait for that. There can no one really b blamed because it was just rockstar physic making the cars sometimes not turning anymore after the slightest contact.
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fab. ICEMAN
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MCEC Season 2 GT1 Champion SAGTC Season 5 Champion
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Post by fab. ICEMAN on Dec 19, 2015 0:55:57 GMT
Can anyone explain me why ovivo didn't have to give the place back to Superstepa after causing the huge accident? Does the safety car disable this rule? What the heck are you talking about? That big mess up at the start was caused by slight contact between first saber and doom, then me and doom. Doom then hits the barrier and stepa hat to avoid him and turned into ovivo. Idk why ovivo should have wait for that. There can no one really b blamed because it was just rockstar physic making the cars sometimes not turning anymore after the slightest contact. In my opinion the physics are quiet realistic in that case. You are moving at high speed and from that point doom hit you slightly in the rear your car moves in the wrong direction very fast. Maybe you could have avoided it by quick steering to the right but there's absolutely no blame on you because all that happens in less than a second. And yes, ovivo took a straight line and stepa crossed his way, so no fault by ovivo. Don't argue about such incidents, be happy that you can go on racing rather than ending up in the hospital
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SabertoothWolF
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Post by SabertoothWolF on Dec 19, 2015 2:13:41 GMT
LOL I had no idea I was the cause of that crash, never hit anyone on my end... sigh.
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Deleted
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Post by Deleted on Dec 19, 2015 11:06:35 GMT
Can anyone explain me why ovivo didn't have to give the place back to Superstepa after causing the huge accident? Does the safety car disable this rule? What the heck are you talking about? That big mess up at the start was caused by slight contact between first saber and doom, then me and doom. Doom then hits the barrier and stepa hat to avoid him and turned into ovivo. Idk why ovivo should have wait for that. There can no one really b blamed because it was just rockstar physic making the cars sometimes not turning anymore after the slightest contact. I am not blame ovivo, I am just trying to understand how to behave in such a situation myself. In a recent playlist I had 2 crashed like this in the same corner. So in my eyes, looking at the video again, ovivo should not have tried to overtake Step0r. He is clearly behind him, and Stepör want to take the corner on the racing line, causing him to crash into ovivis front end and making him spin out. Which is, in theory, 100% ovivos fault. Point 2: I see that ovivo tries to let Stepa overtake again, but it's safety car. What you suppose to do. Pull up on the side and merge in after the player you crash?
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fab. ICEMAN
Member
MCEC Season 2 GT1 Champion SAGTC Season 5 Champion
Posts: 577
Registered on: June 2015
Steam: fab.ICEMAN
Social Club: fab.ICEMAN
Discord: fab. ICEMAN#8141
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Post by fab. ICEMAN on Dec 19, 2015 12:19:22 GMT
What the heck are you talking about? That big mess up at the start was caused by slight contact between first saber and doom, then me and doom. Doom then hits the barrier and stepa hat to avoid him and turned into ovivo. Idk why ovivo should have wait for that. There can no one really b blamed because it was just rockstar physic making the cars sometimes not turning anymore after the slightest contact. I am not blame ovivo, I am just trying to understand how to behave in such a situation myself. In a recent playlist I had 2 crashed like this in the same corner. So in my eyes, looking at the video again, ovivo should not have tried to overtake Step0r. He is clearly behind him, and Stepör want to take the corner on the racing line, causing him to crash into ovivis front end and making him spin out. Which is, in theory, 100% ovivos fault. Point 2: I see that ovivo tries to let Stepa overtake again, but it's safety car. What you suppose to do. Pull up on the side and merge in after the player you crash? Watch the scene carefully and take a look where stepa hits ovivo, that's far away from the corner. I'm pretty sure stepa wouldn't have made that move without that big crash. I don't know how it looked like on his screen but I guess it was a bit irritating. And normally you are (or should be) aware if someone approaches you from the side. If all that happened 20-30 meters closer to the corner, you would be right, but as said all that happened because of the crash.
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Deleted
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Post by Deleted on Dec 19, 2015 12:27:39 GMT
I don't know if we race that track in season 3 but this corner is very tricky. We raced it few days ago in pyros playlist with supers, and everyone was aproaching this corner very fast and I somehow managed to build a huge crash 2 times when trying to overtake a slower car. But they didn't gave in and crash happened.
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Post by Grumples_Plox (grimreaper977) on Dec 19, 2015 12:36:05 GMT
I don't know if we race that track in season 3 but this corner is very tricky. We raced it few days ago in pyros playlist with supers, and everyone was aproaching this corner very fast and I somehow managed to build a huge crash 2 times when trying to overtake a slower car. But they didn't gave in and crash happened. Cause they are bad drivers it is simple as that. being retarded and going two wide through that corner (it is possible but A. both drivers need to know where they can go B. have the utmost respect of the car next to them and take into account there line C. know the corner like the back of their hand) is stupid. I look at the situations i am in and will decided weather it is possible but for 98% i will let off the accelerator and follow through and either try on the hairpin or the run to the fast left on to the second straight. So i would say it is one of the easiest corners on the track but you have to have to respect for who you are racing with. P.S to clarify i consider a attacking move to be side by side with the cars and being on the outside of the first part (superstepas position) they have complete control of weather a crash is going to happen or not. anything else you need to back off or you both are going to crash
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Post by jeffreyb1990 on Dec 19, 2015 12:37:45 GMT
SATCC Round 12: Season FinaleIn the end of the season the Carbo struggled with some transmission issues! Thx for calling my pit a big mistake ovivo, as it's no where in the rules. Btw endersai why is it a rule while no raceclass has this rule, because you have to be able to repair your car(Rosberg in Russia 2014 pitted in the first lap because of flatspots and that was his only pit of the race). For example when get caught up in a crash that severely damages your car, you lose even more time because you have to drive an extra lap with that damaged car. And as we all know a broken suspension can lead to more crashes, where other drivers get caught up in. So imo the rule should be removed which will give some extra strategy during first lap safetycars: 'Will I take risk of going to the back and battle my way through or do I lose more time than I win with an early pitstop?'
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Post by Grumples_Plox (grimreaper977) on Dec 19, 2015 12:44:22 GMT
SATCC Round 12: Season FinaleIn the end of the season the Carbo struggled with some transmission issues! Thx for calling my pit a big mistake ovivo, as it's no where in the rules. Btw endersai why is it a rule while no raceclass has this rule, because you have to be able to repair your car(Rosberg in Russia 2014 pitted in the first lap because of flatspots and that was his only pit of the race). For example when get caught up in a crash that severely damages your car, you lose even more time because you have to drive an extra lap with that damaged car. And as we all know a broken suspension can lead to more crashes, where other drivers get caught up in. So imo the rule should be removed which will give some extra strategy during first lap safetycars: 'Will I take risk of going to the back and battle my way through or do I lose more time than I win with an early pitstop?' oh you can take a pit on the first lap to repair damage it just wont count to your total, i see no problem with that but with the position of the cars on the first lap and some of the position of the pits, it is very dangerous to pit on the first lap. A good example is parsons loop old pit if you done that right after you started, you could cause a massive pile up of people trying to pass you. that is why it is a rule of no pits on the first lap
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Post by jeffreyb1990 on Dec 19, 2015 13:26:35 GMT
Thx for calling my pit a big mistake ovivo, as it's no where in the rules. Btw endersai why is it a rule while no raceclass has this rule, because you have to be able to repair your car(Rosberg in Russia 2014 pitted in the first lap because of flatspots and that was his only pit of the race). For example when get caught up in a crash that severely damages your car, you lose even more time because you have to drive an extra lap with that damaged car. And as we all know a broken suspension can lead to more crashes, where other drivers get caught up in. So imo the rule should be removed which will give some extra strategy during first lap safetycars: 'Will I take risk of going to the back and battle my way through or do I lose more time than I win with an early pitstop?' oh you can take a pit on the first lap to repair damage it just wont count to your total, i see no problem with that but with the position of the cars on the first lap and some of the position of the pits, it is very dangerous to pit on the first lap. A good example is parsons loop old pit if you done that right after you started, you could cause a massive pile up of people trying to pass you. that is why it is a rule of no pits on the first lap I understand your point for the old pitlane on parson, but that's because the only reason you would have to pit immediatly there is having doompenguin next to you at the start And the pitlane on on the darn is perfectly safe. So maybe we have to look on every track if it's safe or not Also you still get punished for a crash you didn't even cause. If we keep it this way we have give the driver that caused the crash a drivethrough to keep it fair.
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Post by Grumples_Plox (grimreaper977) on Dec 19, 2015 13:37:52 GMT
oh you can take a pit on the first lap to repair damage it just wont count to your total, i see no problem with that but with the position of the cars on the first lap and some of the position of the pits, it is very dangerous to pit on the first lap. A good example is parsons loop old pit if you done that right after you started, you could cause a massive pile up of people trying to pass you. that is why it is a rule of no pits on the first lap Also you still get punished for a crash you didn't even cause. If we keep it this way we have give the driver that caused the crash a drivethrough to keep it fair. which is what is suppose to happen
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