I am in no way an expert in track judging, but here are my thoughts: Layout-wise track is pretty decent. However, I feel like this start has no place in proper racing - by issuing a split of the pack, you'll inevitably cause carnage in the first right corner, especially since people on the right-split way have no possibility of going smoothly through that corner. If you will block that split and force people on the left, then the carnage will just issue 4 seconds earlier as the track is so narrow there, you have to expect some crashes. Later on when there is a right corner into the red tube, it just doesn't feel right. The hill blocks the normal racing line through the former corner and then this right turn is sooo clunky and unfun.
Technically-wise, I think the connection between stunt track roads could be made smoother. All those bumps and little jumps put me off. Also, the jump right before the last hairpin definitely needs change, it's just so wrong to have a jumping turn.
PC RSC: keycam_ | Steam username: Chad | Timezone: CEST/ UTC +2